Hamazing/source/kaleidoscope/kaleidoscope.asm

6347 lines
197 KiB
NASM

; TODOs:
; - Fix bug with center line coloring being wrong
; - Fix one-pixel offset in pattern (when negative?)
; - Fix visual bugs (16 pixel wide stripe) when going back to fadeout mode
;
; Framework settings
IFD FW_DEMO_PART
IFD FW_HD_DEMO_PART
include "hdtrackmo_settings.i"
ELSE
include "trackmo_settings.i"
ENDC
ELSE
FW_STANDALONE_FILE_MODE = 1 ; enable standalone (part testing)
FW_HD_TRACKMO_MODE = 0 ; DO NOT CHANGE (not supported for standalone mode)
FW_MUSIC_SUPPORT = 1
FW_MUSIC_PLAYER_CHOICE = 2 ; 0 = None, 1 = LSP, 2 = LSP_CIA, 3 = P61A, 4 = Pretracker (CPU DMA wait), 5 = Pretracker Turbo (Copper wait)
FW_LMB_EXIT_SUPPORT = 1 ; allows abortion of intro with LMB
FW_MULTIPART_SUPPORT = 0 ; DO NOT CHANGE (not supported for standalone mode)
FW_DYNAMIC_MEMORY_SUPPORT = 1 ; enable dynamic memory allocation. Otherwise, use fw_ChipMemStack/End etc fields.
FW_MAX_MEMORY_STATES = 4 ; the amount of memory states
FW_TOP_BOTTOM_MEM_SECTIONS = 0 ; allow allocations from both sides of the memory
FW_64KB_PAGE_MEMORY_SUPPORT = 0 ; allow allocation of chip memory that doesn't cross the 64 KB page boundary
FW_MULTITASKING_SUPPORT = 1 ; enable multitasking
FW_ROUNDROBIN_MT_SUPPORT = 0 ; enable fair scheduling among tasks with same priority
FW_BLITTERTASK_MT_SUPPORT = 0 ; enable single parallel task during large blits
FW_MAX_VPOS_FOR_BG_TASK = 308 ; max vpos that is considered to be worth switching to a background task, if any
FW_SINETABLE_SUPPORT = 1 ; enable creation of 1024 entries sin/cos table
FW_SCRIPTING_SUPPORT = 1 ; enable simple timed scripting functions
FW_PALETTE_LERP_SUPPORT = 1 ; enable basic palette fading functions
FW_YIELD_FROM_MAIN_TOO = 0 ; adds additional code that copes with Yield being called from main code instead of task
FW_VBL_IRQ_SUPPORT = 1 ; enable custom VBL IRQ routine
FW_COPPER_IRQ_SUPPORT = 0 ; enable copper IRQ routine support
FW_AUDIO_IRQ_SUPPORT = 0 ; enable audio IRQ support (unimplemented)
FW_VBL_MUSIC_IRQ = 0 ; enable calling of VBL based music ticking (disable, if using CIA timing!)
FW_BLITTERQUEUE_SUPPORT = 1 ; enable blitter queue support
FW_A5_A6_UNTOUCHED = 1 ; speed up blitter queue if registers a5/a6 are never changed in main code
FW_LZ4_SUPPORT = 0 ; compile in LZ4 decruncher
FW_DOYNAX_SUPPORT = 0 ; compile in doynax decruncher
FW_ZX0_SUPPORT = 0 ; compile in ZX0 decruncher
FW_DO_FANCY_WORKBENCH_STUFF = 0 ; enable pre- and post-hook (os startup only)
ENABLE_PART_MUSIC = 1
PART_MUSIC_START_POS = 10
ENDC
STENCIL_WIDTH = 64
STENCIL_HEIGHT = 53 ; actually ((sqrt(3)/2))*64 = 55.425
LCOLBUF_HEIGHT = 64
LCOL_NUM = 10
KALEIDO_WIDTH = 320
KALEIDO_HEIGHT = STENCIL_HEIGHT
KALEIDO_VHEIGHT = 180
KALEIDO_PLANES = 6
KALEIDO_BUF_WIDTH = 2*KALEIDO_WIDTH
INTRO_SPRITE_WIDTH = 2*STENCIL_WIDTH
INTRO_SPRITE_SHEIGHT = 2*STENCIL_HEIGHT-1
INTRO_SPRITE_HEIGHT = KALEIDO_VHEIGHT
LAST_SLICE_HEIGHT = KALEIDO_VHEIGHT-(STENCIL_HEIGHT*3-3)
KDSPAT_WIDTH = 256
KDSPAT_HEIGHT = 256
KDSPAT_THEIGHT = 3*KDSPAT_HEIGHT
NOISE_WIDTH = 128
NOISE_HEIGHT = 1024+KALEIDO_VHEIGHT
SPLINE_TABLE_SIZE = 128
NUM_BACK_DUST = 80
NUM_FRONT_DUST = 80
FAIRY_WIDTH = 64
FAIRY_HEIGHT = 64
FAIRY_PLANES = 4
BODY_WIDTH = 48
BODY_HEIGHT = 51
BODY_PLANES = 4
BODY_XOFFSET = 0
BODY_YOFFSET = 5
NUM_BODY_FRAMES = 3
PUFF_WIDTH = 32
PUFF_HEIGHT = 15
PUFF_PLANES = 4
PUFF_XOFFSET = 32
PUFF_YOFFSET = 19
NUM_PUFF_FRAMES = 4
COP_PREAMBLE_INST = 100 ; bplptrs
COP_POST_INST = 16 ; wait
COP_INST_PER_LINE = 1+10 ; wait, 10 colors
COP_INST_PER_INTRO_LINE = 1+3 ; wait, 3 colors
COP_INST_PER_PMAIN_LINE = 1+7+1+20 ; wait, 7 colors, 20 sprite pos
COP_LIST_SIZE = (COP_PREAMBLE_INST+COP_INST_PER_PMAIN_LINE*KALEIDO_VHEIGHT+COP_POST_INST)*4
STENCILS_BUFFER_SIZE = ((STENCIL_WIDTH/8)*STENCIL_HEIGHT*KALEIDO_PLANES)*2+((STENCIL_WIDTH/8)*STENCIL_HEIGHT)*2
SPRITES_BUFFER_SIZE = (INTRO_SPRITE_WIDTH/16)*((INTRO_SPRITE_HEIGHT+2)*2*2)
CHIPMEM_SIZE = COP_LIST_SIZE*2+(KALEIDO_BUF_WIDTH/8)*KALEIDO_HEIGHT*KALEIDO_PLANES*2+STENCILS_BUFFER_SIZE+SPRITES_BUFFER_SIZE*2+4*LCOL_NUM*LCOLBUF_HEIGHT*2*2+NOISE_WIDTH/8*NOISE_HEIGHT+(BODY_WIDTH/8)*BODY_HEIGHT*BODY_PLANES*NUM_BODY_FRAMES+(PUFF_WIDTH/8)*PUFF_HEIGHT*PUFF_PLANES*NUM_PUFF_FRAMES+(FAIRY_WIDTH/8)*FAIRY_HEIGHT*FAIRY_PLANES
FASTMEM_SIZE = 2048*4+KDSPAT_WIDTH*KDSPAT_THEIGHT*2
IFND DEBUG_DETAIL
DEBUG_DETAIL SET 10
ENDC
NEWAGE_DEBUG = 1
include "framework.i"
; Chip memory use:
; - CHIP DATA: 256 x 256 x 6 x 3 = 147456 (Pattern/Texture)
;
; - CHIP BSS : 320 x 53 x 6 x 2 = 25440 (6x2 db)
; - CHIP BSS : 320 x 53 x 6 x 2 = 25440 (working space)
; - CHIP BSS : 2 x 180 x10 x 2 = 7200 (10 line colors, db)
; - CHIP BSS : 10 x 180 x 2 = 15840 (copperlists)
;
; Total: 207 KB
;
; Fast memory use:
; - FAST BSS : 256 x 256 x 3 = 393216 (True color buffer)
; - FAST BSS : 2000 = 2000 (Blitterqueues)
;
; 0) 1) 2) 3) 4) 5)
; Index = 000 -> 00 (I) -> 00 (I) -> 00 (I) -> 00 (I) -> 00 (I)
; Blue = 101 -> 10 (R) -> 01 (B) -> 11 (G) -> 10 (R) -> 11 (G)
; Red = 110 -> 01 (B) -> 11 (G) -> 10 (R) -> 11 (G) -> 01 (B)
; Green = 111 -> 11 (G) -> 10 (R) -> 01 (B) -> 01 (B) -> 10 (R)
;
; 0) RGB p5 := o5 ; p6 := o6
; 1) BGR p5 := o6 ; p6 := o5 -> Red <-> Blue
; 2) GRB p5 := o5 ^ o6 ; p6 := o6 -> Red <-> Green
; 3) RBG p5 := o5 ; p6 := o5 ^ o6 -> Green <-> Blue
; 4) GBR p5 := o5 ^ o6 ; p6 := o5 -> Red := Green, Green := Blue, Blue := Red
; 5) BRG p5 := o6 ; p6 := o5 ^ o6 -> Red := Blue , Green := Red , Blue := Green
; start out with 0000/0000, then 1010/1010, then 1010/4040, then 1010/4343, then 1012/4343, then 1012/4345
; original: 1 0 1 0
; combos : GRB (2) xor|p6, BRG (5) p6|xor
; changes p5 for 24 after first mirror
; changes p6 for 43 after second mirror and p5 to o5 or o6 (for 4345)
; masks needed: 13, 4, 134, 3
; buffers needed: p5_xor, p6_xor, p5_org2, p6_xor2, p5_org3 (partial)
;
STRUCTURE FairyDust,0
WORD fd_Time
ULONG fd_PosY
ULONG fd_PosX
ULONG fd_SpeedY
ULONG fd_SpeedX
LABEL fd_SIZEOF
STRUCTURE HexagonPattern,0
APTR hp_CopListRoutine ; to be called for every copperlist to update copperlist mirror pointers
APTR hp_DrawRoutine
APTR hp_FixupRoutine
APTR hp_Col2Routine
APTR hp_Col3Routine
APTR hp_Col4Routine
APTR hp_Pos1Routine
APTR hp_Pos2Routine
STRUCT hp_ColOffs,4*LCOL_NUM*2 ; four mirrors, first hexagon, second hexagon (plus border), third hexagon
LABEL hp_SIZEOF
STRUCTURE PartData,fw_SIZEOF
APTR pd_CurrPlanesPtr
APTR pd_LastPlanesPtr
APTR pd_CurrP5Xor6PlanePtr
APTR pd_CurrP6Xor5PlanePtr
APTR pd_CurrP5BonusPlanePtr
APTR pd_CurrP5BottomPlanePtr
APTR pd_CurrCopListPtr
APTR pd_LastCopListPtr
APTR pd_CurrTCLineColorsPtr
APTR pd_LastTCLineColorsPtr
APTR pd_CurrSpriteStencilPtr
APTR pd_CurrFairySprite
UBYTE pd_DbToggle
ALIGNWORD
UWORD pd_PartCountDown
UWORD pd_TransitionHeight
APTR pd_CopperList1
APTR pd_CopperList2
APTR pd_DbBuffer
UWORD pd_CopperLinesFixupOffset1
UWORD pd_CopperLinesFixupOffset2
UWORD pd_CopperLinesFixupOffset3
UWORD pd_CopperLinesFixupOffset4
UWORD pd_CopperMirror1P5PtrOffset
UWORD pd_CopperMirror2P56PtrOffset
UWORD pd_CopperMirror3P5PtrOffset
APTR pd_OriginalPattern
APTR pd_StencilBuffer1
APTR pd_StencilBuffer2
APTR pd_StencilSprBuffer1
APTR pd_StencilSprBuffer2
APTR pd_TrueColorImage1
APTR pd_TrueColorImage2
APTR pd_TrueColorImage3
APTR pd_TCLineColors1
APTR pd_TCLineColors2
APTR pd_HexagonTopMaskPtr
APTR pd_HexagonBottomMaskPtr
APTR pd_Hexagon2MaskPtr
APTR pd_BonusGridPtr
APTR pd_P5Xor6Plane1Ptr
APTR pd_P5Xor6Plane2Ptr
APTR pd_P6Xor5Plane1Ptr
APTR pd_P6Xor5Plane2Ptr
APTR pd_P5BonusPlane1Ptr
APTR pd_P5BonusPlane2Ptr
APTR pd_P5BottomPlane1Ptr
APTR pd_P5BottomPlane2Ptr
UWORD pd_FairySpriteFrame
UWORD pd_PuffSpriteFrame
UWORD pd_SplinePos
UWORD pd_FairyPosX
UWORD pd_FairyPosY
UWORD pd_NextFrontDustOffset
UWORD pd_NextBackDustOffset
ULONG pd_NoiseValueA
ULONG pd_NoiseValueB
APTR pd_NoiseBuffer
UWORD pd_NoiseOffset
BOOL pd_EnableMirror1
BOOL pd_EnableMirror2
BOOL pd_EnableMirror3
APTR pd_BigSinCosTable
WORD pd_CopperlistUpdate
UWORD pd_PosBaseCounter
WORD pd_Distance1
UWORD pd_Angle1
WORD pd_Distance2
BOOL pd_InteractiveMode
UBYTE pd_OldMouseY
UBYTE pd_OldMouseX
BYTE pd_DeltaMouseY
BYTE pd_DeltaMouseX
ULONG pd_StencilOffset1
ULONG pd_StencilOffset2
ULONG pd_StencilOffset3
ULONG pd_StencilOffset6
ULONG pd_StencilOffset7
ULONG pd_StencilOffset8
ULONG pd_StencilTCOffset1
ULONG pd_StencilTCOffset2
ULONG pd_StencilTCOffset3
ULONG pd_StencilTCOffset6
ULONG pd_StencilTCOffset7
ULONG pd_StencilTCOffset8
UWORD pd_StencilShift1
UWORD pd_StencilShift2
UWORD pd_StencilShift3
UWORD pd_StencilShift6
UWORD pd_StencilShift7
UWORD pd_StencilShift8
APTR pd_FairyAnim1
APTR pd_FairyAnim2
APTR pd_FairyAnim3
APTR pd_FairyAnim4
APTR pd_FairyMask1
APTR pd_FairyMask2
APTR pd_FairyMask3
APTR pd_FairyMask4
APTR pd_PuffAnim1
APTR pd_PuffAnim2
APTR pd_PuffAnim3
APTR pd_PuffAnim4
APTR pd_PuffMask1
APTR pd_PuffMask2
APTR pd_PuffMask3
APTR pd_PuffMask4
APTR pd_SpriteCompoBuffer
STRUCT pd_PreparationTask,ft_SIZEOF
STRUCT pd_IntroPalette,8*cl_SIZEOF
STRUCT pd_PatternInfo,hp_SIZEOF
STRUCT pd_CompSprites1,8*4
STRUCT pd_CompSprites2,8*4
STRUCT pd_SpriteStencil1Ptrs,8*4
STRUCT pd_SpriteStencil2Ptrs,8*4
STRUCT pd_BQBuffer,2500
STRUCT pd_SMCLine1,(STENCIL_HEIGHT+2)*4
STRUCT pd_SMCLine2,(STENCIL_HEIGHT+2)*4
STRUCT pd_SMCLine3,(STENCIL_HEIGHT+2)*4
STRUCT pd_SMCLineUp1,(STENCIL_HEIGHT+2)*4
STRUCT pd_SMCLineUp2,(STENCIL_HEIGHT+2)*4
STRUCT pd_SMCLineUp3,(STENCIL_HEIGHT+2)*4
STRUCT pd_BackDust,NUM_BACK_DUST*fd_SIZEOF
STRUCT pd_FrontDust,NUM_FRONT_DUST*fd_SIZEOF
LABEL pd_SIZEOF
IFND FW_DEMO_PART
include "framework.asm"
ENDC
entrypoint:
IFD FW_DEMO_PART
move.l #pd_SIZEOF,d0
CALLFW InitPart
ENDC
bsr.s kds_init
lea kds_copperlist,a0
CALLFW SetCopper
IFND FW_DEMO_PART
IFD ENABLE_PART_MUSIC
move.l #part_music_data,fw_MusicData(a6)
move.l #part_music_smp,fw_MusicSamples(a6)
CALLFW StartMusic
IFD PART_MUSIC_START_POS
moveq.l #PART_MUSIC_START_POS,d0
CALLFW MusicSetPosition
move.w #3840,fw_MusicFrameCount(a6)
ENDC
ENDC
ENDC
IF 1
bsr kds_intro
bsr kds_transition
bsr kds_dissolve
ELSE
lea pd_PreparationTask(a6),a1
CALLFW WaitUntilTaskFinished
ENDC
move.w #$1fe,kds_extra_copperlist_ptr+8
CALLFW VSyncWithTask
bsr kds_pre_main
bsr kds_main
bsr kds_post_main
CALLFW SetBaseCopper
rts
;--------------------------------------------------------------------
kds_init:
bsr kds_init_vars
bsr kds_init_colors
bsr kds_clear_sprites
bsr kds_init_sine_table
bsr kds_generate_stencils
bsr kds_generate_spr_stencils
bsr kds_generate_hexagonmasks
lea .backgroundtasks(pc),a0
lea pd_PreparationTask(a6),a1
CALLFW AddTask
rts
.backgroundtasks
bsr kds_generate_smc_lines
move.l pd_OriginalPattern(a6),a0
move.l pd_TrueColorImage1(a6),a1
bsr kds_calc_true_color_image
move.l pd_TrueColorImage2(a6),a1
bsr kds_calc_true_color_image
move.l pd_TrueColorImage3(a6),a1
bsr kds_calc_true_color_image
bsr kds_fill_noise_buffer
rts
;--------------------------------------------------------------------
kds_init_vars:
lea kds_kaleidoscope_pattern,a0
move.l a0,pd_OriginalPattern(a6)
move.l #kds_fairy_body1,pd_FairyAnim1(a6)
move.l #kds_fairy_body2,pd_FairyAnim2(a6)
move.l #kds_fairy_body3,pd_FairyAnim3(a6)
move.l #kds_fairy_body2,pd_FairyAnim4(a6)
move.l #kds_puff_sprite1,pd_PuffAnim1(a6)
move.l #kds_puff_sprite2,pd_PuffAnim2(a6)
move.l #kds_puff_sprite3,pd_PuffAnim3(a6)
move.l #kds_puff_sprite4,pd_PuffAnim4(a6)
IFD FW_DEMO_PART
move.l #(KDSPAT_WIDTH*KDSPAT_HEIGHT*2*2),d0
CALLFW AllocFast
PUTMSG 10,<"TrueColorImage %p">,a0
move.l fw_GlobalUserData(a6),pd_TrueColorImage1(a6)
move.l a0,pd_TrueColorImage2(a6)
add.l #(KDSPAT_WIDTH*KDSPAT_HEIGHT)*2,a0
move.l a0,pd_TrueColorImage3(a6)
ELSE
move.l #(KDSPAT_WIDTH*KDSPAT_THEIGHT*2),d0
CALLFW AllocFast
PUTMSG 10,<"TrueColorImage %p">,a0
move.l a0,pd_TrueColorImage1(a6)
add.l #(KDSPAT_WIDTH*KDSPAT_HEIGHT)*2,a0
move.l a0,pd_TrueColorImage2(a6)
add.l #(KDSPAT_WIDTH*KDSPAT_HEIGHT)*2,a0
move.l a0,pd_TrueColorImage3(a6)
ENDC
move.l #(COP_LIST_SIZE*2),d0
CALLFW AllocChip
PUTMSG 10,<"Copperlist 1 %p">,a0
move.l a0,pd_CopperList1(a6)
move.l a0,pd_CurrCopListPtr(a6)
lea COP_LIST_SIZE(a0),a0
PUTMSG 10,<"Copperlist 2 %p">,a0
move.l a0,pd_CopperList2(a6)
move.l a0,pd_LastCopListPtr(a6)
move.l #(KALEIDO_BUF_WIDTH/8)*KALEIDO_HEIGHT*KALEIDO_PLANES,d0
CALLFW AllocChip
PUTMSG 10,<"DbBuffer %p">,a0
move.l a0,pd_DbBuffer(a6)
move.l a0,pd_CurrPlanesPtr(a6)
lea 1*KALEIDO_WIDTH/8(a0),a1
move.l a1,pd_LastPlanesPtr(a6)
lea 1*KALEIDO_WIDTH/8(a0),a1
move.l #(KALEIDO_BUF_WIDTH/8)*KALEIDO_HEIGHT*KALEIDO_PLANES,d0
CALLFW AllocChip
PUTMSG 10,<"P5Xor6Plane1Ptr %p">,a0
move.l a0,pd_P5Xor6Plane1Ptr(a6)
move.l a0,pd_CurrP5Xor6PlanePtr(a6)
lea 1*KALEIDO_WIDTH/8(a0),a0
move.l a0,pd_P5Xor6Plane2Ptr(a6)
lea 1*KALEIDO_WIDTH/8(a0),a0
move.l a0,pd_P6Xor5Plane1Ptr(a6)
move.l a0,pd_CurrP6Xor5PlanePtr(a6)
lea 1*KALEIDO_WIDTH/8(a0),a0
move.l a0,pd_P6Xor5Plane2Ptr(a6)
lea 1*KALEIDO_WIDTH/8(a0),a0
move.l a0,pd_P5BonusPlane1Ptr(a6)
move.l a0,pd_CurrP5BonusPlanePtr(a6)
lea 1*KALEIDO_WIDTH/8(a0),a0
move.l a0,pd_P5BonusPlane2Ptr(a6)
lea 1*KALEIDO_WIDTH/8(a0),a0
move.l a0,pd_P5BottomPlane1Ptr(a6)
move.l a0,pd_CurrP5BottomPlanePtr(a6)
lea 1*KALEIDO_WIDTH/8(a0),a0
move.l a0,pd_P5BottomPlane2Ptr(a6)
lea 1*KALEIDO_WIDTH/8(a0),a0
move.l a0,pd_Hexagon2MaskPtr(a6)
lea (STENCIL_WIDTH/2)/8(a0),a1
move.l a1,pd_HexagonTopMaskPtr(a6)
lea 1*KALEIDO_WIDTH/8(a0),a0
move.l a0,pd_HexagonBottomMaskPtr(a6)
lea (3*STENCIL_WIDTH)/8(a0),a1
move.l a1,pd_BonusGridPtr(a6)
move.l #((STENCIL_WIDTH/8)*STENCIL_HEIGHT*KALEIDO_PLANES)*2,d0
CALLFW AllocChip
PUTMSG 10,<"Stencil %p">,a0
move.l a0,pd_StencilBuffer1(a6)
lea ((STENCIL_WIDTH/8)*STENCIL_HEIGHT*KALEIDO_PLANES)(a0),a0
move.l a0,pd_StencilBuffer2(a6)
move.l #((STENCIL_WIDTH/8)*STENCIL_HEIGHT)*2,d0
CALLFW AllocChip
PUTMSG 10,<"Stencil Spr %p">,a0
move.l a0,pd_StencilSprBuffer1(a6)
lea ((STENCIL_WIDTH/8)*STENCIL_HEIGHT)(a0),a0
move.l a0,pd_StencilSprBuffer2(a6)
move.l #4*LCOL_NUM*LCOLBUF_HEIGHT*2*2,d0
CALLFW AllocChip
PUTMSG 10,<"TCLineColors %p">,a0
move.l a0,pd_TCLineColors1(a6)
move.l a0,pd_CurrTCLineColorsPtr(a6)
lea 4*LCOL_NUM*LCOLBUF_HEIGHT*2(a0),a0
move.l a0,pd_TCLineColors2(a6)
move.l a0,pd_LastTCLineColorsPtr(a6)
move.l #SPRITES_BUFFER_SIZE*2,d0
CALLFW AllocChip
PUTMSG 10,<"SpriteStencilPtrs %p">,a0
move.l a0,d0
lea pd_SpriteStencil1Ptrs(a6),a1
move.l a1,pd_CurrSpriteStencilPtr(a6)
REPT (INTRO_SPRITE_WIDTH/16)
move.l a0,(a1)+
lea ((INTRO_SPRITE_HEIGHT+2)*2*2)(a0),a0
ENDR
REPT (INTRO_SPRITE_WIDTH/16)
move.l a0,(a1)+
lea ((INTRO_SPRITE_HEIGHT+2)*2*2)(a0),a0
ENDR
move.l d0,a0
lea pd_CompSprites1(a6),a1
REPT (FAIRY_WIDTH/16)*2
move.l a0,(a1)+
lea ((FAIRY_HEIGHT+2)*2*2)(a0),a0
ENDR
REPT (FAIRY_WIDTH/16)*2
move.l a0,(a1)+
lea ((FAIRY_HEIGHT+2)*2*2)(a0),a0
ENDR
move.l #(NOISE_WIDTH/8)*NOISE_HEIGHT,d0
CALLFW AllocChip
PUTMSG 10,<"NoiseBuffer %p">,a0
move.l a0,pd_NoiseBuffer(a6)
move.l #2048*4,d0
CALLFW AllocFast
move.l a0,pd_BigSinCosTable(a6)
move.l #(BODY_WIDTH/8)*BODY_HEIGHT*BODY_PLANES*NUM_BODY_FRAMES,d0
CALLFW AllocChip
PUTMSG 10,<"FairyMasks %p">,a0
move.l a0,pd_FairyMask1(a6)
lea (BODY_WIDTH/8)*BODY_HEIGHT*BODY_PLANES(a0),a0
move.l a0,pd_FairyMask2(a6)
move.l a0,pd_FairyMask4(a6)
lea (BODY_WIDTH/8)*BODY_HEIGHT*BODY_PLANES(a0),a0
move.l a0,pd_FairyMask3(a6)
move.l #(PUFF_WIDTH/8)*PUFF_HEIGHT*PUFF_PLANES*NUM_PUFF_FRAMES,d0
CALLFW AllocChip
PUTMSG 10,<"PuffMasks %p">,a0
move.l a0,pd_PuffMask1(a6)
lea (PUFF_WIDTH/8)*PUFF_HEIGHT*PUFF_PLANES(a0),a0
move.l a0,pd_PuffMask2(a6)
lea (PUFF_WIDTH/8)*PUFF_HEIGHT*PUFF_PLANES(a0),a0
move.l a0,pd_PuffMask3(a6)
lea (PUFF_WIDTH/8)*PUFF_HEIGHT*PUFF_PLANES(a0),a0
move.l a0,pd_PuffMask4(a6)
move.l #(FAIRY_WIDTH/8)*FAIRY_HEIGHT*FAIRY_PLANES,d0
CALLFW AllocChip
PUTMSG 10,<"SpriteCompoBuffer %p">,a0
move.l a0,pd_SpriteCompoBuffer(a6)
lea kds_setting_1(pc),a0
bsr kds_load_setting
move.l #$3eb2427c,pd_NoiseValueA(a6)
move.l #$a7f9d461,pd_NoiseValueB(a6)
move.l fw_SinTable(a6),a2
move.l fw_CosTable(a6),a3
