;***************************************************************** ; ; Light Speed Player v1.20 ; Fastest Amiga MOD player ever :) ; Written By Arnaud Carré (aka Leonard / OXYGENE) ; Adapted to demo framework (and optimized) by platon42. ; https://github.com/arnaud-carre/LSPlayer ; twitter: @leonard_coder ; ; "micro mode" player version ( average time: 1.5 scanline ) ; This mode focus on music data compression ratio. Suited for 4KiB or small intros ; Do not support various BPM, music getPos/setPos and sample without a note ; ; You can also use classic "standard" player to support all features ; Or you can use generated "ultra fast" player code for half scanline replayer ("-insane" option) ; ; LSP_MusicInitMicro Initialize a LSP driver + relocate score&bank music data ; LSP_MusicPlayTickMicro Play a LSP music (call it per frame) ; ;***************************************************************** ;------------------------------------------------------------------ ; ; LSP_MusicInitMicro ; ; In: a0: LSP music data(any memory) ; a1: LSP sound bank(chip memory) ; ;------------------------------------------------------------------ ;LSP_dataError: illegal LSP_MusicInitMicro: IF 0 cmpi.l #'LSPm',(a0)+ ; LSP "micro" mode signature bne.s LSP_dataError cmpi.w #$0118,(a0)+ ; this play routine supports v1.24 as minimal version of LPConvert.exe blt.s LSP_dataError ELSE addq.l #6,a0 ENDC lea fw_LspLastDmaCon(a6),a2 clr.w (a2)+ ; fw_LspLastDmaCon move.w (a0)+,(a2)+ ; fw_LspCurrentBpm, default song BPM move.w (a0)+,d7 ; instrument count move.l a0,(a2)+ ; fw_LspInstruments, instrument tab addr move.l a1,d1 subq.w #1,d7 .relocloop add.l d1,(a0) addq.l #6,a0 add.l d1,(a0) addq.l #6,a0 dbra d7,.relocloop ;lea fw_LspStreams(a6),a2 lea 16*4(a0),a1 ; do not stress about this rept, your exe packer will enjoy it REPT 16 move.l (a0)+,d1 add.l a1,d1 move.l d1,fw_LspLoopStreams-fw_LspStreams(a2) ; set loopStreams at 0 by default move.l d1,(a2)+ ENDR bset.b #1,$bfe001 ; disabling this fucking Low pass filter!! rts ;------------------------------------------------------------------ ; ; LSP_MusicPlayTickMicro ; ; In: a5: should be $dff000 ; Out:None ; ;------------------------------------------------------------------ LSP_MusicPlayTickMicro: move.w fw_LspLastDmaCon(a6),d0 beq.s .skip lea fw_LspResetv(a6),a3 lea aud+4*ac_SIZEOF(a5),a2 moveq.l #4-1,d7 .rloop lea -ac_SIZEOF(a2),a2 btst d7,d0 beq.s .norst move.l (a3)+,ac_ptr(a2) move.w (a3)+,ac_len(a2) .norst dbra d7,.rloop .skip lea fw_LspStreams(a6),a1 moveq.l #0,d3 lea fw_LspResetv(a6),a3 lea aud+4*ac_SIZEOF(a5),a2 moveq.l #4-1,d7 .vloop lea -ac_SIZEOF(a2),a2 moveq.l #16,d4 move.l a1,a4 move.l (a4),a0 move.b (a0)+,d0 ; cmd for current voice move.l a0,(a1)+ ; update cmd stream ptr adda.w d4,a4 add.b d0,d0 bcc.s .novol move.l (a4),a0 move.b (a0)+,ac_vol+1(a2) move.l a0,(a4) .novol adda.w d4,a4 add.b d0,d0 bcc.s .noper move.l (a4),a0 move.w (a0)+,ac_per(a2) move.l a0,(a4) .noper adda.w d4,a4 add.b d0,d0 bcc.s .noinstr move.l (a4),a0 moveq.l #0,d1 move.b (a0)+,d1 move.l a0,(a4) ; prepare instrument IF 1 mulu #12,d1 ELSE move.w d1,d2 lsl.w #2,d1 ; x*4 lsl.w #3,d2 ; x*8 add.w d2,d1 ; x*(4+8) ENDIF move.l fw_LspInstruments(a6),a0 adda.w d1,a0 bset d7,d3 move.l (a0)+,ac_ptr(a2) move.w (a0)+,ac_len(a2) move.l (a0)+,(a3)+ move.w (a0)+,(a3)+ .noinstr dbra d7,.vloop move.w d3,dmacon(a5) move.w d3,fw_LspLastDmaCon(a6) move.l fw_LspDmaConPatch(a6),a0 move.b d3,(a0) add.b d0,d0 bcc.s .noloopcmd ; backup or restore current song position lea fw_LspStreams(a6),a0 lea fw_LspLoopStreams(a6),a1 add.b d0,d0 bcc.s .skiprestore exg a0,a1 .skiprestore ; do not stress about this rept, your exe packer will enjoy it REPT 16 move.l (a0)+,(a1)+ ENDR .noloopcmd rts