moveq.l #0,d2
move.w #256,d3
move.w #-420+96,d4
lea pd_FrontDust(a6),a1
moveq.l #NUM_FRONT_DUST-1,d7
.dloop move.w (a2,d2.w),d0
move.w (a3,d2.w),d1
add.w #123*2,d2
and.w #1023*2,d2
muls d3,d0
muls d3,d1
asr.l #7,d0
asr.l #7,d1
move.l d0,fd_SpeedY(a1)
move.l d1,fd_SpeedX(a1)
addq.w #8,d3
move.w d4,fd_Time(a1)
addq.w #2,d4
lea fd_SIZEOF(a1),a1
dbra d7,.dloop
rts
;--------------------------------------------------------------------
kds_init_sine_table:
move.l fw_SinTable(a6),a0
move.l fw_CosTable(a6),a1
move.w (a1),d2
move.l pd_BigSinCosTable(a6),a2
PUTMSG 10,<"BigSinCosTable %p">,a2
move.w #1023-1,d7
.bloop
move.w (a0)+,d0
move.w (a1)+,d1
move.w d0,(a2)+
move.w d1,(a2)+
add.w (a0),d0
add.w (a1),d1
asr.w #1,d0
asr.w #1,d1
move.w d0,(a2)+
move.w d1,(a2)+
dbra d7,.bloop
move.w (a0)+,d0
move.w (a1)+,d1
move.w d0,(a2)+
move.w d1,(a2)+
add.w (a0),d0
add.w d2,d1
asr.w #1,d0
asr.w #1,d1
move.w d0,(a2)+
move.w d1,(a2)+
rts
;--------------------------------------------------------------------
kds_init_colors:
lea kds_fairy_sprite_palette(pc),a0
lea color+16*2(a5),a1
moveq.l #16-1,d7
.sprpalloop
move.w (a0)+,(a1)+
dbra d7,.sprpalloop
rts
;--------------------------------------------------------------------
kds_fill_noise_buffer:
move.l pd_NoiseBuffer(a6),a0
move.l pd_NoiseValueA(a6),d0
move.l pd_NoiseValueB(a6),d1
move.w #((NOISE_WIDTH/16)*NOISE_HEIGHT)-1,d7
moveq.l #0,d4
.rloop
moveq.l #16-1,d6
.wloop
move.l d1,d2
swap d2
add.l d0,d1
add.l d2,d0
add.w d3,d3
lsr.w #1,d2
cmp.w d4,d2
bhi.s .noadd1
addq.w #1,d3
.noadd1 dbra d6,.wloop
move.w d3,(a0)+
addq.w #4,d4
dbra d7,.rloop
move.l d0,pd_NoiseValueA(a6)
move.l d1,pd_NoiseValueB(a6)
rts
;--------------------------------------------------------------------
kds_intro:
PUTMSG 10,<"%d: Intro part started (%d music frames)">,fw_FrameCounter-2(a6),fw_MusicFrameCount-2(a6)
move.w #420,pd_PartCountDown(a6)
CALLFW SetBlitterQueueSingleFrame
bsr kds_prepare_intro_buffers
bsr kds_prepare_sprite_masks
moveq.l #8,d0
move.w #$fff,d1
lea pd_IntroPalette(a6),a1
CALLFW InitPaletteLerpSameColor
moveq.l #8,d0
moveq.l #32,d1
lea kds_intro_palette(pc),a0
lea pd_IntroPalette(a6),a1
CALLFW FadePaletteTo
bsr kds_flip_db_frame
bsr kds_create_intro_copperlist
bsr kds_flip_db_frame
bsr kds_create_intro_copperlist
.waitloop
CALLFW VSyncWithTask
cmp.w #4032,fw_MusicFrameCount(a6)
blt.s .waitloop
PUTMSG 10,<"%d: Intro part launching (%d music frames)">,fw_FrameCounter-2(a6),fw_MusicFrameCount-2(a6)
.loop
bsr kds_flip_db_frame
lea pd_BQBuffer(a6),a4
bsr kds_draw_stencils_intro
bsr kds_clear_compobuffer
bsr kds_draw_dust
bsr kds_draw_fairy_body
bsr kds_draw_wand_heat
bsr kds_convert_compobuffer_to_sprites
bsr kds_calc_stencil_positions1_slow
moveq.l #8,d0
lea pd_IntroPalette(a6),a1
CALLFW DoFadePaletteStep
bsr kds_calc_spline_pos
bsr kds_update_fairy_sprite
bsr kds_update_sprites_and_cols_in_copperlist
CALLFW JoinBlitterQueue
bsr kds_update_copper_list_pointers
CALLFW VSyncWithTask
subq.w #1,pd_PartCountDown(a6)
bne.s .loop
rts
;--------------------------------------------------------------------
kds_transition:
PUTMSG 10,<"%d: Transition part started (%d music frames)">,fw_FrameCounter-2(a6),fw_MusicFrameCount-2(a6)
move.w #260,pd_PartCountDown(a6)
CALLFW SetBlitterQueueSingleFrame
move.w pd_FairyPosX(a6),d3
move.w pd_FairyPosY(a6),d4
add.w #45,d3
add.w #27,d4
move.l pd_NoiseValueA(a6),d0
move.l pd_NoiseValueB(a6),d1
lea pd_FrontDust(a6),a1
moveq.l #32,d5
moveq.l #NUM_FRONT_DUST-1,d7
.dloop
move.w d3,fd_PosX(a1)
move.w d4,fd_PosY(a1)
move.l d1,d2
swap d2
add.l d0,d1
add.l d2,d0
moveq.l #15,d2
and.w d0,d2
add.w d5,d2
move.w d2,fd_Time(a1)
lea fd_SIZEOF(a1),a1
dbra d7,.dloop
move.l d0,pd_NoiseValueA(a6)
move.l d1,pd_NoiseValueB(a6)
.loop
bsr kds_flip_db_frame
lea pd_BQBuffer(a6),a4
bsr kds_draw_stencils_intro
bsr kds_draw_stencils_transition
bsr kds_clear_compobuffer
bsr kds_draw_dust
bsr kds_draw_fairy_body
bsr kds_draw_wand_blast
bsr kds_draw_puff
bsr kds_convert_compobuffer_to_sprites
bsr kds_calc_spline_pos
bsr kds_update_fairy_sprite
bsr kds_create_transition_copperlist
bsr kds_calc_stencil_fixup_lines_transition
bsr kds_calc_stencil_positions1_slow
move.w pd_TransitionHeight(a6),d0
cmp.w #STENCIL_HEIGHT*2-1,d0
bge.s .skipth
addq.w #1,d0
move.w d0,pd_TransitionHeight(a6)
.skipth
CALLFW JoinBlitterQueue
bsr kds_update_copper_list_pointers
CALLFW VSyncWithTask
subq.w #1,pd_PartCountDown(a6)
bne.s .loop
rts
;--------------------------------------------------------------------
kds_dissolve:
PUTMSG 10,<"%d: Dissolve part started (%d music frames)">,fw_FrameCounter-2(a6),fw_MusicFrameCount-2(a6)
CALLFW SetBlitterQueueSingleFrame
bsr kds_clear_noise_sprite_buffer
move.w kds_intro_palette(pc),d0
move.w d0,color+17*2(a5)
move.w d0,color+21*2(a5)
move.w d0,color+25*2(a5)
move.w d0,color+29*2(a5)
.loop
bsr kds_flip_db_frame
move.l pd_CurrSpriteStencilPtr(a6),pd_CurrFairySprite(a6)
TERMINATE_BLITTER_QUEUE
lea pd_BQBuffer(a6),a4
bsr kds_draw_stencils_intro
bsr kds_draw_stencils_transition
bsr kds_calc_stencil_fixup_lines_transition
bsr kds_calc_stencil_positions1_slow
add.w #110,pd_NoiseOffset(a6)
moveq.l #INTRO_SPRITE_SHEIGHT,d0
bsr kds_convert_noise_to_sprites
bsr kds_update_stencil_sprite
;BLTHOGON
;BLTWAIT
;lea pd_BQBuffer(a6),a0
;CALLFW TriggerCustomBlitterQueue
CALLFW JoinBlitterQueue
bsr kds_update_sprites_in_copperlist
bsr kds_update_copper_list_pointers
CALLFW VSyncWithTask
cmp.w #((NOISE_WIDTH/8)*(1024)),pd_NoiseOffset(a6)
blt.s .loop
rts
;--------------------------------------------------------------------
kds_pre_main:
PUTMSG 10,<"%d: Pre Main part started (%d music frames)">,fw_FrameCounter-2(a6),fw_MusicFrameCount-2(a6)
CALLFW SetBlitterQueueMultiFrame
move.w joy0dat(a5),pd_OldMouseY(a6)
move.w #(NOISE_WIDTH/8)*(NOISE_HEIGHT-KALEIDO_VHEIGHT),pd_NoiseOffset(a6)
bsr kds_prepare_buffers
bsr .prepare
bsr .prepare
bsr kds_calc_stencil_positions1_std
bsr kds_calc_stencil_positions2_std
.loop
bsr kds_flip_db_frame
move.l pd_CurrSpriteStencilPtr(a6),pd_CurrFairySprite(a6)
lea pd_BQBuffer(a6),a4
bsr kds_draw_stencils_col0000
bsr kds_draw_stencils_copy_edges
bsr kds_calc_stencil_fixup_lines_pre_main
bsr kds_calc_stencil_positions1_std
bsr kds_calc_stencil_positions2_std
sub.w #210,pd_NoiseOffset(a6)
bmi.s .exit
move.w #INTRO_SPRITE_HEIGHT,d0
bsr kds_convert_noise_to_sprites
bsr kds_update_stencil_pre_main_sprite
CALLFW JoinBlitterQueue
bsr kds_update_sprites_in_copperlist
bsr kds_update_copper_list_pointers
CALLFW VSyncWithTask
bra.s .loop
.exit
bsr kds_kill_stencil_sprite
CALLFW JoinBlitterQueue
bsr kds_update_sprites_in_copperlist
bsr kds_update_copper_list_pointers
CALLFW VSyncWithTask
bsr.s .restore
.restore
bsr kds_flip_db_frame
bsr kds_create_kaleidoscope_copperlist
move.w #DMAF_SPRITE,dmacon(a5)
moveq.l #0,d0
move.w d0,spr+0*8+sd_dataa(a5)
move.w d0,spr+1*8+sd_dataa(a5)
move.w d0,spr+2*8+sd_dataa(a5)
move.w d0,spr+3*8+sd_dataa(a5)
move.w d0,spr+4*8+sd_dataa(a5)
move.w d0,spr+5*8+sd_dataa(a5)
move.w d0,spr+6*8+sd_dataa(a5)
move.w d0,spr+7*8+sd_dataa(a5)
lea pd_BQBuffer(a6),a4
bsr kds_draw_stencils_col0000
bsr kds_draw_stencils_copy_edges
bsr kds_calc_stencil_fixup_lines_generic
bsr kds_calc_stencil_positions1_std
bsr kds_calc_stencil_positions2_std
CALLFW JoinBlitterQueue
bsr kds_update_copper_list_pointers
CALLFW VSyncWithTask
rts
.prepare
bsr kds_flip_db_frame
move.l pd_CurrSpriteStencilPtr(a6),pd_CurrFairySprite(a6)
TERMINATE_BLITTER_QUEUE
lea pd_BQBuffer(a6),a4
bsr kds_create_pre_main_copperlist
move.w #INTRO_SPRITE_HEIGHT,d0
bsr kds_convert_noise_to_sprites
bsr kds_update_stencil_pre_main_sprite
BLTHOGON
BLTWAIT
BLTHOGOFF
CALLFW TriggerBlitterQueue
CALLFW JoinBlitterQueue
bsr kds_update_copper_list_pointers
CALLFW VSyncWithTask
rts
;--------------------------------------------------------------------
kds_post_main:
PUTMSG 10,<"%d: Post Main part started (%d music frames)">,fw_FrameCounter-2(a6),fw_MusicFrameCount-2(a6)
bsr .prepare
bsr .prepare
PUTMSG 10,<"%d: Prep done">,fw_FrameCounter-2(a6)
.loop
bsr kds_flip_db_frame
move.l pd_CurrSpriteStencilPtr(a6),pd_CurrFairySprite(a6)
lea pd_BQBuffer(a6),a4
bsr kds_draw_stencils_col0000
bsr kds_draw_stencils_copy_edges
bsr kds_calc_stencil_fixup_lines_pre_main
bsr kds_calc_stencil_positions1_std
bsr kds_calc_stencil_positions2_std
add.w #164,pd_NoiseOffset(a6)
cmp.w #(NOISE_WIDTH/8)*(NOISE_HEIGHT-KALEIDO_VHEIGHT),pd_NoiseOffset(a6)
bge.s .exit
move.w #INTRO_SPRITE_HEIGHT,d0
bsr kds_convert_noise_to_sprites
bsr kds_update_stencil_pre_main_sprite
CALLFW JoinBlitterQueue
bsr kds_update_sprites_in_copperlist
bsr kds_update_copper_list_pointers
CALLFW VSyncWithTask
bra.s .loop
.exit
CALLFW JoinBlitterQueue
clr.l fw_VBlankIRQ(a6)
bsr kds_update_sprites_in_copperlist
bsr kds_update_copper_list_pointers
CALLFW VSyncWithTask
PUTMSG 10,<"%d: Post Main finished (%d music frames)">,fw_FrameCounter-2(a6),fw_MusicFrameCount-2(a6)
rts
.prepare
bsr kds_flip_db_frame
move.l pd_CurrSpriteStencilPtr(a6),pd_CurrFairySprite(a6)
TERMINATE_BLITTER_QUEUE
lea pd_BQBuffer(a6),a4
bsr kds_create_pre_main_copperlist
bsr kds_draw_stencils_col0000
bsr kds_draw_stencils_copy_edges
bsr kds_calc_stencil_fixup_lines_pre_main
bsr kds_calc_stencil_positions1_std
bsr kds_calc_stencil_positions2_std
bsr kds_clear_bonus_stuff_for_col2
CALLFW JoinBlitterQueue
bsr kds_update_copper_list_pointers
CALLFW VSyncWithTask
rts
;--------------------------------------------------------------------
kds_main:
PUTMSG 10,<"%d: Main part started (%d music frames)">,fw_FrameCounter-2(a6),fw_MusicFrameCount-2(a6)
CALLFW SetBlitterQueueMultiFrame
IF 0
bsr kds_prepare_buffers
bsr kds_flip_db_frame
bsr kds_create_kaleidoscope_copperlist
bsr kds_flip_db_frame
bsr kds_create_kaleidoscope_copperlist
move.l pd_PatternInfo+hp_Pos1Routine(a6),a0
jsr (a0)
move.l pd_PatternInfo+hp_Pos2Routine(a6),a0
jsr (a0)
ENDC
lea .script(pc),a0
CALLFW InstallMusicScript
lea .vblstuff(pc),a0
move.l a0,fw_VBlankIRQ(a6)
.loop
bsr kds_flip_db_frame
CALLFW CheckMusicScript
lea pd_BQBuffer(a6),a4
move.l pd_PatternInfo+hp_DrawRoutine(a6),a0
jsr (a0)
move.l pd_PatternInfo+hp_FixupRoutine(a6),a0
jsr (a0)
move.l pd_PatternInfo+hp_Pos1Routine(a6),a0
jsr (a0)
move.l pd_PatternInfo+hp_Pos2Routine(a6),a0
jsr (a0)
subq.w #1,pd_CopperlistUpdate(a6)
bmi.s .nocoplistupdate
move.l pd_PatternInfo+hp_CopListRoutine(a6),a0
jsr (a0)
.nocoplistupdate
;lea pd_BQBuffer(a6),a0
;sub.l a0,a4
;PUTMSG 10,<"Queue size %ld">,a4
CALLFW JoinBlitterQueue
bsr kds_update_copper_list_pointers
CALLFW VSyncWithTask
cmp.w #6336,fw_MusicFrameCount(a6)
blt.s .loop
bsr .flash
rts
.vblstuff
PUSHM d4
moveq.l #1,d0
lea pd_IntroPalette(a6),a1
CALLFW DoFadePaletteStep
move.w pd_IntroPalette+cl_Color(a6),color(a5)
POPM
rts
.script
dc.w 4800+192+24+0*48,.load_setting2-*
dc.w 4800+192+24+1*48,.load_setting3-*
dc.w 4800+192+24+2*48,.load_setting4-*
dc.w 4800+192+24+3*48,.load_setting5-*
dc.w 4800+192+24+4*48,.load_setting6-*
dc.w 5184+28*6,.jump-*
dc.w 5184+29*6,.jump-*
dc.w 5184+30*6,.jump-*
dc.w 5184+31*6,.jump-*
dc.w 5568+28*6,.jump-*
dc.w 5568+29*6,.jump-*
dc.w 5568+30*6,.jump-*
dc.w 5568+31*6,.jump-*
dc.w 5952+28*6,.jump-*
dc.w 5952+29*6,.jump-*
dc.w 5952+30*6,.jump-*
dc.w 5952+31*6,.jump-*
dc.w 5952+192+24+0*48,.load_setting4-*
dc.w 5952+192+24+1*48,.load_setting3-*
dc.w 5952+192+24+2*48,.load_setting2-*
dc.w 5952+192+24+3*48,.load_setting1-*
dc.w 0
.jump add.w #58,pd_Angle1(a6)
add.w #550,pd_PosBaseCounter(a6)
rts
.flash
moveq.l #1,d0
move.w #$fff,d1
lea pd_IntroPalette(a6),a1
CALLFW InitPaletteLerpSameColor
moveq.l #1,d0
moveq.l #16,d1
lea kds_intro_palette(pc),a0
lea pd_IntroPalette(a6),a1
CALLFW FadePaletteTo
rts
.load_setting1
bsr .flash
lea kds_setting_1(pc),a0
bra kds_load_setting
.load_setting2
bsr .flash
lea kds_setting_2(pc),a0
bra kds_load_setting
.load_setting3
bsr .flash
lea kds_setting_3(pc),a0
bra kds_load_setting
.load_setting4
bsr .flash
lea kds_setting_4(pc),a0
bra kds_load_setting
.load_setting5
bsr .flash
lea kds_setting_5(pc),a0
bra kds_load_setting
.load_setting6
bsr .flash
lea kds_setting_6(pc),a0
bra kds_load_setting
;--------------------------------------------------------------------
kds_flip_db_frame:
move.l pd_CurrPlanesPtr(a6),pd_LastPlanesPtr(a6)
move.l pd_CurrCopListPtr(a6),pd_LastCopListPtr(a6)
move.l pd_CurrTCLineColorsPtr(a6),pd_LastTCLineColorsPtr(a6)
move.l pd_DbBuffer(a6),a0
not.b pd_DbToggle(a6)
beq.s .selb1
lea (KALEIDO_WIDTH/8)(a0),a0
move.l a0,pd_CurrPlanesPtr(a6)
move.l pd_P5Xor6Plane2Ptr(a6),pd_CurrP5Xor6PlanePtr(a6)
move.l pd_P6Xor5Plane2Ptr(a6),pd_CurrP6Xor5PlanePtr(a6)
move.l pd_P5BonusPlane2Ptr(a6),pd_CurrP5BonusPlanePtr(a6)
move.l pd_P5BottomPlane2Ptr(a6),pd_CurrP5BottomPlanePtr(a6)
move.l pd_CopperList2(a6),pd_CurrCopListPtr(a6)
move.l pd_TCLineColors2(a6),pd_CurrTCLineColorsPtr(a6)
lea pd_SpriteStencil2Ptrs(a6),a0
move.l a0,pd_CurrSpriteStencilPtr(a6)
lea pd_CompSprites2(a6),a0
move.l a0,pd_CurrFairySprite(a6)
rts
.selb1
move.l a0,pd_CurrPlanesPtr(a6)
move.l pd_P5Xor6Plane1Ptr(a6),pd_CurrP5Xor6PlanePtr(a6)
move.l pd_P6Xor5Plane1Ptr(a6),pd_CurrP6Xor5PlanePtr(a6)
move.l pd_P5BonusPlane1Ptr(a6),pd_CurrP5BonusPlanePtr(a6)
move.l pd_P5BottomPlane1Ptr(a6),pd_CurrP5BottomPlanePtr(a6)
move.l pd_CopperList1(a6),pd_CurrCopListPtr(a6)
move.l pd_TCLineColors1(a6),pd_CurrTCLineColorsPtr(a6)
lea pd_SpriteStencil1Ptrs(a6),a0
move.l a0,pd_CurrSpriteStencilPtr(a6)
lea pd_CompSprites1(a6),a0
move.l a0,pd_CurrFairySprite(a6)
rts
;--------------------------------------------------------------------
kds_update_copper_list_pointers:
lea kds_extra_copperlist_ptr+2,a0
move.w pd_CurrCopListPtr(a6),(a0)
move.w pd_CurrCopListPtr+2(a6),4(a0)
move.w #copjmp2,6(a0)
rts
;--------------------------------------------------------------------
kds_load_setting:
lea pd_PatternInfo(a6),a1
moveq.l #(hp_SIZEOF/4)-1,d7
.scloop move.l (a0)+,(a1)+
dbra d7,.scloop
move.w #2,pd_CopperlistUpdate(a6)
rts
;--------------------------------------------------------------------
kds_generate_smc_lines:
moveq.l #0,d0
moveq.l #0,d1
moveq.l #(STENCIL_WIDTH/2)-1,d2
moveq.l #STENCIL_HEIGHT-1,d3
lea pd_SMCLine1(a6),a0
move.w #KDSPAT_WIDTH*2,d4
PUSHM d0-d3
bsr kds_bresenham_smc_line_draw
POPM
lea pd_SMCLineUp1(a6),a0
neg.w d4
bsr kds_bresenham_smc_line_draw
moveq.l #STENCIL_WIDTH-1,d0
moveq.l #0,d1
moveq.l #(STENCIL_WIDTH/2),d2
moveq.l #STENCIL_HEIGHT-1,d3
lea pd_SMCLine2(a6),a0
neg.w d4
PUSHM d0-d3
bsr kds_bresenham_smc_line_draw
POPM
lea pd_SMCLineUp2(a6),a0
neg.w d4
bsr kds_bresenham_smc_line_draw
moveq.l #(STENCIL_WIDTH/2),d0
moveq.l #0,d1
moveq.l #(STENCIL_WIDTH/2),d2
moveq.l #STENCIL_HEIGHT-1,d3
lea pd_SMCLine3(a6),a0
neg.w d4
PUSHM d0-d3
bsr kds_bresenham_smc_line_draw
POPM
lea pd_SMCLineUp3(a6),a0
neg.w d4
bsr kds_bresenham_smc_line_draw
CALLFW FlushCaches
rts
;--------------------------------------------------------------------
kds_clear_sprites:
BLTHOGON
BLTWAIT
BLTCON_SET D,0,0,0
move.w #0,bltdmod(a5)
move.l pd_SpriteStencil1Ptrs(a6),bltdpt(a5)
move.w #((INTRO_SPRITE_WIDTH)>>4)|(((INTRO_SPRITE_HEIGHT+2)*2*2)<<6),bltsize(a5)
rts
;--------------------------------------------------------------------
kds_generate_stencils:
BLTHOGON
BLTWAIT
BLTCON_SET D,0,0,0
move.w #0,bltdmod(a5)
move.l pd_StencilBuffer1(a6),bltdpt(a5)
move.w #((STENCIL_WIDTH)>>4)|((STENCIL_HEIGHT*KALEIDO_PLANES*2)<<6),bltsize(a5)
moveq.l #(STENCIL_WIDTH/8)*KALEIDO_PLANES,d4
bsr kds_blitter_line_init
moveq.l #0,d0
moveq.l #0,d1
moveq.l #(STENCIL_WIDTH/2)-1,d2
moveq.l #STENCIL_HEIGHT-1,d3
move.l pd_StencilBuffer1(a6),a0
bsr kds_draw_blitter_singledot_line
moveq.l #(STENCIL_WIDTH/8)*KALEIDO_PLANES,d4
moveq.l #STENCIL_WIDTH-2,d0
moveq.l #0,d1
moveq.l #(STENCIL_WIDTH/2)-1,d2
moveq.l #STENCIL_HEIGHT-1,d3
move.l pd_StencilBuffer1(a6),a0
bsr kds_draw_blitter_singledot_line
moveq.l #(STENCIL_WIDTH/8)*KALEIDO_PLANES,d4
moveq.l #(STENCIL_WIDTH/2)-1,d0
moveq.l #0,d1
moveq.l #0,d2
moveq.l #STENCIL_HEIGHT-1,d3
move.l pd_StencilBuffer2(a6),a0
bsr kds_draw_blitter_singledot_line
moveq.l #(STENCIL_WIDTH/8)*KALEIDO_PLANES,d4
moveq.l #(STENCIL_WIDTH/2)-1,d0
moveq.l #0,d1
moveq.l #STENCIL_WIDTH-2,d2
moveq.l #STENCIL_HEIGHT-1,d3
move.l pd_StencilBuffer2(a6),a0
bsr kds_draw_blitter_singledot_line
move.l pd_StencilBuffer1(a6),a0
lea (STENCIL_WIDTH/8)*(STENCIL_HEIGHT*2-1)*KALEIDO_PLANES+(STENCIL_WIDTH/8)-2(a0),a0
moveq.l #(STENCIL_WIDTH/8)*(KALEIDO_PLANES-1),d0
moveq.l #-1,d2
move.w #((STENCIL_WIDTH)>>4)|((STENCIL_HEIGHT*2)<<6),d3
BLTWAIT
BLTCON_SET_X AD,BLT_A,0,0,BLTCON1F_EFE|BLTCON1F_DESC
move.l d2,bltafwm(a5) ; also fills bltalwm
move.w d0,bltamod(a5)
move.w d0,bltdmod(a5)
move.l a0,bltapt(a5)
move.l a0,bltdpt(a5)
move.w d3,bltsize(a5)
move.l pd_StencilBuffer1(a6),a0
lea (STENCIL_WIDTH/8)(a0),a1
BLTWAIT
BLTCON_SET AD,BLT_A,0,0
move.l a0,bltapt(a5)
move.l a1,bltdpt(a5)
move.w d3,bltsize(a5)
REPT KALEIDO_PLANES-2
lea (STENCIL_WIDTH/8)(a1),a1
BLTWAIT
move.l a0,bltapt(a5)
move.l a1,bltdpt(a5)
move.w d3,bltsize(a5)
ENDR
rts
;--------------------------------------------------------------------
kds_generate_spr_stencils:
BLTHOGON
BLTWAIT
BLTCON_SET D,0,0,0
move.w #0,bltdmod(a5)
move.l pd_StencilSprBuffer1(a6),bltdpt(a5)
move.w #((STENCIL_WIDTH)>>4)|((STENCIL_HEIGHT*2)<<6),bltsize(a5)
moveq.l #(STENCIL_WIDTH/8),d4
bsr kds_blitter_line_init
moveq.l #0,d0
moveq.l #0,d1
moveq.l #(STENCIL_WIDTH/2)-1,d2
moveq.l #STENCIL_HEIGHT-1,d3
move.l pd_StencilSprBuffer1(a6),a0
bsr kds_draw_blitter_singledot_line
moveq.l #(STENCIL_WIDTH/8),d4
moveq.l #STENCIL_WIDTH-2,d0
moveq.l #0,d1
moveq.l #(STENCIL_WIDTH/2)-1,d2
moveq.l #STENCIL_HEIGHT-1,d3
move.l pd_StencilSprBuffer1(a6),a0
bsr kds_draw_blitter_singledot_line
moveq.l #(STENCIL_WIDTH/8),d4
moveq.l #(STENCIL_WIDTH/2)-1,d0
moveq.l #0,d1
moveq.l #0,d2
moveq.l #STENCIL_HEIGHT-1,d3
move.l pd_StencilSprBuffer2(a6),a0
bsr kds_draw_blitter_singledot_line
moveq.l #(STENCIL_WIDTH/8),d4
moveq.l #(STENCIL_WIDTH/2)-1,d0
moveq.l #0,d1
moveq.l #STENCIL_WIDTH-2,d2
moveq.l #STENCIL_HEIGHT-1,d3
move.l pd_StencilSprBuffer2(a6),a0
bsr kds_draw_blitter_singledot_line
move.l pd_StencilSprBuffer1(a6),a0
lea (STENCIL_WIDTH/8)*(STENCIL_HEIGHT*2-1)+(STENCIL_WIDTH/8)-2(a0),a0
moveq.l #0,d0
moveq.l #-1,d2
move.w #((STENCIL_WIDTH)>>4)|((STENCIL_HEIGHT*2)<<6),d3
BLTWAIT
BLTCON_SET_X AD,BLT_A,0,0,BLTCON1F_IFE|BLTCON1F_DESC
move.l d2,bltafwm(a5) ; also fills bltalwm
move.l d0,bltamod(a5) ; and bltdmod
move.l a0,bltapt(a5)
move.l a0,bltdpt(a5)
move.w d3,bltsize(a5)
BLTWAIT
move.l pd_StencilSprBuffer1(a6),a0
bset d0,(STENCIL_WIDTH/8)*(STENCIL_HEIGHT-1)+((STENCIL_WIDTH/2)/8)-1(a0)
rts
;--------------------------------------------------------------------
kds_generate_hexagonmasks:
BLTHOGON
BLTWAIT
BLTCON_SET D,0,0,0
move.w #0,bltdmod(a5)
move.l pd_P5Xor6Plane1Ptr(a6),bltdpt(a5)
move.w #((KALEIDO_BUF_WIDTH)>>4)|((KALEIDO_HEIGHT*KALEIDO_PLANES)<<6),bltsize(a5)
moveq.l #-1,d2
move.w #((KALEIDO_BUF_WIDTH*KALEIDO_PLANES-STENCIL_WIDTH)/8),d0
move.w #((STENCIL_WIDTH*KALEIDO_PLANES-STENCIL_WIDTH)/8),d1
move.w #((STENCIL_WIDTH)>>4)|((STENCIL_HEIGHT)<<6),d3
move.l pd_StencilBuffer1(a6),a1
move.l pd_StencilBuffer2(a6),a2
move.l pd_HexagonTopMaskPtr(a6),a0
BLTWAIT
BLTCON_SET ACD,BLT_A|BLT_C,0,0
move.l d2,bltafwm(a5) ; also fills bltalwm
move.w d1,bltamod(a5)
move.w d0,bltcmod(a5)
move.w d0,bltdmod(a5)
move.l a2,bltapt(a5)
move.l a0,bltcpt(a5)
move.l a0,bltdpt(a5)
move.w d3,bltsize(a5)
addq.l #(STENCIL_WIDTH/2)/8,a0
BLTWAIT
move.l a1,bltapt(a5)
move.l a0,bltcpt(a5)
move.l a0,bltdpt(a5)
move.w d3,bltsize(a5)
addq.l #(STENCIL_WIDTH/2)/8,a0
BLTWAIT
move.l a2,bltapt(a5)
move.l a0,bltcpt(a5)
move.l a0,bltdpt(a5)
move.w d3,bltsize(a5)
; bottom
move.l pd_HexagonBottomMaskPtr(a6),a0
BLTWAIT
move.l a1,bltapt(a5)
move.l a0,bltcpt(a5)
move.l a0,bltdpt(a5)
move.w d3,bltsize(a5)
addq.l #(STENCIL_WIDTH/2)/8,a0
BLTWAIT
move.l a2,bltapt(a5)
move.l a0,bltcpt(a5)
move.l a0,bltdpt(a5)
move.w d3,bltsize(a5)
addq.l #(STENCIL_WIDTH/2)/8,a0
BLTWAIT
BLTHOGOFF
move.l a1,bltapt(a5)
move.l a0,bltcpt(a5)
move.l a0,bltdpt(a5)
move.w d3,bltsize(a5)
rts
;--------------------------------------------------------------------
kds_clear_compobuffer:
ADD_TO_BLITTER_QUEUE a4,a3
clr.l (a4)+
move.l #.bq_clear,(a4)+
rts
.bq_clear
BLTCON_SET D,0,0,0
move.w #0,bltdmod(a5)
move.l pd_SpriteCompoBuffer(a6),bltdpt(a5)
move.w #(FAIRY_WIDTH>>4)|((FAIRY_HEIGHT*FAIRY_PLANES)<<6),bltsize(a5)
rts
;--------------------------------------------------------------------
kds_draw_fairy_body:
move.w pd_FairySpriteFrame(a6),d0
addq.w #1*4,d0
and.w #3*(1*4),d0
move.w d0,pd_FairySpriteFrame(a6)
lea pd_FairyAnim1(a6),a0
move.l (a0,d0.w),a1
move.l pd_FairyMask1-pd_FairyAnim1(a0,d0.w),a2
move.l pd_SpriteCompoBuffer(a6),a0
lea (BODY_XOFFSET/8)+BODY_YOFFSET*(FAIRY_WIDTH/8)*FAIRY_PLANES(a0),a0
ADD_TO_BLITTER_QUEUE a4,a3
clr.l (a4)+
move.l #.bq_copy_body,(a4)+
move.l a1,(a4)+
move.l a2,(a4)+
move.l a0,(a4)+
rts
.bq_copy_body
BLTCON_SET ABCD,(BLT_A&BLT_B)|(~BLT_A&BLT_C),0,0
moveq.l #-1,d0
move.l d0,bltafwm(a5)
moveq.l #(FAIRY_WIDTH-BODY_WIDTH)/8,d0
move.w d0,bltcmod(a5)
move.w d0,bltdmod(a5)
moveq.l #0,d0
move.l d0,bltbmod(a5) ; and bltamod
move.l (a0)+,bltbpt(a5)
move.l (a0)+,bltapt(a5)
move.l (a0)+,d0
move.l d0,bltcpt(a5)
move.l d0,bltdpt(a5)
move.w #(BODY_WIDTH>>4)|((BODY_HEIGHT*BODY_PLANES)<<6),bltsize(a5)
rts
;--------------------------------------------------------------------
kds_draw_puff:
move.w pd_PuffSpriteFrame(a6),d0
addq.w #1,d0
move.w d0,pd_PuffSpriteFrame(a6)
cmp.w #NUM_PUFF_FRAMES*4,d0
blt.s .cont
rts
.cont
and.w #(NUM_PUFF_FRAMES-1)*4,d0
PUTMSG 10,<"Puff %d">,d0
lea pd_PuffAnim1(a6),a0
move.l (a0,d0.w),a1
move.l pd_PuffMask1-pd_PuffAnim1(a0,d0.w),a2
move.l pd_SpriteCompoBuffer(a6),a0
lea (PUFF_XOFFSET/8)+PUFF_YOFFSET*(FAIRY_WIDTH/8)*FAIRY_PLANES(a0),a0
ADD_TO_BLITTER_QUEUE a4,a3
clr.l (a4)+
move.l #.bq_copy_body,(a4)+
move.l a1,(a4)+
move.l a2,(a4)+
move.l a0,(a4)+
rts
.bq_copy_body
BLTCON_SET ABCD,(BLT_A&BLT_B)|(~BLT_A&BLT_C),0,0
moveq.l #-1,d0
move.l d0,bltafwm(a5)
moveq.l #(FAIRY_WIDTH-PUFF_WIDTH)/8,d0
move.w d0,bltcmod(a5)
move.w d0,bltdmod(a5)
moveq.l #0,d0
move.l d0,bltbmod(a5) ; and bltamod
move.l (a0)+,bltbpt(a5)
move.l (a0)+,bltapt(a5)
move.l (a0)+,d0
move.l d0,bltcpt(a5)
move.l d0,bltdpt(a5)
move.w #(PUFF_WIDTH>>4)|((PUFF_HEIGHT*PUFF_PLANES)<<6),bltsize(a5)
rts
;--------------------------------------------------------------------
kds_draw_dust:
lea pd_BackDust(a6),a0
ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_draw,(a4)+
move.l a0,(a4)+
move.w #NUM_BACK_DUST,(a4)+
rts
.bq_draw
PUSHM a2/d1-d7
move.l (a0)+,a1
move.w (a0)+,d7
move.l pd_SpriteCompoBuffer(a6),a0
move.w pd_FairyPosY(a6),d4
move.w pd_FairyPosX(a6),d5
move.w #FAIRY_WIDTH,d6 ; or height
lea kds_dust_twinkle(pc),a2
subq.w #1,d7
.loop
subq.w #1,fd_Time(a1)
bmi.s .skip
movem.l fd_PosY(a1),d0-d3
add.l #3000,d2
add.l d2,d0
add.l d3,d1
movem.l d0-d2,fd_PosY(a1)
swap d0
swap d1
sub.w d4,d0
sub.w d5,d1
PUTMSG 40,<"Pos %d,%d">,d1,d0
cmp.w d6,d1
bhs.s .skip
cmp.w d6,d0
bhs.s .skip
move.w d1,d2
move.b d0,-(sp)
move.w (sp)+,d0
move.b d1,d0
lsr.w #3,d0
not.w d2
move.w fd_Time(a1),d3
move.b (a2,d3.w),d3
move.w .table-2(pc,d3.w),d3
jmp .table(pc,d3.w)
.skip
lea fd_SIZEOF(a1),a1
dbra d7,.loop
POPM
moveq.l #0,d0
rts
.table
dc.w .set1-.table
dc.w .set2-.table
dc.w .set3-.table
dc.w .set4-.table
dc.w .set5-.table
dc.w .set6-.table
.set1
bset d2,(a0,d0.w)
bra.s .skip
.set2
bset d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set3
bset d2,(a0,d0.w)
bset d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set4
bset d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set5
bset d2,(a0,d0.w)
bset d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set6
bset d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
;--------------------------------------------------------------------
kds_draw_wand_heat:
lea pd_FrontDust(a6),a0
ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_draw,(a4)+
move.l a0,(a4)+
move.w #NUM_FRONT_DUST,(a4)+
rts
.bq_draw
PUSHM a2/d1-d7
move.l (a0)+,a1
move.w (a0)+,d7
move.l pd_SpriteCompoBuffer(a6),a0
moveq.l #45,d5
moveq.l #27,d4
move.w #FAIRY_WIDTH,d6 ; or height
lea kds_dust_burst(pc),a2
subq.w #1,d7
.loop
addq.w #1,fd_Time(a1)
bmi.s .skip
move.w fd_SpeedX(a1),d1
move.w fd_SpeedY(a1),d0
neg.w d1
neg.w d0
move.w d1,fd_SpeedX(a1)
move.w d0,fd_SpeedY(a1)
add.w d4,d0
add.w d5,d1
PUTMSG 30,<"Pos %d,%d %d">,d1,d0,fd_Time-2(a1)
move.w d1,d2
move.b d0,-(sp)
move.w (sp)+,d0
move.b d1,d0
lsr.w #3,d0
not.w d2
move.w fd_Time(a1),d3
lsr.w #2,d3
move.b (a2,d3.w),d3
move.w .table-2(pc,d3.w),d3
jmp .table(pc,d3.w)
.skip
lea fd_SIZEOF(a1),a1
dbra d7,.loop
POPM
moveq.l #0,d0
rts
.table
dc.w .set1-.table
dc.w .set2-.table
dc.w .set3-.table
dc.w .set4-.table
dc.w .set5-.table
dc.w .set6-.table
dc.w .set7-.table
.set1 ; 1
bset d2,(a0,d0.w)
bclr d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bclr d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bclr d2,3*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set2 ; 2
bclr d2,(a0,d0.w)
bset d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bclr d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bclr d2,3*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set3 ; 8
bclr d2,(a0,d0.w)
bclr d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bclr d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,3*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set4 ; 11
bset d2,(a0,d0.w)
bset d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bclr d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,3*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set5 ; 12
bclr d2,(a0,d0.w)
bclr d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,3*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set6 ; 13
bset d2,(a0,d0.w)
bclr d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,3*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set7 ; 14
bclr d2,(a0,d0.w)
bset d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,3*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
;--------------------------------------------------------------------
kds_draw_wand_blast:
lea pd_FrontDust(a6),a0
ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_draw,(a4)+
move.l a0,(a4)+
move.w #NUM_FRONT_DUST,(a4)+
rts
.bq_draw
PUSHM a2/d1-d7
move.l (a0)+,a1
move.w (a0)+,d7
move.l pd_SpriteCompoBuffer(a6),a0
move.w pd_FairyPosY(a6),d4
move.w pd_FairyPosX(a6),d5
move.w #FAIRY_WIDTH,d6 ; or height
lea kds_dust_burst(pc),a2
subq.w #1,d7
.loop
subq.w #1,fd_Time(a1)
bmi.s .skip
movem.l fd_PosY(a1),d0-d3
add.l d2,d0
add.l d3,d1
movem.l d0-d1,fd_PosY(a1)
swap d0
swap d1
sub.w d4,d0
sub.w d5,d1
PUTMSG 30,<"Pos %d,%d">,d1,d0
cmp.w d6,d1
bhs.s .skip
cmp.w d6,d0
bhs.s .skip
move.w d1,d2
move.b d0,-(sp)
move.w (sp)+,d0
move.b d1,d0
lsr.w #3,d0
not.w d2
move.w fd_Time(a1),d3
move.b (a2,d3.w),d3
move.w .table-2(pc,d3.w),d3
jmp .table(pc,d3.w)
.skip
lea fd_SIZEOF(a1),a1
dbra d7,.loop
POPM
moveq.l #0,d0
rts
.table
dc.w .set1-.table
dc.w .set2-.table
dc.w .set3-.table
dc.w .set4-.table
dc.w .set5-.table
dc.w .set6-.table
dc.w .set7-.table
.set1 ; 1
bset d2,(a0,d0.w)
bclr d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bclr d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bclr d2,3*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set2 ; 2
bclr d2,(a0,d0.w)
bset d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bclr d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bclr d2,3*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set3 ; 8
bclr d2,(a0,d0.w)
bclr d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bclr d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,3*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set4 ; 11
bset d2,(a0,d0.w)
bset d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bclr d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,3*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set5 ; 12
bclr d2,(a0,d0.w)
bclr d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,3*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set6 ; 13
bset d2,(a0,d0.w)
bclr d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,3*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
.set7 ; 14
bclr d2,(a0,d0.w)
bset d2,1*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,2*(FAIRY_WIDTH/8)(a0,d0.w)
bset d2,3*(FAIRY_WIDTH/8)(a0,d0.w)
bra.s .skip
;--------------------------------------------------------------------
kds_convert_compobuffer_to_sprites:
PREP_ADD_TO_BLITTER_QUEUE a3
move.w #(16>>4)|(FAIRY_HEIGHT<<6),d3
move.l #.bq_generic_ad_with_all,d4
move.l #.bq_generic_ad,d5
move.l pd_SpriteCompoBuffer(a6),a2
move.l pd_CurrFairySprite(a6),a0
moveq.l #(FAIRY_WIDTH/16)-1,d7
.sprloop
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d4,(a4)+
move.l (a0)+,d0
addq.l #4,d0
move.l a2,(a4)+
move.l d0,(a4)+
move.w d3,(a4)+
move.l d5,d4
lea (FAIRY_WIDTH/8)(a2),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d4,(a4)+
addq.l #2,d0
move.l a1,(a4)+
move.l d0,(a4)+
move.w d3,(a4)+
lea (FAIRY_WIDTH/8)(a1),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d4,(a4)+
move.l (a0)+,d0
addq.l #4,d0
move.l a1,(a4)+
move.l d0,(a4)+
move.w d3,(a4)+
lea (FAIRY_WIDTH/8)(a1),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d4,(a4)+
addq.l #2,d0
move.l a1,(a4)+
move.l d0,(a4)+
move.w d3,(a4)+
addq.w #2,a2
dbra d7,.sprloop
clr.l (a3)
TERM_ADD_TO_BLITTER_QUEUE a3
rts
.bq_generic_ad_with_all
BLTHOGOFF
BLTCON_SET AD,BLT_A,0,0
moveq.l #-1,d0
move.l d0,bltafwm(a5)
move.l #(((FAIRY_WIDTH*FAIRY_PLANES-16)/8)<<16)|2,bltamod(a5)
.bq_generic_ad
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_prepare_buffers:
BLTHOGON
BLTWAIT
BLTCON_SET D,0,0,0
move.w #0,bltdmod(a5)
move.l pd_DbBuffer(a6),bltdpt(a5)
move.w #((KALEIDO_BUF_WIDTH)>>4)|((KALEIDO_HEIGHT*KALEIDO_PLANES)<<6),bltsize(a5)
move.w #(KALEIDO_BUF_WIDTH/8)*KALEIDO_PLANES,d4
bsr kds_blitter_line_init
; line 1 -> 1: bp 1
; line 2 -> 3: bp 1 & 2
; line 3 -> 5: bp 1 & 3
moveq.l #0,d0
moveq.l #0,d1
moveq.l #(STENCIL_WIDTH/2)-1,d2
moveq.l #STENCIL_HEIGHT-1,d3
move.l pd_DbBuffer(a6),a0
PUSHM a0/d0-d4
lea 1*(STENCIL_WIDTH/8)(a0),a0
bsr kds_draw_blitter_normal_line
POPM
PUSHM a0/d0-d4
lea 2*(STENCIL_WIDTH/8)(a0),a0
bsr kds_draw_blitter_normal_line
POPM
PUSHM a0/d0-d4
lea 3*(STENCIL_WIDTH/8)(a0),a0
bsr kds_draw_blitter_normal_line
POPM
PUSHM a0/d0-d4
lea 2*(STENCIL_WIDTH/8)+(KALEIDO_BUF_WIDTH/8)(a0),a0
bsr kds_draw_blitter_normal_line
POPM
PUSHM a0/d0-d4
lea 3*(STENCIL_WIDTH/8)+2*(KALEIDO_BUF_WIDTH/8)(a0),a0
bsr kds_draw_blitter_normal_line
POPM
PUSHM a0/d0-d4
move.l pd_BonusGridPtr(a6),a0
lea (STENCIL_WIDTH/2)/8(a0),a0
bsr kds_draw_blitter_normal_line
POPM
; line 1 -> 2: bp 2
; line 2 -> 4: bp 3
; line 3 -> 6: bp 2 & 3
moveq.l #STENCIL_WIDTH-1,d0
moveq.l #0,d1
moveq.l #(STENCIL_WIDTH/2),d2
moveq.l #STENCIL_HEIGHT-1,d3
PUSHM a0/d0-d4
lea 1*(STENCIL_WIDTH/8)+(KALEIDO_BUF_WIDTH/8)(a0),a0
bsr kds_draw_blitter_normal_line
POPM
PUSHM a0/d0-d4
lea 2*(STENCIL_WIDTH/8)+2*(KALEIDO_BUF_WIDTH/8)(a0),a0
bsr kds_draw_blitter_normal_line
POPM
PUSHM a0/d0-d4
lea 3*(STENCIL_WIDTH/8)+(KALEIDO_BUF_WIDTH/8)(a0),a0
bsr kds_draw_blitter_normal_line
POPM
PUSHM a0/d0-d4
lea 3*(STENCIL_WIDTH/8)+2*(KALEIDO_BUF_WIDTH/8)(a0),a0
bsr kds_draw_blitter_normal_line
POPM
PUSHM a0/d0-d4
move.l pd_BonusGridPtr(a6),a0
lea -(STENCIL_WIDTH/2)/8(a0),a0
bsr kds_draw_blitter_normal_line
POPM
PUSHM a0/d0-d4
move.l pd_BonusGridPtr(a6),a0
lea (STENCIL_WIDTH/2)/8(a0),a0
bsr kds_draw_blitter_normal_line
POPM
moveq.l #-1,d2
move.w #((16)>>4)|((KALEIDO_HEIGHT)<<6),d3
BLTHOGON
BLTWAIT
BLTCON_SET AD,BLT_A|BLT_C,0,0
move.l d2,bltafwm(a5) ; also fills bltalwm
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-16)/8,bltamod(a5)
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-16)/8,bltdmod(a5)
move.w #$8000,bltcdat(a5)
move.l a0,bltapt(a5)
move.l a0,bltdpt(a5)
move.w d3,bltsize(a5)
lea (KALEIDO_BUF_WIDTH/8)(a0),a1
BLTHOGON
BLTWAIT
move.l a1,bltapt(a5)
move.l a1,bltdpt(a5)
move.w d3,bltsize(a5)
lea 2*(KALEIDO_BUF_WIDTH/8)(a0),a1
BLTHOGON
BLTWAIT
move.l a1,bltapt(a5)
move.l a1,bltdpt(a5)
move.w d3,bltsize(a5)
lea (KALEIDO_WIDTH/8)(a0),a1
BLTHOGON
BLTWAIT
BLTCON_SET AD,BLT_A,0,0
move.w #(KALEIDO_WIDTH/8),bltamod(a5)
move.w #(KALEIDO_WIDTH/8),bltdmod(a5)
move.l a0,bltapt(a5)
move.l a1,bltdpt(a5)
move.w #((KALEIDO_WIDTH)>>4)|((KALEIDO_HEIGHT*KALEIDO_PLANES)<<6),bltsize(a5)
rts
;--------------------------------------------------------------------
kds_prepare_sprite_masks:
move.l pd_FairyAnim1(a6),a0
move.l pd_FairyMask1(a6),a1
moveq.l #BODY_WIDTH,d0
moveq.l #BODY_HEIGHT,d1
bsr .makemask
move.l pd_FairyAnim2(a6),a0
move.l pd_FairyMask2(a6),a1
moveq.l #BODY_WIDTH,d0
moveq.l #BODY_HEIGHT,d1
bsr .makemask
move.l pd_FairyAnim3(a6),a0
move.l pd_FairyMask3(a6),a1
moveq.l #BODY_WIDTH,d0
moveq.l #BODY_HEIGHT,d1
bsr .makemask
move.l pd_PuffAnim1(a6),a0
move.l pd_PuffMask1(a6),a1
moveq.l #PUFF_WIDTH,d0
moveq.l #PUFF_HEIGHT,d1
bsr .makemask
move.l pd_PuffAnim2(a6),a0
move.l pd_PuffMask2(a6),a1
moveq.l #PUFF_WIDTH,d0
moveq.l #PUFF_HEIGHT,d1
bsr .makemask
move.l pd_PuffAnim3(a6),a0
move.l pd_PuffMask3(a6),a1
moveq.l #PUFF_WIDTH,d0
moveq.l #PUFF_HEIGHT,d1
bsr .makemask
move.l pd_PuffAnim4(a6),a0
move.l pd_PuffMask4(a6),a1
moveq.l #PUFF_WIDTH,d0
moveq.l #PUFF_HEIGHT,d1
.makemask
lsr.w #3,d0
move.w d0,d3
lea (a0,d0.w),a2
lea (a2,d0.w),a3
lea (a3,d0.w),a4
lsr.w #1,d0
lsl.w #6,d1
add.w d0,d1
move.w d3,d2
add.w d3,d3
add.w d2,d3 ; for four bitplanes, so modulo is three times
add.w d0,d0
moveq.l #-1,d2
BLTHOGON
BLTWAIT
BLTCON_SET ABCD,BLT_A|BLT_B|BLT_C,0,0
move.l d2,bltafwm(a5)
move.w d3,bltamod(a5)
move.w d3,bltbmod(a5)
move.w d3,bltcmod(a5)
move.w d3,bltdmod(a5)
move.l a0,bltapt(a5)
move.l a2,bltbpt(a5)
move.l a3,bltcpt(a5)
move.l a1,bltdpt(a5)
move.w d1,bltsize(a5)
BLTWAIT
BLTCON0_SET ACD,BLT_A|BLT_C,0
move.l a4,bltapt(a5)
move.l a1,bltcpt(a5)
move.l a1,bltdpt(a5)
move.w d1,bltsize(a5)
lea (a1,d0.w),a0
BLTWAIT
BLTCON0_SET AD,BLT_A,0
move.l a1,bltapt(a5)
move.l a0,bltdpt(a5)
move.w d1,bltsize(a5)
REPT 2
lea (a0,d0.w),a0
BLTWAIT
BLTCON0_SET AD,BLT_A,0
move.l a1,bltapt(a5)
move.l a0,bltdpt(a5)
move.w d1,bltsize(a5)
ENDR
rts
;--------------------------------------------------------------------
kds_prepare_intro_buffers:
BLTHOGON
BLTWAIT
BLTCON_SET D,0,0,0
move.w #0,bltdmod(a5)
move.l pd_DbBuffer(a6),bltdpt(a5)
move.w #((KALEIDO_BUF_WIDTH)>>4)|((KALEIDO_HEIGHT*KALEIDO_PLANES)<<6),bltsize(a5)
move.w #(KALEIDO_BUF_WIDTH/8)*KALEIDO_PLANES,d4
bsr kds_blitter_line_init
; line 1 -> 1: bp 1
; line 2 -> 3: bp 1 & 2
; line 3 -> 5: bp 1 & 3
moveq.l #0,d0
moveq.l #0,d1
moveq.l #(STENCIL_WIDTH/2)-1,d2
moveq.l #STENCIL_HEIGHT-1,d3
move.l pd_DbBuffer(a6),a0
PUSHM a0/d0-d4
lea (128+(STENCIL_WIDTH/2))/8+(KALEIDO_BUF_WIDTH/8)(a0),a0
bsr kds_draw_blitter_normal_line
POPM
; line 1 -> 2: bp 2
; line 2 -> 4: bp 3
; line 3 -> 6: bp 2 & 3
moveq.l #STENCIL_WIDTH-1,d0
moveq.l #0,d1
moveq.l #(STENCIL_WIDTH/2),d2
moveq.l #STENCIL_HEIGHT-1,d3
PUSHM a0/d0-d4
lea ((128-(STENCIL_WIDTH/2))/8)(a0),a0
bsr kds_draw_blitter_normal_line
POPM
PUSHM a0/d0-d4
lea ((128+(STENCIL_WIDTH/2))/8)(a0),a0
bsr kds_draw_blitter_normal_line
POPM
PUSHM a0/d0-d4
lea ((128+(STENCIL_WIDTH/2))/8)+1*(KALEIDO_BUF_WIDTH/8)(a0),a0
bsr kds_draw_blitter_normal_line
POPM
lea (KALEIDO_WIDTH/8)(a0),a1
BLTHOGON
BLTWAIT
BLTCON_SET AD,BLT_A,0,0
move.w #(KALEIDO_WIDTH/8),bltamod(a5)
move.w #(KALEIDO_WIDTH/8),bltdmod(a5)
move.l a0,bltapt(a5)
move.l a1,bltdpt(a5)
move.w #((KALEIDO_WIDTH)>>4)|((KALEIDO_HEIGHT*KALEIDO_PLANES)<<6),bltsize(a5)
rts
;--------------------------------------------------------------------
CALC_STENCIL_POS MACRO
move.w 2(a2,d7.w),d0
muls d6,d0
swap d0
move.w (a2,d7.w),d1
muls d6,d1
swap d1
PUTMSG 30,<"\1 %d,%d">,d0,d1
add.w #(KDSPAT_WIDTH/2)+(\2),d0
ble.s .clipxleft\@
cmp.w #KDSPAT_WIDTH-STENCIL_WIDTH-1,d0
ble.s .noclipx\@
move.w #KDSPAT_WIDTH-STENCIL_WIDTH-1,d0
bra.s .noclipx\@
.clipxleft\@
moveq.l #1,d0
.noclipx\@
ext.l d0
add.w #(KDSPAT_HEIGHT/2)+(\3),d1
ble.s .clipytop\@
cmp.w #KDSPAT_HEIGHT-STENCIL_HEIGHT-1,d1
ble.s .noclipy\@
move.w #KDSPAT_HEIGHT-STENCIL_HEIGHT-1,d1
bra.s .noclipy\@
.clipytop\@
moveq.l #1,d1
.noclipy\@
ext.l d1
lsl.l #8,d1 ; * KDSPAT_WIDTH
move.l d1,d2
add.l d2,d2 ; *2
add.l d1,d2 ; *3
add.l d2,d2 ; *6
move.b d0,d1
add.l d0,d2
add.l d1,d1
move.l d1,pd_StencilTCOffset\1(a6)
subq.w #1,d2
asr.l #4,d2
add.l d2,d2
IFNE \4
add.l #(\4)*KDSPAT_WIDTH*KALEIDO_PLANES/8,d2
ENDC
move.l d2,pd_StencilOffset\1(a6)
moveq.l #15,d2
neg.w d0
and.w d0,d2
ror.w #4,d2
move.w d2,pd_StencilShift\1(a6)
ENDM
kds_calc_stencil_positions1_std:
move.l pd_BigSinCosTable(a6),a2
bsr kds_calc_mouse
tst.w pd_InteractiveMode(a6)
beq.s .automode
move.w pd_Distance1(a6),d6
move.b pd_DeltaMouseY(a6),d1
ext.w d1
asr.w #2,d1
add.w d1,d6
bpl.s .nolimit0
moveq.l #0,d6
.nolimit0
cmp.w #1200/4,d6
bls.s .nolimit
move.w #1200/4,d6
.nolimit
move.w d6,pd_Distance1(a6)
move.b pd_DeltaMouseX(a6),d0
ext.w d0
move.w pd_Angle1(a6),d7
add.w d0,d7
and.w #2047*4,d7
move.w d7,pd_Angle1(a6)
clr.w pd_DeltaMouseY(a6)
PUTMSG 30,<"%d (%d), %d (%d)">,d6,d1,d7,d0
bra.s .mancont
.automode
move.w pd_PosBaseCounter(a6),d6
add.w #18,d6
move.w d6,pd_PosBaseCounter(a6)
and.w #2047*4,d6
move.w (a2,d6.w),d6
muls #1080,d6
swap d6
move.w d6,pd_Distance1(a6)
move.w pd_Angle1(a6),d7
add.w #15*4,d7
and.w #2047*4,d7
move.w d7,pd_Angle1(a6)
.mancont
; first angle, from bottom/mid to top/left corner
CALC_STENCIL_POS 1,-(STENCIL_WIDTH/2),-STENCIL_HEIGHT,1*KDSPAT_HEIGHT
; second angle, from bottom/left to top/left corner
move.w #(((-120)*2048+180)/360)*4,d7
sub.w pd_Angle1(a6),d7
and.w #2047*4,d7
CALC_STENCIL_POS 6,0,-STENCIL_HEIGHT,2*KDSPAT_HEIGHT
; third angle, from bottom/right to top/left corner
move.w #(((120)*2048+180)/360)*4,d7
sub.w pd_Angle1(a6),d7
and.w #2047*4,d7
CALC_STENCIL_POS 8,-STENCIL_WIDTH,-STENCIL_HEIGHT,0*KDSPAT_HEIGHT
rts
kds_calc_stencil_positions1_slow:
move.l pd_BigSinCosTable(a6),a2
move.w pd_PosBaseCounter(a6),d6
add.w #9,d6
move.w d6,pd_PosBaseCounter(a6)
and.w #2047*4,d6
move.w (a2,d6.w),d6
muls #1080,d6
swap d6
move.w d6,pd_Distance1(a6)
;and.w #$ff,d6
move.w pd_Angle1(a6),d7
;move.w #2*256*4,d7
sub.w #6*4,d7
and.w #2047*4,d7
move.w d7,pd_Angle1(a6)
; first angle, from bottom/mid to top/left corner
CALC_STENCIL_POS 1,-(STENCIL_WIDTH/2),-STENCIL_HEIGHT,1*KDSPAT_HEIGHT
; second angle, from bottom/left to top/left corner
move.w #(((-120)*2048+180)/360)*4,d7
sub.w pd_Angle1(a6),d7
and.w #2047*4,d7
CALC_STENCIL_POS 6,0,-STENCIL_HEIGHT,2*KDSPAT_HEIGHT
; third angle, from bottom/right to top/left corner
move.w #(((120)*2048+180)/360)*4,d7
sub.w pd_Angle1(a6),d7
and.w #2047*4,d7
CALC_STENCIL_POS 8,-STENCIL_WIDTH,-STENCIL_HEIGHT,0*KDSPAT_HEIGHT
rts
kds_calc_stencil_positions2_std:
move.w pd_Distance1(a6),d6
move.w pd_Angle1(a6),d7
; first angle, from top/mid to top/left corner
CALC_STENCIL_POS 7,-(STENCIL_WIDTH/2),0,1*KDSPAT_HEIGHT
; second angle, from top/right to top/left corner
move.w #(((120)*2048+180)/360)*4,d7
sub.w pd_Angle1(a6),d7
and.w #2047*4,d7
CALC_STENCIL_POS 2,-STENCIL_WIDTH,0,0*KDSPAT_HEIGHT
; third angle, from top/left to top/left corner
move.w #(((-120)*2048+180)/360)*4,d7
sub.w pd_Angle1(a6),d7
and.w #2047*4,d7
CALC_STENCIL_POS 3,0,0,2*KDSPAT_HEIGHT
rts
;--------------------------------------------------------------------
kds_calc_mouse:
move.w joy0dat(a5),d1
move.w pd_OldMouseY(a6),d0
move.w d1,pd_OldMouseY(a6)
sub.w d0,d1
add.w d1,pd_DeltaMouseY(a6)
cmp.b #32,d1
blt.s .skip
st pd_InteractiveMode(a6)
.skip
rts
;--------------------------------------------------------------------
kds_calc_stencil_fixup_lines_transition:
move.w pd_TransitionHeight(a6),d5
bne.s .cont
rts
.cont
PREP_ADD_TO_BLITTER_QUEUE a3
move.l #.bq_ad_copy,d6
move.l pd_CurrTCLineColorsPtr(a6),a2
; first hexagon, first line, color 6
lea 0*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_TrueColorImage1(a6),a0
add.l pd_StencilTCOffset8(a6),a0
lea -(STENCIL_WIDTH/2)*2(a0),a0
jsr pd_SMCLine2(a6)
; first hexagon, second line, color 1
lea 1*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_TrueColorImage2(a6),a0
add.l pd_StencilTCOffset1(a6),a0
jsr pd_SMCLine1(a6)
; first hexagon, third line, color 2
lea 2*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_TrueColorImage3(a6),a0
add.l pd_StencilTCOffset6(a6),a0
lea -(STENCIL_WIDTH/2)*2(a0),a0
jsr pd_SMCLine2(a6)
; now copy colors to copperlist for each mirror
move.w d5,d3
cmp.w #STENCIL_HEIGHT,d3
blt.s .nomax1
moveq.l #STENCIL_HEIGHT,d3
.nomax1 lsl.w #6,d3
addq.w #1,d3
move.l pd_CurrCopListPtr(a6),a1
adda.w pd_CopperLinesFixupOffset1(a6),a1
move.l a1,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(0+0*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_ad_copy_all,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
REPT 2
addq.l #4,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(REPTN+1+0*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d6,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
ENDR
move.w d5,d3
sub.w #STENCIL_HEIGHT,d3
ble.s .skip
; ---------------------
; mirror 1
lsl.w #6,d3
addq.w #1,d3
move.l pd_CurrCopListPtr(a6),a1
adda.w pd_CopperLinesFixupOffset2(a6),a1
move.l a1,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(0+1*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_ad_copy_backwards,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
REPT 2
addq.l #4,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(REPTN+1+1*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d6,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
ENDR
.skip
clr.l (a3)
TERM_ADD_TO_BLITTER_QUEUE a3
rts
.bq_ad_copy_all
move.l #(BLTEN_AD+BLT_A)<<16,bltcon0(a5)
moveq.l #-1,d0
move.l d0,bltafwm(a5) ; bltafwm
move.l #(0<<16)|((COP_INST_PER_INTRO_LINE*4)-2),bltamod(a5) ; and bltdmod
.bq_ad_copy
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
.bq_ad_copy_backwards
move.l #(BLTEN_AD+BLT_A)<<16,bltcon0(a5)
moveq.l #-1,d0
move.l d0,bltafwm(a5) ; bltafwm
move.l #(-4<<16)|((4*4)-2),bltamod(a5) ; and bltdmod
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_calc_stencil_fixup_lines_pre_main:
PREP_ADD_TO_BLITTER_QUEUE a3
move.l #.bq_ad_copy,d6
move.w #(1|(STENCIL_HEIGHT<<6)),d3
move.l pd_CurrTCLineColorsPtr(a6),a2
; first hexagon, first line, color 6
lea 0*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_TrueColorImage1(a6),a0
add.l pd_StencilTCOffset8(a6),a0
lea -(STENCIL_WIDTH/2)*2(a0),a0
jsr pd_SMCLine2(a6)
; first hexagon, second line, color 1
lea 1*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_TrueColorImage2(a6),a0
add.l pd_StencilTCOffset1(a6),a0
jsr pd_SMCLine1(a6)
; first hexagon, third line, color 2
lea 2*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_TrueColorImage3(a6),a0
add.l pd_StencilTCOffset6(a6),a0
lea -(STENCIL_WIDTH/2)*2(a0),a0
jsr pd_SMCLine2(a6)
; second hexagon, first line, color 3
lea 3*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_TrueColorImage1(a6),a0
add.l pd_StencilTCOffset2(a6),a0
jsr pd_SMCLineUp1(a6)
; second hexagon, second line, color 4
lea 4*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_TrueColorImage2(a6),a0
add.l pd_StencilTCOffset7(a6),a0
lea -(STENCIL_WIDTH/2)*2(a0),a0
jsr pd_SMCLineUp2(a6)
; second hexagon, border line, color 7
lea 5*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_TrueColorImage2(a6),a0
add.l pd_StencilTCOffset7(a6),a0
jsr pd_SMCLineUp3(a6)
; second hexagon, third line, color 5
lea 6*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_TrueColorImage3(a6),a0
add.l pd_StencilTCOffset3(a6),a0
jsr pd_SMCLineUp1(a6)
; now copy colors to copperlist for each mirror
move.l pd_CurrCopListPtr(a6),a1
adda.w pd_CopperLinesFixupOffset1(a6),a1
move.l a1,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(0+0*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_ad_copy_all,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
REPT LCOL_NUM-4
addq.l #4,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(REPTN+1+0*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d6,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
ENDR
; ---------------------
; mirror 1
move.w #(1|((STENCIL_HEIGHT-1)<<6)),d3
move.l pd_CurrCopListPtr(a6),a1
adda.w pd_CopperLinesFixupOffset2(a6),a1
move.l a1,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(0+1*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_ad_copy_backwards,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
REPT LCOL_NUM-4
addq.l #4,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(REPTN+1+1*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d6,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
ENDR
; mirror 2
move.l pd_CurrCopListPtr(a6),a1
adda.w pd_CopperLinesFixupOffset3(a6),a1
move.l a1,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(0+2*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_ad_copy_all,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
REPT LCOL_NUM-4
addq.l #4,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(REPTN+1+2*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d6,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
ENDR
; mirror 3
move.w #(1|((LAST_SLICE_HEIGHT)<<6)),d3
move.l pd_CurrCopListPtr(a6),a1
adda.w pd_CopperLinesFixupOffset4(a6),a1
move.l a1,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(0+3*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_ad_copy_backwards,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
REPT LCOL_NUM-4
addq.l #4,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(REPTN+1+3*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d6,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
ENDR
clr.l (a3)
TERM_ADD_TO_BLITTER_QUEUE a3
rts
.bq_ad_copy_all
move.l #(BLTEN_AD+BLT_A)<<16,bltcon0(a5)
moveq.l #-1,d0
move.l d0,bltafwm(a5) ; bltafwm
move.l #(0<<16)|((COP_INST_PER_PMAIN_LINE*4)-2),bltamod(a5) ; and bltdmod
.bq_ad_copy
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
.bq_ad_copy_backwards
move.l #(BLTEN_AD+BLT_A)<<16,bltcon0(a5)
moveq.l #-1,d0
move.l d0,bltafwm(a5) ; bltafwm
move.l #(-4<<16)|((COP_INST_PER_PMAIN_LINE*4)-2),bltamod(a5) ; and bltdmod
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_calc_stencil_fixup_lines_generic:
PREP_ADD_TO_BLITTER_QUEUE a3
move.l #.bq_ad_copy,d6
move.w #(1|(STENCIL_HEIGHT<<6)),d3
move.l pd_CurrTCLineColorsPtr(a6),a2
; first hexagon, first line, color 6
lea 0*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col2Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage1(a6),a0
add.l pd_StencilTCOffset8(a6),a0
lea -(STENCIL_WIDTH/2)*2(a0),a0
jsr pd_SMCLine2(a6)
; first hexagon, second line, color 1
lea 1*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col2Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage2(a6),a0
add.l pd_StencilTCOffset1(a6),a0
jsr pd_SMCLine1(a6)
; first hexagon, third line, color 2
lea 2*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col2Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage3(a6),a0
add.l pd_StencilTCOffset6(a6),a0
lea -(STENCIL_WIDTH/2)*2(a0),a0
jsr pd_SMCLine2(a6)
; second hexagon, first line, color 3
lea 3*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col3Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage1(a6),a0
add.l pd_StencilTCOffset2(a6),a0
jsr pd_SMCLineUp1(a6)
; second hexagon, second line, color 4
lea 4*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col3Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage2(a6),a0
add.l pd_StencilTCOffset7(a6),a0
lea -(STENCIL_WIDTH/2)*2(a0),a0
jsr pd_SMCLineUp2(a6)
; second hexagon, border line, color 7
lea 5*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col3Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage2(a6),a0
add.l pd_StencilTCOffset7(a6),a0
jsr pd_SMCLineUp3(a6)
; second hexagon, third line, color 5
lea 6*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col3Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage3(a6),a0
add.l pd_StencilTCOffset3(a6),a0
jsr pd_SMCLineUp1(a6)
; now copy colors to copperlist for each mirror
move.l pd_CurrCopListPtr(a6),a1
adda.w pd_CopperLinesFixupOffset1(a6),a1
move.l a1,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(0+0*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_ad_copy_all,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
REPT LCOL_NUM-4
addq.l #4,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(REPTN+1+0*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d6,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
ENDR
; ---------------------
; mirror 1
move.w #(1|((STENCIL_HEIGHT-1)<<6)),d3
move.l pd_CurrCopListPtr(a6),a1
adda.w pd_CopperLinesFixupOffset2(a6),a1
move.l a1,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(0+1*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_ad_copy_backwards,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
REPT LCOL_NUM-4
addq.l #4,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(REPTN+1+1*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d6,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
ENDR
; mirror 2
move.l pd_CurrCopListPtr(a6),a1
adda.w pd_CopperLinesFixupOffset3(a6),a1
move.l a1,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(0+2*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_ad_copy_all,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
REPT LCOL_NUM-4
addq.l #4,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(REPTN+1+2*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d6,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
ENDR
; mirror 3
move.w #(1|((LAST_SLICE_HEIGHT)<<6)),d3
move.l pd_CurrCopListPtr(a6),a1
adda.w pd_CopperLinesFixupOffset4(a6),a1
move.l a1,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(0+3*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_ad_copy_backwards,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
REPT LCOL_NUM-4
addq.l #4,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(REPTN+1+3*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d6,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
ENDR
clr.l (a3)
TERM_ADD_TO_BLITTER_QUEUE a3
rts
.bq_ad_copy_all
move.l #(BLTEN_AD+BLT_A)<<16,bltcon0(a5)
moveq.l #-1,d0
move.l d0,bltafwm(a5) ; bltafwm
move.l #(0<<16)|((COP_INST_PER_LINE*4)-2),bltamod(a5) ; and bltdmod
.bq_ad_copy
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
.bq_ad_copy_backwards
move.l #(BLTEN_AD+BLT_A)<<16,bltcon0(a5)
moveq.l #-1,d0
move.l d0,bltafwm(a5) ; bltafwm
move.l #(-4<<16)|((COP_INST_PER_LINE*4)-2),bltamod(a5) ; and bltdmod
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_calc_stencil_fixup_lines_bonus:
PREP_ADD_TO_BLITTER_QUEUE a3
move.l #.bq_ad_copy,d6
move.w #(1|(STENCIL_HEIGHT<<6)),d3
move.l pd_CurrTCLineColorsPtr(a6),a2
; first hexagon, first line, color 6
lea 0*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col2Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage1(a6),a0
add.l pd_StencilTCOffset8(a6),a0
lea -(STENCIL_WIDTH/2)*2(a0),a0
jsr pd_SMCLine2(a6)
; first hexagon, second line, color 1
lea 1*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col2Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage2(a6),a0
add.l pd_StencilTCOffset1(a6),a0
jsr pd_SMCLine1(a6)
; first hexagon, third line, color 2
lea 2*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col2Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage3(a6),a0
add.l pd_StencilTCOffset6(a6),a0
lea -(STENCIL_WIDTH/2)*2(a0),a0
jsr pd_SMCLine2(a6)
; second hexagon, first line, color 3
lea 3*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col3Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage1(a6),a0
add.l pd_StencilTCOffset2(a6),a0
jsr pd_SMCLineUp1(a6)
; second hexagon, second line, color 4
lea 4*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col3Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage2(a6),a0
add.l pd_StencilTCOffset7(a6),a0
lea -(STENCIL_WIDTH/2)*2(a0),a0
jsr pd_SMCLineUp2(a6)
; second hexagon, border line, color 7
lea 5*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col3Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage2(a6),a0
add.l pd_StencilTCOffset7(a6),a0
jsr pd_SMCLineUp3(a6)
; second hexagon, third line, color 5
lea 6*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col3Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage3(a6),a0
add.l pd_StencilTCOffset3(a6),a0
jsr pd_SMCLineUp1(a6)
IF 0
; third hexagon, first line, color 6
lea 7*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col2Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage1(a6),a0
add.l pd_StencilTCOffset8(a6),a0
lea -(STENCIL_WIDTH/2)*2(a0),a0
jsr pd_SMCLine2(a6)
; third hexagon, second line, color 9
lea 8*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col2Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage2(a6),a0
add.l pd_StencilTCOffset1(a6),a0
jsr pd_SMCLine1(a6)
; third hexagon, third line, color 10
lea 9*4*LCOLBUF_HEIGHT*2(a2),a1
move.l pd_PatternInfo+hp_Col2Routine(a6),a0
jsr (a0)
move.l pd_TrueColorImage3(a6),a0
add.l pd_StencilTCOffset6(a6),a0
lea -(STENCIL_WIDTH/2)*2(a0),a0
jsr pd_SMCLine2(a6)
ENDC
; now copy colors to copperlist for each mirror
move.l pd_CurrCopListPtr(a6),a1
adda.w pd_CopperLinesFixupOffset1(a6),a1
move.l a1,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(0+0*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_ad_copy_all,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
REPT LCOL_NUM-1
addq.l #4,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(REPTN+1+0*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d6,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
ENDR
; ---------------------
; mirror 1
move.w #(1|((STENCIL_HEIGHT-1)<<6)),d3
move.l pd_CurrCopListPtr(a6),a1
adda.w pd_CopperLinesFixupOffset2(a6),a1
move.l a1,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(0+1*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_ad_copy_backwards,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
REPT LCOL_NUM-1
addq.l #4,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(REPTN+1+1*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d6,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
ENDR
; mirror 2
move.l pd_CurrCopListPtr(a6),a1
adda.w pd_CopperLinesFixupOffset3(a6),a1
move.l a1,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(0+2*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_ad_copy_all,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
REPT LCOL_NUM-1
addq.l #4,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(REPTN+1+2*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d6,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
ENDR
; mirror 3
move.w #(1|((LAST_SLICE_HEIGHT)<<6)),d3
move.l pd_CurrCopListPtr(a6),a1
adda.w pd_CopperLinesFixupOffset4(a6),a1
move.l a1,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(0+3*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_ad_copy_backwards,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
REPT LCOL_NUM-1
addq.l #4,d4
move.l a2,a1
add.w pd_PatternInfo+hp_ColOffs+(REPTN+1+3*LCOL_NUM)*2(a6),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l d6,(a4)+
move.l a1,(a4)+
move.l d4,(a4)+
move.w d3,(a4)+
ENDR
clr.l (a3)
TERM_ADD_TO_BLITTER_QUEUE a3
rts
.bq_ad_copy_all
move.l #(BLTEN_AD+BLT_A)<<16,bltcon0(a5)
moveq.l #-1,d0
move.l d0,bltafwm(a5) ; bltafwm
move.l #(0<<16)|((COP_INST_PER_LINE*4)-2),bltamod(a5) ; and bltdmod
.bq_ad_copy
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
.bq_ad_copy_backwards
move.l #(BLTEN_AD+BLT_A)<<16,bltcon0(a5)
moveq.l #-1,d0
move.l d0,bltafwm(a5) ; bltafwm
move.l #(-4<<16)|((COP_INST_PER_LINE*4)-2),bltamod(a5) ; and bltdmod
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_swap_rgb_to_bgr:
; R>>8|0G0
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_acd_rgb_to_00r_or_0g0,(a4)+
move.l a1,(a4)+
move.l a1,(a4)+
lea 3*LCOLBUF_HEIGHT*2(a1),a1
move.l a1,(a4)+
move.w d3,(a4)+
; B<<8|0GR
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_acd_0gr_merge_with_b00,(a4)+
lea STENCIL_HEIGHT*2-2(a1),a1
move.l a1,(a4)+
lea -3*LCOLBUF_HEIGHT*2(a1),a1
move.l a1,(a4)+
move.l a1,(a4)+
move.w d3,(a4)+
lea -STENCIL_HEIGHT*2+2(a1),a1
rts
.bq_acd_rgb_to_00r_or_0g0
move.l #((BLTEN_ACD+((BLT_A|(BLT_B&BLT_C))))<<16)|(8<<28),bltcon0(a5)
move.l #$0f000f00,bltafwm(a5) ; bltafwm
moveq.l #0,d0
move.l d0,bltamod(a5) ; and bltdmod
move.w d0,bltcmod(a5)
move.w #$0f0,bltbdat(a5)
lea bltcpt(a5),a1
move.l (a0)+,(a1)+ ; bltcpt
addq.l #4,a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
.bq_acd_0gr_merge_with_b00
move.l #((BLTEN_ACD+(((BLT_A|BLT_C)))&$ff)<<16)|(8<<28)|BLTCON1F_DESC,bltcon0(a5)
lea bltafwm(a5),a1
move.l #$000f000f,(a1)+ ; bltafwm
move.l (a0)+,(a1)+ ; bltcpt
addq.l #4,a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_swap_rgb_to_bgr_and_gbr:
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_acd_gbr,(a4)+
lea STENCIL_HEIGHT*2(a1),a1
move.l a1,(a4)+
subq.w #2,a1
move.l a1,(a4)+
lea 1*LCOLBUF_HEIGHT*2+2(a1),a1
move.l a1,(a4)+
add.w #1<<6,d3
move.w d3,(a4)+
sub.w #1<<6,d3
lea -(1*LCOLBUF_HEIGHT*2+STENCIL_HEIGHT*2)(a1),a1
bra kds_swap_rgb_to_bgr
.bq_acd_gbr
lea bltcon0(a5),a1
move.l #((BLTEN_ABD+((BLT_A|(BLT_B&BLT_C))))<<16)|(8<<28)|(4<<12)|BLTCON1F_DESC,(a1)+
move.l #$0f000f00,(a1)+ ; bltafwm/bltafwm
moveq.l #0,d0
move.l d0,bltamod(a5) ; and bltdmod
move.w d0,bltbmod(a5)
move.w #$ff0,bltcdat(a5)
addq.l #4,a1
move.l (a0)+,(a1)+ ; bltbpt
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_swap_rgb_to_rbg:
; G>>4|R00
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_acd_rgb_to_00g_or_r00,(a4)+
move.l a1,(a4)+
move.l a1,(a4)+
lea 3*LCOLBUF_HEIGHT*2(a1),a1
move.l a1,(a4)+
move.w d3,(a4)+
; B<<4|R0G
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_acd_r0g_merge_with_0b0,(a4)+
lea STENCIL_HEIGHT*2-2(a1),a1
move.l a1,(a4)+
lea -3*LCOLBUF_HEIGHT*2(a1),a1
move.l a1,(a4)+
lea 1*LCOLBUF_HEIGHT*2(a1),a1
move.l a1,(a4)+
move.w d3,(a4)+
lea -(1*LCOLBUF_HEIGHT*2+STENCIL_HEIGHT*2)+2(a1),a1
rts
.bq_acd_rgb_to_00g_or_r00
lea bltcon0(a5),a1
move.l #((BLTEN_ACD+((BLT_A|(BLT_B&BLT_C))))<<16)|(4<<28),(a1)+
move.l #$00f000f0,(a1)+ ; bltafwm/bltafwm
moveq.l #0,d0
move.l d0,bltamod(a5) ; and bltdmod
move.w d0,bltcmod(a5)
move.w #$f00,bltbdat(a5)
move.l (a0)+,(a1)+ ; bltcpt
addq.l #4,a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
.bq_acd_r0g_merge_with_0b0
lea bltcon0(a5),a1
move.l #((BLTEN_ACD+(((BLT_A|BLT_C)))&$ff)<<16)|(4<<28)|BLTCON1F_DESC,(a1)+
move.l #$000f000f,(a1)+ ; bltafwm/bltafwm
move.l (a0)+,(a1)+ ; bltcpt
addq.l #4,a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_swap_rgb_to_rbg_and_grb:
bsr kds_swap_rgb_to_rbg
bra kds_swap_rgb_to_grb
;--------------------------------------------------------------------
kds_swap_rgb_to_rbg_and_grb_and_brg:
bsr kds_swap_rgb_to_rbg
bsr kds_swap_rgb_to_grb
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_acd_rgb_to_brg,(a4)+
move.l a1,(a4)+
addq.w #2,a1
move.l a1,(a4)+
lea 3*LCOLBUF_HEIGHT*2-2(a1),a1
move.l a1,(a4)+
move.w d3,(a4)+
lea -(3*LCOLBUF_HEIGHT*2)(a1),a1
rts
.bq_acd_rgb_to_brg
; (r<<8)|(bg>>4) -> (b<<8)|(rg>>4)
move.l #((BLTEN_ABD+((BLT_A|(BLT_B&BLT_C))))<<16)|(8<<28)|(4<<12),bltcon0(a5)
move.l #$000f000f,bltafwm(a5) ; bltafwm
moveq.l #0,d0
move.l d0,bltamod(a5) ; and bltdmod
move.w d0,bltbmod(a5)
move.w #$0ff,bltcdat(a5)
lea bltbpt(a5),a1
move.l (a0)+,(a1)+ ; bltbpt
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_swap_rgb_to_grb:
; R>>4|00B
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_acd_rgb_to_0r0_or_00b,(a4)+
move.l a1,(a4)+
move.l a1,(a4)+
lea 3*LCOLBUF_HEIGHT*2(a1),a1
move.l a1,(a4)+
move.w d3,(a4)+
; G<<4|0RB
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_acd_0rb_merge_with_g00,(a4)+
lea STENCIL_HEIGHT*2-2(a1),a1
move.l a1,(a4)+
lea -3*LCOLBUF_HEIGHT*2(a1),a1
move.l a1,(a4)+
lea 2*LCOLBUF_HEIGHT*2(a1),a1
move.l a1,(a4)+
move.w d3,(a4)+
lea -(2*LCOLBUF_HEIGHT*2+STENCIL_HEIGHT*2)+2(a1),a1
rts
.bq_acd_rgb_to_0r0_or_00b
lea bltcon0(a5),a1
move.l #((BLTEN_ACD+((BLT_A|(BLT_B&BLT_C))))<<16)|(4<<28),(a1)+
move.l #$0f000f00,(a1)+ ; bltafwm/bltafwm
moveq.l #0,d0
move.l d0,bltamod(a5) ; and bltdmod
move.w d0,bltcmod(a5)
move.w #$00f,bltbdat(a5)
move.l (a0)+,(a1)+ ; bltcpt
addq.l #4,a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
.bq_acd_0rb_merge_with_g00
lea bltcon0(a5),a1
move.l #((BLTEN_ACD+(((BLT_A|BLT_C)))&$ff)<<16)|(4<<28)|BLTCON1F_DESC,(a1)+
move.l #$00f000f0,(a1)+ ; bltafwm/bltafwm
move.l (a0)+,(a1)+ ; bltcpt
addq.l #4,a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
; blit order: merge: 1 2 3 6 7 5b 8a, copy 3 to 0, copy 1 to 4
; \0/5\1/6\2/7\3/8\4/
; / \ / \ / \ / \ / \
;
kds_draw_stencils_col1010:
move.w #((STENCIL_WIDTH+16)>>4)|((STENCIL_HEIGHT*KALEIDO_PLANES)<<6),d3
move.w #(KDSPAT_WIDTH-STENCIL_WIDTH-16)/8,d6
move.w #(KALEIDO_BUF_WIDTH-STENCIL_WIDTH-16)/8,d7
; first row
move.l pd_OriginalPattern(a6),a0
move.l pd_CurrPlanesPtr(a6),a1
move.l pd_StencilBuffer1(a6),a2
subq.w #2,a1
subq.w #2,a2
addq.w #STENCIL_WIDTH/8,a1
FIRST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_all,(a4)+
move.w #BLTEN_ABCD+(((BLT_B&BLT_A)|(BLT_C&~BLT_A))&$ff),(a4)+
move.l #$0000ffff,(a4)+ ; bltafwm
move.w d7,(a4)+ ; bltcmod
move.w d6,(a4)+ ; bltbmod
move.w #-2,(a4)+ ; bltamod
move.w d7,(a4)+ ; bltdmod
move.w pd_StencilShift1(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset1(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
; second row
move.l pd_CurrPlanesPtr(a6),a1
move.l pd_StencilBuffer2(a6),a2
lea (STENCIL_WIDTH+STENCIL_WIDTH/2)/8-2(a1),a1
subq.w #2,a2
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_bltcon1,(a4)+
move.w pd_StencilShift6(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset6(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
move.w #(((STENCIL_WIDTH/2)+16)>>4)|((STENCIL_HEIGHT*KALEIDO_PLANES)<<6),d3
move.w #(KDSPAT_WIDTH-((STENCIL_WIDTH/2)+16))/8,d6
move.w #(KALEIDO_BUF_WIDTH-((STENCIL_WIDTH/2)+16))/8,d7
move.l pd_CurrPlanesPtr(a6),a1
move.l pd_StencilBuffer2(a6),a2
lea (STENCIL_WIDTH)/8-2(a1),a1
lea (STENCIL_WIDTH/2)/8-2(a2),a2
PUSHM a0/a1
BLTHOGON
BLTWAIT
lea pd_BQBuffer(a6),a0
CALLFW TriggerCustomBlitterQueue
POPM
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_mods,(a4)+
move.w d7,(a4)+ ; bltcmod
move.w d6,(a4)+ ; bltbmod
move.w #((STENCIL_WIDTH/2)-16)/8,(a4)+ ; bltamod
move.w d7,(a4)+ ; bltdmod
move.w pd_StencilShift8(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset8(a6),d5
addq.l #(STENCIL_WIDTH/2)/8,d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
subq.w #(STENCIL_WIDTH/2)/8,a0
lea (2*STENCIL_WIDTH+STENCIL_WIDTH/2)/8(a1),a1
lea -(STENCIL_WIDTH/2)/8(a2),a2
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
subq.l #(STENCIL_WIDTH/2)/8,d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
; mirrored and swapped p5/p6
addq.w #(STENCIL_WIDTH/2)/8,a0
move.w #((STENCIL_WIDTH+16)>>4)|((STENCIL_HEIGHT)<<6),d3
move.w #(-KDSPAT_WIDTH*KALEIDO_PLANES-((STENCIL_WIDTH)+16))/8,d6
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-((STENCIL_WIDTH)+16))/8,d7
move.l pd_StencilBuffer1(a6),a2
move.l pd_CurrPlanesPtr(a6),a1
lea 2*(STENCIL_WIDTH/8)-2(a1),a1
subq.w #2,a2
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_mods,(a4)+
move.w d7,(a4)+ ; bltcmod
move.w d6,(a4)+ ; bltbmod
move.w #((STENCIL_WIDTH*KALEIDO_PLANES)-(STENCIL_WIDTH+16))/8,(a4)+ ; bltamod
move.w d7,(a4)+ ; bltdmod
move.w pd_StencilShift2(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset2(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
REPT 3
lea (KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
ENDR
lea 2*(KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
lea -(KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
; next one
move.l pd_CurrPlanesPtr(a6),a1
lea 3*(STENCIL_WIDTH/8)-2(a1),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_bltcon1,(a4)+
move.w pd_StencilShift3(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset3(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
REPT 3
lea (KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
ENDR
lea 2*(KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
lea -(KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
; next one
move.l pd_StencilBuffer2(a6),a2
move.l pd_CurrPlanesPtr(a6),a1
subq.w #2,a2
lea (STENCIL_WIDTH*2+STENCIL_WIDTH/2)/8-2(a1),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_bltcon1,(a4)+
move.w pd_StencilShift7(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset7(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
REPT 3
lea (KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
ENDR
lea 2*(KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
lea -(KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
LAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
rts
.bq_generic_abcd_with_all
BLTHOGOFF
move.w (a0)+,bltcon0(a5)
move.l (a0)+,bltafwm(a5)
.bq_generic_abcd_with_mods
move.l (a0)+,bltcmod(a5) ; bltcmod/bltbmod
move.l (a0)+,bltamod(a5) ; bltamod/bltdmod
.bq_generic_abcd_with_bltcon1
move.w (a0)+,bltcon1(a5)
.bq_generic_abcd
lea bltcpt(a5),a1
move.l (a0)+,(a1)+ ; bltcpt
move.l (a0)+,(a1)+ ; bltbpt
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
;--------------------------------------------------------------------
; blit order: merge: 1 2 3 6 7 5b 8a, copy 3 to 0, copy 1 to 4
; \0/5\1/6\2/7\3/8\4/
; / \ / \ / \ / \ / \
;
kds_draw_stencils_col0000:
move.w #((STENCIL_WIDTH+16)>>4)|((STENCIL_HEIGHT*KALEIDO_PLANES)<<6),d3
move.w #(KDSPAT_WIDTH-STENCIL_WIDTH-16)/8,d6
move.w #(KALEIDO_BUF_WIDTH-STENCIL_WIDTH-16)/8,d7
; first row
move.l pd_OriginalPattern(a6),a0
move.l pd_CurrPlanesPtr(a6),a1
move.l pd_StencilBuffer1(a6),a2
subq.w #2,a1
subq.w #2,a2
addq.w #STENCIL_WIDTH/8,a1
FIRST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_all,(a4)+
move.w #BLTEN_ABCD+(((BLT_B&BLT_A)|(BLT_C&~BLT_A))&$ff),(a4)+
move.l #$0000ffff,(a4)+ ; bltafwm
move.w d7,(a4)+ ; bltcmod
move.w d6,(a4)+ ; bltbmod
move.w #-2,(a4)+ ; bltamod
move.w d7,(a4)+ ; bltdmod
move.w pd_StencilShift1(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset1(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
; second row
move.l pd_CurrPlanesPtr(a6),a1
move.l pd_StencilBuffer2(a6),a2
lea (STENCIL_WIDTH+STENCIL_WIDTH/2)/8-2(a1),a1
subq.w #2,a2
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_bltcon1,(a4)+
move.w pd_StencilShift6(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset6(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
move.w #(((STENCIL_WIDTH/2)+16)>>4)|((STENCIL_HEIGHT*KALEIDO_PLANES)<<6),d3
move.w #(KDSPAT_WIDTH-((STENCIL_WIDTH/2)+16))/8,d6
move.w #(KALEIDO_BUF_WIDTH-((STENCIL_WIDTH/2)+16))/8,d7
move.l pd_CurrPlanesPtr(a6),a1
move.l pd_StencilBuffer2(a6),a2
lea (STENCIL_WIDTH)/8-2(a1),a1
lea (STENCIL_WIDTH/2)/8-2(a2),a2
PUSHM a0/a1
BLTHOGON
BLTWAIT
lea pd_BQBuffer(a6),a0
CALLFW TriggerCustomBlitterQueue
POPM
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_mods,(a4)+
move.w d7,(a4)+ ; bltcmod
move.w d6,(a4)+ ; bltbmod
move.w #((STENCIL_WIDTH/2)-16)/8,(a4)+ ; bltamod
move.w d7,(a4)+ ; bltdmod
move.w pd_StencilShift8(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset8(a6),d5
addq.l #(STENCIL_WIDTH/2)/8,d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
subq.w #(STENCIL_WIDTH/2)/8,a0
lea (2*STENCIL_WIDTH+STENCIL_WIDTH/2)/8(a1),a1
lea -(STENCIL_WIDTH/2)/8(a2),a2
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
subq.l #(STENCIL_WIDTH/2)/8,d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
; mirrored and unswapped p5/p6
addq.w #(STENCIL_WIDTH/2)/8,a0
move.w #((STENCIL_WIDTH+16)>>4)|((STENCIL_HEIGHT)<<6),d3
move.w #(-KDSPAT_WIDTH*KALEIDO_PLANES-((STENCIL_WIDTH)+16))/8,d6
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-((STENCIL_WIDTH)+16))/8,d7
move.l pd_StencilBuffer1(a6),a2
move.l pd_CurrPlanesPtr(a6),a1
lea 2*(STENCIL_WIDTH/8)-2(a1),a1
subq.w #2,a2
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_mods,(a4)+
move.w d7,(a4)+ ; bltcmod
move.w d6,(a4)+ ; bltbmod
move.w #((STENCIL_WIDTH*KALEIDO_PLANES)-(STENCIL_WIDTH+16))/8,(a4)+ ; bltamod
move.w d7,(a4)+ ; bltdmod
move.w pd_StencilShift2(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset2(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
REPT 3
lea (KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
ENDR
lea 1*(KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
lea 1*(KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
; next one
move.l pd_CurrPlanesPtr(a6),a1
lea 3*(STENCIL_WIDTH/8)-2(a1),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_bltcon1,(a4)+
move.w pd_StencilShift3(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset3(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
REPT 3
lea (KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
ENDR
lea 1*(KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
lea 1*(KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
; next one
move.l pd_StencilBuffer2(a6),a2
move.l pd_CurrPlanesPtr(a6),a1
subq.w #2,a2
lea (STENCIL_WIDTH*2+STENCIL_WIDTH/2)/8-2(a1),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_bltcon1,(a4)+
move.w pd_StencilShift7(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset7(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
REPT 3
lea (KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
ENDR
lea 1*(KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
lea 1*(KALEIDO_BUF_WIDTH/8)(a1),a1
add.l #KDSPAT_WIDTH/8,d5
LAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
rts
.bq_generic_abcd_with_all
BLTHOGOFF
move.w (a0)+,bltcon0(a5)
move.l (a0)+,bltafwm(a5)
.bq_generic_abcd_with_mods
move.l (a0)+,bltcmod(a5) ; bltcmod/bltbmod
move.l (a0)+,bltamod(a5) ; bltamod/bltdmod
.bq_generic_abcd_with_bltcon1
move.w (a0)+,bltcon1(a5)
.bq_generic_abcd
lea bltcpt(a5),a1
move.l (a0)+,(a1)+ ; bltcpt
move.l (a0)+,(a1)+ ; bltbpt
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_draw_stencils_intro:
move.w #((STENCIL_WIDTH+16)>>4)|((STENCIL_HEIGHT)<<6),d3
move.w #(KDSPAT_WIDTH*KALEIDO_PLANES-(STENCIL_WIDTH+16))/8,d6
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-(STENCIL_WIDTH+16))/8,d7
moveq.l #(KDSPAT_WIDTH/8),d4
move.l pd_OriginalPattern(a6),a0
lea 2*(KDSPAT_WIDTH/8)(a0),a0
move.l pd_CurrPlanesPtr(a6),a1
lea 1*(KALEIDO_BUF_WIDTH/8)(a1),a1
; second row
move.l pd_StencilSprBuffer2(a6),a2
; copy left part of triangle as background
FIRST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_mask_only,(a4)+
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
; copy right part of triangle as background
lea (STENCIL_WIDTH+STENCIL_WIDTH/2)/8(a1),a1
addq.l #(STENCIL_WIDTH/2)/8,a2
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_mask_only_more,(a4)+
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
; fill center part
subq.l #(STENCIL_WIDTH)/8,a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_fill,(a4)+
move.l a1,(a4)+ ; bltdpt
PUSHM a0/a1
BLTHOGON
BLTWAIT
lea pd_BQBuffer(a6),a0
CALLFW TriggerCustomBlitterQueue
POPM
; second row
lea 1*(KALEIDO_BUF_WIDTH/8)+(STENCIL_WIDTH/2)/8-2(a1),a1
subq.l #(STENCIL_WIDTH/2)/8+2,a2
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_all,(a4)+
move.w #BLTEN_ABD+((BLT_B&BLT_A)),(a4)+
move.l #$0000ffff,(a4)+ ; bltafwm
move.w d7,(a4)+ ; bltcmod
move.w d6,(a4)+ ; bltbmod
move.w #-2,(a4)+ ; bltamod
move.w d7,(a4)+ ; bltdmod
move.w pd_StencilShift6(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset6(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
lea 1*(KALEIDO_BUF_WIDTH/8)(a1),a1
add.l d4,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
lea -1*(KALEIDO_BUF_WIDTH/8)-(STENCIL_WIDTH)/8(a1),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_bltcon1,(a4)+
move.w pd_StencilShift8(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset8(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
lea 1*(KALEIDO_BUF_WIDTH/8)(a1),a1
add.l d4,d5
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
; first row
move.l pd_StencilSprBuffer1(a6),a2
subq.w #2,a2
lea -1*(KALEIDO_BUF_WIDTH/8)+(STENCIL_WIDTH/2)/8(a1),a1
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_bltcon01,(a4)+
move.w #BLTEN_ABCD+(((BLT_B&BLT_A)|(BLT_C&~BLT_A))&$ff),(a4)+
move.w pd_StencilShift1(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset1(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
lea 1*(KALEIDO_BUF_WIDTH/8)(a1),a1
add.l d4,d5
LAST_ADD_TO_BLITTER_QUEUE a4,a3
clr.l (a4)+
move.l #.bq_generic_abcd,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
rts
.bq_mask_only
BLTHOGOFF
BLTCON_SET AD,BLT_A,0,0
moveq.l #-1,d0
move.l d0,bltafwm(a5)
move.l #(((STENCIL_WIDTH-STENCIL_WIDTH/2)/8)<<16)|((KALEIDO_BUF_WIDTH*KALEIDO_PLANES-(STENCIL_WIDTH/2))/8),bltamod(a5)
.bq_mask_only_more
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w #((STENCIL_WIDTH/2)>>4)|((STENCIL_HEIGHT)<<6),(a1)+ ; bltsize
rts
.bq_fill
BLTCON0_SET D,255,0
move.w #((KALEIDO_BUF_WIDTH*KALEIDO_PLANES-(STENCIL_WIDTH))/8),bltdmod(a5)
move.l (a0)+,bltdpt(a5)
move.w #((STENCIL_WIDTH)>>4)|((STENCIL_HEIGHT)<<6),bltsize(a5)
rts
.bq_generic_abcd_with_all
move.w (a0)+,bltcon0(a5)
move.l (a0)+,bltafwm(a5)
move.l (a0)+,bltcmod(a5) ; bltcmod/bltbmod
move.l (a0)+,bltamod(a5) ; bltamod/bltdmod
.bq_generic_abcd_with_bltcon1
move.w (a0)+,bltcon1(a5)
.bq_generic_abcd
lea bltcpt(a5),a1
move.l (a0)+,(a1)+ ; bltcpt
move.l (a0)+,(a1)+ ; bltbpt
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
.bq_generic_abcd_with_bltcon01
move.l (a0)+,bltcon0(a5)
lea bltcpt(a5),a1
move.l (a0)+,(a1)+ ; bltcpt
move.l (a0)+,(a1)+ ; bltbpt
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_draw_stencils_transition:
move.w #((STENCIL_WIDTH+16)>>4)|((STENCIL_HEIGHT*KALEIDO_PLANES)<<6),d3
move.w #(KDSPAT_WIDTH-STENCIL_WIDTH-16)/8,d6
move.w #(KALEIDO_BUF_WIDTH-STENCIL_WIDTH-16)/8,d7
; first row
move.l pd_OriginalPattern(a6),a0
move.l pd_CurrPlanesPtr(a6),a1
move.l pd_StencilBuffer1(a6),a2
lea (128/8)-2(a1),a1
subq.w #2,a2
addq.w #(STENCIL_WIDTH/2)/8,a1
SAFE_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_all,(a4)+
move.w #BLTEN_ABCD+(((BLT_B&BLT_A)|(BLT_C&~BLT_A))&$ff),(a4)+
move.l #$0000ffff,(a4)+ ; bltafwm
move.w d7,(a4)+ ; bltcmod
move.w d6,(a4)+ ; bltbmod
move.w #-2,(a4)+ ; bltamod
move.w d7,(a4)+ ; bltdmod
move.w pd_StencilShift1(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset1(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
; second row
move.l pd_StencilBuffer2(a6),a2
lea (STENCIL_WIDTH/2)/8(a1),a1
subq.w #2,a2
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_bltcon1,(a4)+
move.w pd_StencilShift6(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset6(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
lea -(STENCIL_WIDTH)/8(a1),a1
LAST_ADD_TO_BLITTER_QUEUE a4,a3
clr.l (a4)+
move.l #.bq_generic_abcd_with_bltcon1,(a4)+
move.w pd_StencilShift8(a6),(a4)+ ; bltcon1
move.l a1,(a4)+ ; bltcpt
move.l a0,d5
add.l pd_StencilOffset8(a6),d5
move.l d5,(a4)+ ; bltbpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
rts
.bq_generic_abcd_with_all
BLTHOGOFF
move.w (a0)+,bltcon0(a5)
move.l (a0)+,bltafwm(a5)
move.l (a0)+,bltcmod(a5) ; bltcmod/bltbmod
move.l (a0)+,bltamod(a5) ; bltamod/bltdmod
.bq_generic_abcd_with_bltcon1
move.w (a0)+,bltcon1(a5)
lea bltcpt(a5),a1
move.l (a0)+,(a1)+ ; bltcpt
move.l (a0)+,(a1)+ ; bltbpt
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_clear_noise_sprite_buffer:
BLTHOGON
BLTWAIT
BLTHOGOFF
BLTCON_SET D,0,0,0
move.w #0,bltdmod(a5)
move.l pd_SpriteStencil1Ptrs(a6),bltdpt(a5)
move.w #(INTRO_SPRITE_WIDTH>>4)|(((INTRO_SPRITE_HEIGHT+2)*2*2)<<6),bltsize(a5)
rts
;--------------------------------------------------------------------
kds_convert_noise_to_sprites:
move.w d0,d3
lsl.w #6,d3
addq.w #1,d3
move.l pd_NoiseBuffer(a6),a2
adda.w pd_NoiseOffset(a6),a2
move.l #.bq_generic_ad_with_all,d4
move.l #.bq_generic_ad,d5
move.l pd_CurrSpriteStencilPtr(a6),a3
moveq.l #8-1,d7
.sprloop
move.l a4,a0
clr.l (a4)+
move.l d4,(a4)+
move.l (a3)+,d0
addq.w #4,d0
move.l a2,(a4)+
move.l d0,(a4)+
move.w d3,(a4)+
addq.w #2,a2
CALLFW AddToBlitterQueue
move.l d5,d4
dbra d7,.sprloop
rts
.bq_generic_ad_with_all
move.l #(BLTEN_AD+BLT_A)<<16,bltcon0(a5)
moveq.l #-1,d0
move.l d0,bltafwm(a5)
move.l #(((NOISE_WIDTH-16)/8)<<16)|2,bltamod(a5)
.bq_generic_ad
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_draw_stencils_copy_edges:
; copy stuff over
move.l pd_CurrPlanesPtr(a6),a1
lea 3*STENCIL_WIDTH/8(a1),a0
move.w #((16)>>4)|((STENCIL_HEIGHT*KALEIDO_PLANES)<<6),d3
move.w #(KALEIDO_BUF_WIDTH-16)/8,d6
PREP_ADD_TO_BLITTER_QUEUE a3
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_acd_copy_without_left,(a4)+
move.w d6,(a4)+ ; bltcmod
move.w d6,(a4)+ ; bltbmod
move.w d6,(a4)+ ; bltamod
move.w d6,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltcpt
move.l a0,(a4)+ ; bltbpt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
addq.w #2,a1
addq.w #2,a0
move.w #((STENCIL_WIDTH-16)>>4)|((STENCIL_HEIGHT*KALEIDO_PLANES)<<6),d3
move.w #(KALEIDO_BUF_WIDTH-(STENCIL_WIDTH-16))/8,d6
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_ad_copy_with_all,(a4)+
move.w d6,(a4)+ ; bltamod
move.w d6,(a4)+ ; bltdmod
move.l a0,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
lea (STENCIL_WIDTH/8)-2(a1),a1
lea (STENCIL_WIDTH/8)-2(a0),a0
move.w #((STENCIL_WIDTH)>>4)|((STENCIL_HEIGHT*KALEIDO_PLANES)<<6),d3
move.w #(KALEIDO_BUF_WIDTH-(STENCIL_WIDTH))/8,d6
LAST_ADD_TO_BLITTER_QUEUE a4,a3
clr.l (a4)+
move.l #.bq_ad_copy_with_mods,(a4)+
move.w d6,(a4)+ ; bltamod
move.w d6,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltapt
move.l a0,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
rts
.bq_acd_copy_without_left
move.l #(BLTEN_ACD+(((BLT_A&BLT_B)|(BLT_C&~BLT_B))&$ff))<<16,bltcon0(a5)
move.l (a0)+,bltcmod(a5) ; and bltbmod
move.l (a0)+,bltamod(a5) ; and bltdmod
moveq.l #-1,d0
lea bltafwm(a5),a1
move.l d0,(a1)+ ; bltafwm/bltalwm
move.w #$7fff,bltbdat(a5)
move.l (a0)+,(a1)+ ; bltcpt
addq.l #4,a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
.bq_ad_copy_with_all
move.w #(BLTEN_AD+BLT_A),bltcon0(a5)
.bq_ad_copy_with_mods
move.l (a0)+,bltamod(a5) ; and bltdmod
.bq_ad_copy
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_draw_bonus_stuff_for_col2:
; copy stuff over
move.l pd_CurrPlanesPtr(a6),a1
lea 4*(KALEIDO_BUF_WIDTH/8)+(3*STENCIL_WIDTH+(STENCIL_WIDTH/2))/8(a1),a1
lea 1*(KALEIDO_BUF_WIDTH/8)(a1),a2
move.w #((STENCIL_WIDTH+(STENCIL_WIDTH/2))>>4)|((STENCIL_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-(STENCIL_WIDTH+(STENCIL_WIDTH/2)))/8,d6
PREP_ADD_TO_BLITTER_QUEUE a3
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_abcd_xor,(a4)+
move.w d6,(a4)+ ; bltcmod
move.w d6,(a4)+ ; bltbmod
move.w d6,(a4)+ ; bltamod
move.w d6,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltcpt
move.l a2,(a4)+ ; bltbpt
move.l pd_HexagonTopMaskPtr(a6),(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
move.l pd_CurrPlanesPtr(a6),a1
lea 3*(KALEIDO_BUF_WIDTH/8)+(3*STENCIL_WIDTH+(STENCIL_WIDTH/2))/8(a1),a1
move.l pd_BonusGridPtr(a6),a2
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_acd_merge,(a4)+
move.l a1,(a4)+ ; bltcpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
move.w #((STENCIL_WIDTH/2)>>4)|((STENCIL_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-(STENCIL_WIDTH/2))/8,d6
move.l pd_CurrPlanesPtr(a6),a1
lea 3*(KALEIDO_BUF_WIDTH/8)+(STENCIL_WIDTH/2)/8(a1),a1
LAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_acd_clear,(a4)+
move.w d6,(a4)+ ; bltcmod
move.w d6,(a4)+ ; bltamod
move.w d6,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltcpt
move.l a2,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
rts
.bq_abcd_xor
lea bltcon0(a5),a1
move.l #(BLTEN_ABCD+((BLT_A&(BLT_B^BLT_C)|(BLT_C&~BLT_A))&$ff))<<16,(a1)+
move.l (a0)+,bltcmod(a5) ; and bltbmod
move.l (a0)+,bltamod(a5) ; and bltdmod
moveq.l #-1,d0
move.l d0,(a1)+ ; bltafwm/bltalwm
move.l (a0)+,(a1)+ ; bltcpt
move.l (a0)+,(a1)+ ; bltbpt
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
.bq_acd_merge
move.l #(BLTEN_ACD+((BLT_A|BLT_C)&$ff))<<16,bltcon0(a5)
lea bltcpt(a5),a1
move.l (a0)+,(a1)+ ; bltcpt
addq.l #4,a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
.bq_acd_clear
move.l #(BLTEN_ACD+((~BLT_A&BLT_C)&$ff))<<16,bltcon0(a5)
move.w (a0)+,bltcmod(a5)
move.l (a0)+,bltamod(a5) ; and bltdmod
lea bltcpt(a5),a1
move.l (a0)+,(a1)+ ; bltcpt
addq.l #4,a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_draw_bonus_stuff_for_col5:
; copy stuff over
move.l pd_CurrP5BonusPlanePtr(a6),a1
lea (STENCIL_WIDTH/2)/8(a1),a1
move.l pd_CurrPlanesPtr(a6),a2
lea 5*(KALEIDO_BUF_WIDTH/8)+(STENCIL_WIDTH/2)/8(a2),a2
move.w #((2*STENCIL_WIDTH)>>4)|((STENCIL_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-(2*STENCIL_WIDTH))/8,d6
ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_abcd_xor,(a4)+
move.w d6,(a4)+ ; bltcmod
move.w d6,(a4)+ ; bltbmod
move.w d6,(a4)+ ; bltamod
move.w d6,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltcpt
move.l a2,(a4)+ ; bltbpt
move.l pd_HexagonTopMaskPtr(a6),(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
move.l pd_CurrPlanesPtr(a6),a2
lea 5*(KALEIDO_BUF_WIDTH/8)(a2),a2 ; plane 6
move.l pd_CurrP5BottomPlanePtr(a6),a1
move.l pd_HexagonTopMaskPtr(a6),a0
lea (KALEIDO_BUF_WIDTH/8)*KALEIDO_PLANES*(KALEIDO_HEIGHT-LAST_SLICE_HEIGHT)+(STENCIL_WIDTH/2)/8(a1),a1
lea (KALEIDO_BUF_WIDTH/8)*KALEIDO_PLANES*(KALEIDO_HEIGHT-LAST_SLICE_HEIGHT)+(STENCIL_WIDTH/2)/8(a2),a2
lea (KALEIDO_BUF_WIDTH/8)*KALEIDO_PLANES*(KALEIDO_HEIGHT-LAST_SLICE_HEIGHT)(a0),a0
move.w #(2*STENCIL_WIDTH>>4)|((LAST_SLICE_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-2*STENCIL_WIDTH)/8,d6
ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_abcd_xor,(a4)+
move.w d6,(a4)+ ; bltcmod
move.w d6,(a4)+ ; bltbmod
move.w d6,(a4)+ ; bltamod
move.w d6,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltcpt
move.l a2,(a4)+ ; bltbpt
move.l a0,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
rts
.bq_abcd_xor
lea bltcon0(a5),a1
move.l #(BLTEN_ABCD+(((BLT_A&BLT_B)|(BLT_C&~BLT_A))&$ff))<<16,(a1)+
move.l (a0)+,bltcmod(a5) ; and bltbmod
move.l (a0)+,bltamod(a5) ; and bltdmod
moveq.l #-1,d0
move.l d0,(a1)+ ; bltafwm/bltalwm
move.l (a0)+,(a1)+ ; bltcpt
move.l (a0)+,(a1)+ ; bltbpt
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_clear_bonus_stuff_for_col2:
; clear extra line stuff in bitplane 4 from col2/5
move.w #((STENCIL_WIDTH+(STENCIL_WIDTH/2))>>4)|((STENCIL_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-(STENCIL_WIDTH+(STENCIL_WIDTH/2)))/8,d6
move.l pd_CurrPlanesPtr(a6),a1
lea 3*(KALEIDO_BUF_WIDTH/8)+(3*STENCIL_WIDTH+(STENCIL_WIDTH/2))/8(a1),a1
PREP_ADD_TO_BLITTER_QUEUE a3
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_d_clear,(a4)+
move.w d6,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
move.w #((STENCIL_WIDTH/2)>>4)|((STENCIL_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-(STENCIL_WIDTH/2))/8,d6
move.l pd_CurrPlanesPtr(a6),a1
lea 3*(KALEIDO_BUF_WIDTH/8)+(STENCIL_WIDTH/2)/8(a1),a1
LAST_ADD_TO_BLITTER_QUEUE a4,a3
clr.l (a4)+
move.l #.bq_d_clear,(a4)+
move.w d6,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
rts
.bq_d_clear
BLTCON_SET D,0,0,0
move.w (a0)+,bltdmod(a5)
move.l (a0)+,bltdpt(a5)
move.w (a0)+,bltsize(a5)
rts
;--------------------------------------------------------------------
kds_draw_p5_flip13:
move.l pd_CurrPlanesPtr(a6),a1
lea 4*(KALEIDO_BUF_WIDTH/8)+(2*STENCIL_WIDTH)/8(a1),a1 ; plane 5
lea (KALEIDO_BUF_WIDTH/8)(a1),a2 ; plane 6
move.l pd_CurrP5Xor6PlanePtr(a6),a0
lea (2*STENCIL_WIDTH/8)(a0),a0
move.w #((2*STENCIL_WIDTH)>>4)|((KALEIDO_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-2*STENCIL_WIDTH)/8,d0
PREP_ADD_TO_BLITTER_QUEUE a3
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_xor_abcd_with_all,(a4)+
move.w d0,(a4)+ ; bltcmod
move.w d0,(a4)+ ; bltbmod
move.w d0,(a4)+ ; bltamod
move.w d0,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltcpt
move.l a2,(a4)+ ; bltbpt
move.l pd_HexagonBottomMaskPtr(a6),(a4)+ ; bltapt
move.l a0,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
move.w #((STENCIL_WIDTH)>>4)|((KALEIDO_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-STENCIL_WIDTH)/8,d0
lea (2*STENCIL_WIDTH)/8(a1),a1
lea (2*STENCIL_WIDTH)/8(a0),a0
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_copy_ad_with_all,(a4)+
move.w d0,(a4)+ ; bltamod
move.w d0,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltapt
move.l a0,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
move.w #((2*STENCIL_WIDTH)>>4)|((KALEIDO_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-2*STENCIL_WIDTH)/8,d0
lea -(STENCIL_WIDTH)/8(a0),a0
lea -(3*STENCIL_WIDTH)/8(a0),a1
LAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_copy_ad_without_left,(a4)+
move.w d0,(a4)+ ; bltamod
move.w d0,(a4)+ ; bltdmod
move.l a0,(a4)+ ; bltapt
move.l a1,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
rts
.bq_xor_abcd_with_all
lea bltcon0(a5),a1
move.l #(BLTEN_ABCD+((BLT_C^(BLT_B&BLT_A))&$ff))<<16,(a1)+
move.l (a0)+,bltcmod(a5) ; bltcmod/bltbmod
move.l (a0)+,bltamod(a5) ; bltamod/bltdmod
moveq.l #-1,d0
move.l d0,(a1)+ ; bltafwm/bltalwm
move.l (a0)+,(a1)+ ; bltcpt
move.l (a0)+,(a1)+ ; bltbpt
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
.bq_copy_ad_with_all
BLTCON0_SET AD,BLT_A,0
move.l (a0)+,bltamod(a5) ; bltamod/bltdmod
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
.bq_copy_ad_without_left
BLTCON0_SET AD,BLT_A,0
move.w #$7fff,bltafwm(a5)
move.l (a0)+,bltamod(a5) ; bltamod/bltdmod
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_draw_p5_flip134:
move.l pd_CurrPlanesPtr(a6),a1
lea 4*(KALEIDO_BUF_WIDTH/8)(a1),a1 ; plane 5
lea (KALEIDO_BUF_WIDTH/8)(a1),a2 ; plane 6
move.w #((KALEIDO_WIDTH)>>4)|((KALEIDO_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,d0
ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_xor_abcd_with_all,(a4)+
move.w d0,(a4)+ ; bltcmod
move.w d0,(a4)+ ; bltbmod
move.w d0,(a4)+ ; bltamod
move.w d0,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltcpt
move.l a2,(a4)+ ; bltbpt
move.l pd_Hexagon2MaskPtr(a6),(a4)+ ; bltapt
move.l pd_CurrP5Xor6PlanePtr(a6),(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
rts
.bq_xor_abcd_with_all
lea bltcon0(a5),a1
move.l #(BLTEN_ABCD+(((BLT_A&BLT_C)|(~BLT_A&(BLT_C^BLT_B)))&$ff))<<16,(a1)+
move.l (a0)+,bltcmod(a5) ; bltcmod/bltbmod
move.l (a0)+,bltamod(a5) ; bltamod/bltdmod
moveq.l #-1,d0
move.l d0,(a1)+ ; bltafwm/bltalwm
move.l (a0)+,(a1)+ ; bltcpt
move.l (a0)+,(a1)+ ; bltbpt
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_draw_p5_flip4_to_bonus:
move.l pd_CurrP5Xor6PlanePtr(a6),a1
move.l pd_CurrP5BonusPlanePtr(a6),a2
move.w #((KALEIDO_WIDTH-(STENCIL_WIDTH+STENCIL_WIDTH/2))>>4)|((KALEIDO_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-(KALEIDO_WIDTH-(STENCIL_WIDTH+STENCIL_WIDTH/2)))/8,d0
PREP_ADD_TO_BLITTER_QUEUE a3
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_copy_ad_with_all,(a4)+
move.w d0,(a4)+ ; bltamod
move.w d0,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltapt
move.l a2,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
move.w #((STENCIL_WIDTH+STENCIL_WIDTH/2)>>4)|((KALEIDO_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-(STENCIL_WIDTH+STENCIL_WIDTH/2))/8,d0
lea (STENCIL_WIDTH/2)/8(a1),a1
lea (KALEIDO_WIDTH-(STENCIL_WIDTH+STENCIL_WIDTH/2))/8(a2),a2
LAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_copy_ad_with_all,(a4)+
move.w d0,(a4)+ ; bltamod
move.w d0,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltapt
move.l a2,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
rts
.bq_copy_ad_with_all
lea bltcon0(a5),a1
move.l #(BLTEN_AD+BLT_A)<<16,(a1)+
move.l (a0)+,bltamod(a5) ; bltamod/bltdmod
moveq.l #-1,d0
move.l d0,(a1)+ ; bltafwm/bltalwm
addq.l #8,a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_draw_p5_flip4_to_bottom:
move.l pd_CurrPlanesPtr(a6),a1
lea 4*(KALEIDO_BUF_WIDTH/8)(a1),a1 ; plane 5
move.l pd_CurrP5BottomPlanePtr(a6),a2
lea (KALEIDO_BUF_WIDTH/8)*KALEIDO_PLANES*(KALEIDO_HEIGHT-LAST_SLICE_HEIGHT)(a1),a1
lea (KALEIDO_BUF_WIDTH/8)*KALEIDO_PLANES*(KALEIDO_HEIGHT-LAST_SLICE_HEIGHT)(a2),a2
move.w #(KALEIDO_WIDTH>>4)|((LAST_SLICE_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,d0
ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_copy_ad_with_all,(a4)+
move.w d0,(a4)+ ; bltamod
move.w d0,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltapt
move.l a2,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
rts
.bq_copy_ad_with_all
lea bltcon0(a5),a1
move.l #(BLTEN_AD+BLT_A)<<16,(a1)+
move.l (a0)+,bltamod(a5) ; bltamod/bltdmod
moveq.l #-1,d0
move.l d0,(a1)+ ; bltafwm/bltalwm
addq.l #8,a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_draw_p5_flip5_to_bottom:
move.l pd_CurrPlanesPtr(a6),a1
lea 4*(KALEIDO_BUF_WIDTH/8)(a1),a1 ; plane 5
move.l pd_CurrP5BottomPlanePtr(a6),a2
lea (KALEIDO_BUF_WIDTH/8)*KALEIDO_PLANES*(KALEIDO_HEIGHT-LAST_SLICE_HEIGHT)(a1),a1
lea (KALEIDO_BUF_WIDTH/8)*KALEIDO_PLANES*(KALEIDO_HEIGHT-LAST_SLICE_HEIGHT)(a2),a2
move.w #(KALEIDO_WIDTH>>4)|((LAST_SLICE_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,d0
ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_copy_ad_with_all,(a4)+
move.w d0,(a4)+ ; bltamod
move.w d0,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltapt
move.l a2,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
rts
.bq_copy_ad_with_all
lea bltcon0(a5),a1
move.l #(BLTEN_AD+BLT_A)<<16,(a1)+
move.l (a0)+,bltamod(a5) ; bltamod/bltdmod
moveq.l #-1,d0
move.l d0,(a1)+ ; bltafwm/bltalwm
addq.l #8,a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_draw_p6_flip24:
move.l pd_CurrPlanesPtr(a6),a1
lea 4*(KALEIDO_BUF_WIDTH/8)+(STENCIL_WIDTH/2)/8(a1),a1 ; plane 5
lea (KALEIDO_BUF_WIDTH/8)(a1),a2 ; plane 6
move.l pd_CurrP6Xor5PlanePtr(a6),a0
lea (STENCIL_WIDTH/2)/8(a0),a0
move.w #((2*STENCIL_WIDTH)>>4)|((KALEIDO_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-2*STENCIL_WIDTH)/8,d0
PREP_ADD_TO_BLITTER_QUEUE a3
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_xor_abcd_with_all,(a4)+
move.w d0,(a4)+ ; bltcmod
move.w d0,(a4)+ ; bltbmod
move.w d0,(a4)+ ; bltamod
move.w d0,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltcpt
move.l a2,(a4)+ ; bltbpt
move.l pd_HexagonTopMaskPtr(a6),(a4)+ ; bltapt
move.l a0,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
move.w #((STENCIL_WIDTH)>>4)|((KALEIDO_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-STENCIL_WIDTH)/8,d0
lea (2*STENCIL_WIDTH)/8(a2),a2
lea (2*STENCIL_WIDTH)/8(a0),a0
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_copy_ad_with_all,(a4)+
move.w d0,(a4)+ ; bltamod
move.w d0,(a4)+ ; bltdmod
move.l a2,(a4)+ ; bltapt
move.l a0,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
move.w #((STENCIL_WIDTH+STENCIL_WIDTH/2)>>4)|((KALEIDO_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-(STENCIL_WIDTH+STENCIL_WIDTH/2))/8,d0
lea (1*STENCIL_WIDTH)/8(a0),a0
lea -(3*STENCIL_WIDTH)/8(a0),a2
FAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_copy_ad_with_mods,(a4)+
move.w d0,(a4)+ ; bltamod
move.w d0,(a4)+ ; bltdmod
move.l a2,(a4)+ ; bltapt
move.l a0,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
move.w #((STENCIL_WIDTH)>>4)|((KALEIDO_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-STENCIL_WIDTH)/8,d0
lea -(3*STENCIL_WIDTH+STENCIL_WIDTH/2)/8(a0),a0
lea (3*STENCIL_WIDTH)/8(a0),a2
LAST_ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_copy_ad_without_left,(a4)+
move.w d0,(a4)+ ; bltamod
move.w d0,(a4)+ ; bltdmod
move.l a2,(a4)+ ; bltapt
move.l a0,(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
rts
.bq_xor_abcd_with_all
lea bltcon0(a5),a1
move.l #(BLTEN_ABCD+((BLT_B^(BLT_C&BLT_A))&$ff))<<16,(a1)+ ; bltcon0/1
move.l (a0)+,bltcmod(a5) ; bltcmod/bltbmod
move.l (a0)+,bltamod(a5) ; bltamod/bltdmod
moveq.l #-1,d0
move.l d0,(a1)+ ; bltafwm/bltalwm
move.l (a0)+,(a1)+ ; bltcpt
move.l (a0)+,(a1)+ ; bltbpt
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
.bq_copy_ad_with_all
BLTCON0_SET AD,BLT_A,0
.bq_copy_ad_with_mods
move.l (a0)+,bltamod(a5) ; bltamod/bltdmod
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
.bq_copy_ad_without_left
BLTCON0_SET AD,BLT_A,0
move.w #$7fff,bltafwm(a5)
move.l (a0)+,bltamod(a5) ; bltamod/bltdmod
lea bltapt(a5),a1
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_draw_p6_flip2:
move.l pd_CurrPlanesPtr(a6),a1
lea 4*(KALEIDO_BUF_WIDTH/8)(a1),a1 ; plane 5
lea (KALEIDO_BUF_WIDTH/8)(a1),a2 ; plane 6
move.w #((KALEIDO_WIDTH)>>4)|((KALEIDO_HEIGHT)<<6),d3
move.w #(KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,d0
ADD_TO_BLITTER_QUEUE a4,a3
addq.l #4,a4
move.l #.bq_generic_abcd_with_all,(a4)+
move.l #(BLTEN_ABCD+((BLT_B^(BLT_C&BLT_A))&$ff))<<16,(a4)+
move.w d0,(a4)+ ; bltcmod
move.w d0,(a4)+ ; bltbmod
move.w d0,(a4)+ ; bltamod
move.w d0,(a4)+ ; bltdmod
move.l a1,(a4)+ ; bltcpt
move.l a2,(a4)+ ; bltbpt
move.l pd_HexagonTopMaskPtr(a6),(a4)+ ; bltapt
move.l pd_CurrP6Xor5PlanePtr(a6),(a4)+ ; bltdpt
move.w d3,(a4)+ ; bltsize
rts
.bq_generic_abcd_with_all
lea bltcon0(a5),a1
move.l (a0)+,(a1)+ ; bltcon0/1
move.l (a0)+,bltcmod(a5) ; bltcmod/bltbmod
move.l (a0)+,bltamod(a5) ; bltamod/bltdmod
moveq.l #-1,d0
move.l d0,(a1)+ ; bltafwm/bltalwm
move.l (a0)+,(a1)+ ; bltcpt
move.l (a0)+,(a1)+ ; bltbpt
move.l (a0)+,(a1)+ ; bltapt
move.l (a0)+,(a1)+ ; bltdpt
move.w (a0)+,(a1)+ ; bltsize
rts
;--------------------------------------------------------------------
kds_calc_spline_pos:
move.w pd_SplinePos(a6),d0
addq.w #2,d0
move.w d0,pd_SplinePos(a6)
move.w #(SPLINE_TABLE_SIZE-1)*2,d1
and.w d0,d1
lea kds_bernstein0(pc),a0
adda.w d1,a0
lsr.w #6,d0
and.w #-4,d0
move.w d0,d1
add.w d1,d1
add.w d0,d1 ; *12
lea kds_fairy_points(pc),a1
movem.w (a1,d1.w),d0-d7
PUTMSG 20,<"%d,%d %d,%d %d,%d %d,%d">,d0,d1,d2,d3,d4,d5,d6,d7
mulu (a0),d0
mulu (a0),d1
mulu kds_bernstein1-kds_bernstein0(a0),d2
mulu kds_bernstein1-kds_bernstein0(a0),d3
add.l d2,d0
add.l d3,d1
move.w kds_bernstein2-kds_bernstein0(a0),d2
mulu d2,d4
mulu d2,d5
add.l d4,d0
add.l d5,d1
move.w kds_bernstein3-kds_bernstein0(a0),d2
mulu d2,d6
mulu d2,d7
add.l d6,d0
add.l d7,d1
move.l #$8000,d2
add.l d2,d0
add.l d2,d1
swap d0
swap d1
PUTMSG 20,<"XY %d,%d">,d0,d1
sub.w #KALEIDO_WIDTH/2,d0
sub.w #KALEIDO_VHEIGHT/2,d1
move.w d0,d3
move.w d1,d4
move.w d0,pd_FairyPosX(a6)
move.w d1,pd_FairyPosY(a6)
bsr.s .plant
move.w pd_FairyPosX(a6),d3
move.w pd_FairyPosY(a6),d4
.plant
lea pd_BackDust(a6),a1
move.w pd_NextBackDustOffset(a6),d2
add.w #fd_SIZEOF,d2
cmp.w #fd_SIZEOF*NUM_BACK_DUST,d2
bne.s .cont
moveq.l #0,d2
.cont move.w d2,pd_NextBackDustOffset(a6)
adda.w d2,a1
move.l pd_NoiseValueA(a6),d0
move.l pd_NoiseValueB(a6),d1
lea kds_dust_pos(pc),a0
moveq.l #15,d2
and.w d0,d2
add.w d2,d2
PUTMSG 20,<"Dustpos %d">,d2
add.w (a0,d2.w),d3
add.w 2*16(a0,d2.w),d4
moveq.l #31,d2
and.w d1,d2
add.w #32,d2
move.w d2,fd_Time(a1)
move.w d3,fd_PosX(a1)
move.w d4,fd_PosY(a1)
move.l d1,d2
swap d2
add.l d0,d1
add.l d2,d0
move.l d0,pd_NoiseValueA(a6)
move.l d1,pd_NoiseValueB(a6)
swap d0
swap d1
asr.w #1,d0
asr.w #2,d1
ext.l d0
ext.l d1
move.l d0,fd_SpeedX(a1)
move.l d1,fd_SpeedY(a1)
rts
;--------------------------------------------------------------------
kds_update_fairy_sprite:
move.w pd_FairyPosX(a6),d4
move.w pd_FairyPosY(a6),d1
IF 0
move.w pd_FairySpriteFrame(a6),d0
add.w #8*4,d0
and.w #3*(8*4),d0
move.w d0,pd_FairySpriteFrame(a6)
lea pd_FairySprites1(a6),a2
adda.w d0,a2
move.l a2,pd_CurrFairySprite(a6)
ENDC
move.l pd_CurrFairySprite(a6),a2
add.w #128-(FAIRY_WIDTH/2),d4
add.w #$52-(FAIRY_HEIGHT/2),d1
;add.w #$52,d1
move.w d1,d2
add.w #FAIRY_HEIGHT,d2
moveq.l #0,d0
lsl.w #8,d1 ; sv7-sv0 in d1
addx.w d0,d0 ; sv8
lsl.w #8,d2 ; ev7-ev0 in d2
addx.w d0,d0 ; ev8
lsr.w #1,d4 ; sh8-sh1 in d4
addx.w d0,d0 ; sh0
or.w d2,d0 ; ev7-ev0, sv8, ev8, sh0 in d0
or.w d1,d4 ; sv7-sv0, sh8-sh1 in d4
tas d0 ; att TAS sets bit 7
.filldata
REPT (FAIRY_WIDTH/16)
move.l (a2)+,a0
move.l (a2)+,a1
move.w d4,(a0)+
move.w d0,(a0)+
move.w d4,(a1)+
move.w d0,(a1)+
addq.w #8,d4
ENDR
rts
;--------------------------------------------------------------------
kds_update_stencil_sprite:
move.l pd_CurrSpriteStencilPtr(a6),a2
move.w #128+96,d0
move.w #$52+37,d1
move.w d1,d2
add.w #INTRO_SPRITE_SHEIGHT,d2
moveq.l #0,d3
lsl.w #8,d1 ; sv7-sv0 in d1
addx.w d3,d3 ; sv8
lsl.w #8,d2 ; ev7-ev0 in d2
addx.w d3,d3 ; ev8
lsr.w #1,d0 ; sh8-sh1 in d0
addx.w d3,d3 ; sh0
or.w d2,d3 ; ev7-ev0, sv8, ev8, sh0 in d3
or.w d1,d0 ; sv7-sv0, sh8-sh1 in d0
;tas d3 ; att TAS sets bit 7
.filldata
REPT 8
move.l (a2)+,a0
move.w d0,(a0)+
move.w d3,(a0)+
addq.w #8,d0
ENDR
rts
;--------------------------------------------------------------------
kds_update_stencil_pre_main_sprite:
move.l pd_CurrSpriteStencilPtr(a6),a2
move.w #128,d0
move.w #$52,d1
move.w d1,d2
add.w #INTRO_SPRITE_HEIGHT,d2
moveq.l #0,d3
lsl.w #8,d1 ; sv7-sv0 in d1
addx.w d3,d3 ; sv8
lsl.w #8,d2 ; ev7-ev0 in d2
addx.w d3,d3 ; ev8
lsr.w #1,d0 ; sh8-sh1 in d0
addx.w d3,d3 ; sh0
or.w d2,d3 ; ev7-ev0, sv8, ev8, sh0 in d3
or.w d1,d0 ; sv7-sv0, sh8-sh1 in d0
;tas d3 ; att TAS sets bit 7
.filldata
REPT 8
move.l (a2)+,a0
move.w d0,(a0)+
move.w d3,(a0)+
addq.w #8,d0
ENDR
rts
;--------------------------------------------------------------------
kds_kill_stencil_sprite:
move.l pd_CurrSpriteStencilPtr(a6),a2
moveq.l #0,d0
REPT 8
move.l (a2)+,a0
move.l d0,(a0)
ENDR
rts
;--------------------------------------------------------------------
kds_update_sprites_and_cols_in_copperlist:
move.l pd_CurrCopListPtr(a6),a0
move.l pd_CurrFairySprite(a6),a1
move.w #sprpt,d1
moveq.l #(FAIRY_WIDTH/16)*4-1,d7
.sprloop
move.w d1,(a0)+
move.w (a1)+,(a0)+
addq.w #2,d1
dbra d7,.sprloop
lea pd_IntroPalette(a6),a1
REPT 8
move.w REPTN*cl_SIZEOF+cl_Color(a1),REPTN*4+2(a0)
ENDR
rts
;--------------------------------------------------------------------
kds_update_sprites_in_copperlist:
move.l pd_CurrCopListPtr(a6),a0
move.l pd_CurrFairySprite(a6),a1
move.w #sprpt,d1
moveq.l #(INTRO_SPRITE_WIDTH/16)*2-1,d7
.sprloop
move.w d1,(a0)+
move.w (a1)+,(a0)+
addq.w #2,d1
dbra d7,.sprloop
rts
;--------------------------------------------------------------------
kds_create_intro_copperlist:
move.l pd_CurrCopListPtr(a6),a0
move.l pd_CurrFairySprite(a6),a1
move.w #sprpt,d1
moveq.l #(FAIRY_WIDTH/16)*4-1,d7
.sprloop
move.w d1,(a0)+
move.w (a1)+,(a0)+
addq.w #2,d1
dbra d7,.sprloop
lea pd_IntroPalette(a6),a1
moveq.l #8-1,d7
move.w #color,d0
.blloop
move.w d0,(a0)+
move.w cl_Color(a1),(a0)+
lea cl_SIZEOF(a1),a1
addq.w #2,d0
dbra d7,.blloop
COPIMOVE DMAF_SETCLR|DMAF_SPRITE,dmacon ; enable sprite dma
; screen width : 128 -> offset +96
; screen height: 53*2-1 = 105 -> offset +37
COPIMOVE $3200,bplcon0
COPIMOVE $0081+((($52+37)&$ff)<<8),diwstrt
COPIMOVE $00c1+((($06-38)&$ff)<<8),diwstop
COPIMOVE $0038+(96/2),ddfstrt
COPIMOVE $00d0-(96/2),ddfstop
move.l pd_CurrPlanesPtr(a6),d0
add.l #1*(KALEIDO_BUF_WIDTH/8),d0 ; select p2/p3/p4
moveq.l #KALEIDO_BUF_WIDTH/8,d2
move.w #bplpt,d1
moveq.l #3-1,d7
.bplloop
move.w d1,(a0)+
swap d0
move.w d0,(a0)+
addq.w #2,d1
move.w d1,(a0)+
swap d0
move.w d0,(a0)+
addq.w #2,d1
add.l d2,d0
dbra d7,.bplloop
moveq.l #-2,d3
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128)/8,bpl1mod
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128)/8,bpl2mod
move.w #$0037+((($51)&$ff)<<8),d0
move.w #$100,d2
moveq.l #37+STENCIL_HEIGHT,d7
bsr .dolines
move.w #$07+((($51+37+STENCIL_HEIGHT)&$ff)<<8),(a0)+
move.w d3,(a0)+
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128)/8,bpl1mod
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128)/8,bpl2mod
moveq.l #STENCIL_HEIGHT,d7
bsr .dolines
move.l d3,(a0)+
rts
.dolines
.cprloop
move.w d0,(a0)+
move.w d3,(a0)+
COPIMOVE $0000,bpldat+2*2
COPIMOVE $0000,bpldat+1*2
COPIMOVE $0000,bpldat
add.w d2,d0
dbra d7,.cprloop
rts
;--------------------------------------------------------------------
kds_create_transition_copperlist:
move.l pd_CurrCopListPtr(a6),a0
move.l a0,a2
move.l pd_CurrFairySprite(a6),a1
move.w #sprpt,d1
moveq.l #(FAIRY_WIDTH/16)*4-1,d7
.sprloop
move.w d1,(a0)+
move.w (a1)+,(a0)+
addq.w #2,d1
dbra d7,.sprloop
COPIMOVE DMAF_SETCLR|DMAF_SPRITE,dmacon ; enable sprite dma
; screen width : 128 -> offset +96
; screen height: 53*2-1 = 105 -> offset +37
COPIMOVE $0081+((($52+37)&$ff)<<8),diwstrt
COPIMOVE $00c1+((($06-38)&$ff)<<8),diwstop
COPIMOVE $0038+(96/2),ddfstrt
COPIMOVE $00d0-(96/2),ddfstop
move.w pd_TransitionHeight(a6),d4
beq.s .noham
move.l pd_CurrPlanesPtr(a6),d0
addq.l #(128/8)/2,d0
addq.l #(128/8)/2,d0
move.w #$6a00,d3
moveq.l #KALEIDO_PLANES-1,d7
bra.s .didham
.noham
bsr .dopal
move.w #$4200,d3
moveq.l #4-1,d7
move.l pd_CurrPlanesPtr(a6),d0
.didham
COPRMOVE d3,bplcon0
moveq.l #KALEIDO_BUF_WIDTH/8,d2
move.w #bplpt,d1
.bplloop
move.w d1,(a0)+
swap d0
move.w d0,(a0)+
addq.w #2,d1
move.w d1,(a0)+
swap d0
move.w d0,(a0)+
addq.w #2,d1
add.l d2,d0
dbra d7,.bplloop
moveq.l #-2,d3
move.w #$00d5+((($51+37)&$ff)<<8),d0
move.w #$100,d2
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128)/8,bpl1mod
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128)/8,bpl2mod
move.l a0,d1
sub.l a2,d1
addq.w #4+2,d1
move.w d1,pd_CopperLinesFixupOffset1(a6)
move.w d4,d7
beq.s .skip1
cmp.w #STENCIL_HEIGHT,d7
blt.s .nomax1
moveq.l #STENCIL_HEIGHT,d7
.nomax1 subq.w #1,d7
bsr .dolines
cmp.w #STENCIL_HEIGHT,d4
bgt.s .skip1b
blt.s .normalskip
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128-128)/8,bpl1mod
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128-128)/8,bpl2mod
bra.s .matchskip
.normalskip
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128-128)/8,bpl1mod
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128-128)/8,bpl2mod
.matchskip
move.w d0,d1
move.b #$c1,d1
move.w d1,(a0)+
move.w d3,(a0)+
COPIMOVE $4200,bplcon0
cmp.w #STENCIL_HEIGHT,d4
bne.s .normalskip2
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128)/8,bpl1mod
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128)/8,bpl2mod
bra.s .matchskip2
.normalskip2
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128)/8,bpl1mod
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128)/8,bpl2mod
.matchskip2
bsr .dopal
cmp.w #STENCIL_HEIGHT,d4
beq.s .modsset
.skip1
move.w #$07+((($51+37+STENCIL_HEIGHT)&$ff)<<8),(a0)+
move.w d3,(a0)+
.skip1b
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128)/8,bpl1mod
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128)/8,bpl2mod
.modsset
move.l a0,d1
sub.l a2,d1
addq.w #4+2,d1
move.w d1,pd_CopperLinesFixupOffset2(a6)
move.w d4,d7
sub.w #STENCIL_HEIGHT,d7
ble.s .skip2
subq.w #1,d7
bsr .dolines
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128-128)/8,bpl1mod
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128-128)/8,bpl2mod
move.w d0,d1
move.b #$c1,d1
move.w d1,(a0)+
move.w d3,(a0)+
COPIMOVE $4200,bplcon0
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128)/8,bpl1mod
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-128)/8,bpl2mod
bsr.s .dopal
.skip2
move.l d3,(a0)+
rts
.dolines
.cprloop
move.w d0,(a0)+
move.w d3,(a0)+
COPIMOVE $400,(color+1*2)
COPIMOVE $080,(color+2*2)
COPIMOVE $00c,(color+3*2)
add.w d2,d0
dbra d7,.cprloop
rts
.dopal
lea kds_intro_palette(pc),a1
moveq.l #8-1,d7
move.w #color,d0
.blloop
move.w d0,(a0)+
move.w (a1)+,(a0)+
addq.w #4,d0
dbra d7,.blloop
rts
;--------------------------------------------------------------------
kds_create_pre_main_copperlist:
move.l pd_CurrCopListPtr(a6),a0
move.l a0,a2
move.l pd_CurrFairySprite(a6),a1
move.w #sprpt,d1
moveq.l #(FAIRY_WIDTH/16)*4-1,d7
.sprloop
move.w d1,(a0)+
move.w (a1)+,(a0)+
addq.w #2,d1
dbra d7,.sprloop
COPIMOVE DMAF_SETCLR|DMAF_SPRITE,dmacon ; enable sprite dma
move.l #$1fe0000,d4
COPIMOVE $6a00,bplcon0
move.l pd_CurrPlanesPtr(a6),d0
moveq.l #KALEIDO_PLANES-1,d7
move.w #bplpt,d1
moveq.l #KALEIDO_BUF_WIDTH/8,d2
.bplloop
move.w d1,(a0)+
swap d0
move.w d0,(a0)+
addq.w #2,d1
move.w d1,(a0)+
swap d0
move.w d0,(a0)+
addq.w #2,d1
add.l d2,d0
dbra d7,.bplloop
moveq.l #-2,d3
move.w #$51d5,d0
move.w #$100,d2
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl1mod
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl2mod
move.l a0,d1
sub.l a2,d1
addq.w #4+2,d1
move.w d1,pd_CopperLinesFixupOffset1(a6)
moveq.l #STENCIL_HEIGHT-1,d7
bsr .dolines
;COPIMOVE $0200,bplcon0
;move.l d3,(a0)+
move.l a0,d1
sub.l a2,d1
move.w d1,pd_CopperMirror1P5PtrOffset(a6)
move.l d4,(a0)+
move.l d4,(a0)+
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl1mod
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl2mod
move.l a0,d1
sub.l a2,d1
addq.w #4+2,d1
move.w d1,pd_CopperLinesFixupOffset2(a6)
moveq.l #STENCIL_HEIGHT-1-1,d7
bsr .dolines
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl1mod
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl2mod
move.l a0,d1
sub.l a2,d1
addq.w #4+2,d1
move.w d1,pd_CopperLinesFixupOffset3(a6)
moveq.l #STENCIL_HEIGHT-1-1,d7
bsr .dolines
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl1mod
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl2mod
move.l a0,d1
sub.l a2,d1
addq.w #4+2,d1
move.w d1,pd_CopperLinesFixupOffset4(a6)
moveq.l #(LAST_SLICE_HEIGHT)-1,d7
bsr .dolines
move.l d3,(a0)+
rts
.dolines
.cprloop
move.w d0,(a0)+
move.w d3,(a0)+
add.w d2,d0
COPIMOVE $346,(color+6*2)
COPIMOVE $346,(color+1*2)
COPIMOVE $346,(color+2*2)
COPIMOVE $346,(color+3*2)
COPIMOVE $346,(color+4*2)
COPIMOVE $346,(color+7*2)
COPIMOVE $346,(color+5*2)
move.w d0,d1
move.b #$1b,d1
move.w d1,(a0)+
move.w d3,(a0)+
COPIMOVE $5240,spr+sd_pos+0*sd_SIZEOF
COPIMOVE $5248,spr+sd_pos+1*sd_SIZEOF
COPIMOVE $5250,spr+sd_pos+2*sd_SIZEOF
COPIMOVE $5258,spr+sd_pos+3*sd_SIZEOF
COPIMOVE $5260,spr+sd_pos+4*sd_SIZEOF
COPIMOVE $5268,spr+sd_pos+5*sd_SIZEOF
COPIMOVE $5270,spr+sd_pos+6*sd_SIZEOF
COPIMOVE $5278,spr+sd_pos+7*sd_SIZEOF
COPIMOVE $5280,spr+sd_pos+0*sd_SIZEOF
COPIMOVE $5288,spr+sd_pos+1*sd_SIZEOF
COPIMOVE $5290,spr+sd_pos+2*sd_SIZEOF
COPIMOVE $5298,spr+sd_pos+3*sd_SIZEOF
COPIMOVE $52a0,spr+sd_pos+4*sd_SIZEOF
COPIMOVE $52a8,spr+sd_pos+5*sd_SIZEOF
COPIMOVE $52b0,spr+sd_pos+6*sd_SIZEOF
COPIMOVE $52b8,spr+sd_pos+7*sd_SIZEOF
COPIMOVE $52c0,spr+sd_pos+0*sd_SIZEOF
COPIMOVE $52c8,spr+sd_pos+1*sd_SIZEOF
COPIMOVE $52d0,spr+sd_pos+2*sd_SIZEOF
COPIMOVE $52d8,spr+sd_pos+3*sd_SIZEOF
dbra d7,.cprloop
rts
;--------------------------------------------------------------------
kds_create_kaleidoscope_copperlist:
move.l pd_CurrCopListPtr(a6),a0
move.l a0,a2
move.l #$1fe0000,d4
COPIMOVE DMAF_SPRITE,dmacon ; disable sprite dma
COPIMOVE $6a00,bplcon0
move.l pd_CurrPlanesPtr(a6),d0
moveq.l #KALEIDO_PLANES-1,d7
move.w #bplpt,d1
moveq.l #KALEIDO_BUF_WIDTH/8,d2
.bplloop
move.w d1,(a0)+
swap d0
move.w d0,(a0)+
addq.w #2,d1
move.w d1,(a0)+
swap d0
move.w d0,(a0)+
addq.w #2,d1
add.l d2,d0
dbra d7,.bplloop
moveq.l #-2,d3
move.w #$51d5,d0
move.w #$100,d2
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl1mod
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl2mod
move.l a0,d1
sub.l a2,d1
addq.w #4+2,d1
move.w d1,pd_CopperLinesFixupOffset1(a6)
moveq.l #STENCIL_HEIGHT-1,d7
bsr .dolines
move.l a0,d1
sub.l a2,d1
move.w d1,pd_CopperMirror1P5PtrOffset(a6)
move.l d4,(a0)+
move.l d4,(a0)+
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl1mod
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl2mod
move.l a0,d1
sub.l a2,d1
addq.w #4+2,d1
move.w d1,pd_CopperLinesFixupOffset2(a6)
moveq.l #STENCIL_HEIGHT-1-1,d7
bsr .dolines
move.l a0,d1
sub.l a2,d1
move.w d1,pd_CopperMirror2P56PtrOffset(a6)
move.l d4,(a0)+
move.l d4,(a0)+
move.l d4,(a0)+
move.l d4,(a0)+
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl1mod
COPIMOVE (KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl2mod
move.l a0,d1
sub.l a2,d1
addq.w #4+2,d1
move.w d1,pd_CopperLinesFixupOffset3(a6)
moveq.l #STENCIL_HEIGHT-1-1,d7
bsr .dolines
move.l a0,d1
sub.l a2,d1
move.w d1,pd_CopperMirror3P5PtrOffset(a6)
move.l d4,(a0)+
move.l d4,(a0)+
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl1mod
COPIMOVE (-1*KALEIDO_BUF_WIDTH*KALEIDO_PLANES-KALEIDO_WIDTH)/8,bpl2mod
move.l a0,d1
sub.l a2,d1
addq.w #4+2,d1
move.w d1,pd_CopperLinesFixupOffset4(a6)
moveq.l #(LAST_SLICE_HEIGHT)-1,d7
bsr .dolines
move.l d3,(a0)+
rts
.dolines
.cprloop
move.w d0,(a0)+
move.w d3,(a0)+
COPIMOVE $346,(color+6*2)
COPIMOVE $346,(color+1*2)
COPIMOVE $346,(color+2*2)
COPIMOVE $346,(color+3*2)
COPIMOVE $346,(color+4*2)
COPIMOVE $346,(color+7*2)
COPIMOVE $346,(color+5*2)
COPIMOVE $346,(color+14*2)
COPIMOVE $346,(color+9*2)
COPIMOVE $346,(color+10*2)
add.w d2,d0
dbra d7,.cprloop
rts
;--------------------------------------------------------------------
kds_calc_true_color_image:
PUTMSG 10,<"TC Image %p">,a1
move.w #KDSPAT_HEIGHT,-(sp)
.lineloop
moveq.l #(KDSPAT_WIDTH/16)-1,d7
move.w (a2),d6 ; background color
swap d6
.wordloop
move.w 5*(KDSPAT_WIDTH/8)(a0),d5
move.w 4*(KDSPAT_WIDTH/8)(a0),d4
move.w 3*(KDSPAT_WIDTH/8)(a0),d3
move.w 2*(KDSPAT_WIDTH/8)(a0),d2
move.w 1*(KDSPAT_WIDTH/8)(a0),d1
move.w (a0)+,d0
swap d7
move.w #15,d7
.pixelloop
clr.w d6
add.w d3,d3
addx.w d6,d6
add.w d2,d2
addx.w d6,d6
add.w d1,d1
addx.w d6,d6
add.w d0,d0
addx.w d6,d6
add.w d5,d5
bcc.s .blue
.greenOrRed
add.w d4,d4
bcs.s .green
.red
PUTMSG 50,<"Red %d">,d6
move.b d6,(a1)
swap d6
move.b d6,1(a1)
move.w (a1)+,d6
bra.s .contloop
.green
PUTMSG 50,<"Green %d">,d6
move.w d7,a4
move.w d6,d7
lsl.w #4,d7
swap d6
and.w #$f0f,d6
or.w d7,d6
move.w d6,(a1)+
move.w a4,d7
bra.s .contloop
.blue add.w d4,d4
PUTMSG 50,<"Blue %d">,d6
move.w d7,a4
move.w d6,d7
swap d6
and.w #$ff0,d6
or.w d7,d6
move.w d6,(a1)+
move.w a4,d7
.contloop
swap d6
dbra d7,.pixelloop
swap d7
dbra d7,.wordloop
.nextline
lea 5*(KDSPAT_WIDTH/8)(a0),a0
subq.w #1,(sp)
bne .lineloop
addq.w #2,sp
rts
;--------------------------------------------------------------------
;--------------------------------------------------------------------
;--------------------------------------------------------------------
; a0: SMC buffer
; d0-d3: x1,y1 - x2,y2
; d4: lineinc
; d7 high word not trashed
kds_bresenham_smc_line_draw:
PUTMSG 10,<"SMC Buffer %p">,a0
moveq.l #2,d5
sub.w d1,d3
sub.w d0,d2
bpl.s .rightwards
moveq.l #-2,d5
neg.w d2
.rightwards
add.w d0,d0
move.w d3,d1 ; error term
move.w d3,d7
add.w d2,d2 ; dx * 2
add.w d3,d3 ; dy * 2
.lineloop
move.w #$32e8,(a0)+ ; move.w x(a0),(a1)+
move.w d0,(a0)+
add.w d4,d0
sub.w d2,d1
dble d7,.lineloop
add.w d3,d1
add.w d5,d0
subq.w #1,d7
bpl.s .lineloop
.done1
move.w #$4e75,(a0)+ ; rts
rts
kds_setting1_coplist:
kds_setting2_coplist:
move.l pd_CurrCopListPtr(a6),a2
move.l a2,a0
move.w #$1fe,d0
adda.w pd_CopperMirror1P5PtrOffset(a6),a0
move.w d0,(a0)
move.w d0,4(a0)
move.l a2,a0
adda.w pd_CopperMirror2P56PtrOffset(a6),a0
move.w d0,(a0)
move.w d0,4(a0)
move.w d0,8(a0)
move.w d0,12(a0)
adda.w pd_CopperMirror3P5PtrOffset(a6),a2
move.w d0,(a2)
move.w d0,4(a2)
rts
kds_setting3_coplist:
move.l pd_CurrCopListPtr(a6),a2
move.l a2,a0
adda.w pd_CopperMirror1P5PtrOffset(a6),a0
move.l pd_CurrP5Xor6PlanePtr(a6),a1
lea (STENCIL_HEIGHT-1)*(KALEIDO_BUF_WIDTH/8)*KALEIDO_PLANES(a1),a1
move.l a1,d0
swap d0
move.w #bplpt+4*4,(a0)+
move.w d0,(a0)+
move.w #bplpt+4*4+2,(a0)+
move.w a1,(a0)+
move.w #$1fe,d0
move.l a2,a0
adda.w pd_CopperMirror2P56PtrOffset(a6),a0
move.w d0,(a0)
move.w d0,4(a0)
move.w d0,8(a0)
move.w d0,12(a0)
adda.w pd_CopperMirror3P5PtrOffset(a6),a2
move.l pd_CurrPlanesPtr(a6),a1
lea (STENCIL_HEIGHT-1)*(KALEIDO_BUF_WIDTH/8)*KALEIDO_PLANES+4*(KALEIDO_BUF_WIDTH/8)(a1),a1
move.l a1,d0
swap d0
move.w #bplpt+4*4,(a2)+
move.w d0,(a2)+
move.w #bplpt+4*4+2,(a2)+
move.w a1,(a2)+
rts
kds_setting4_coplist:
move.l pd_CurrCopListPtr(a6),a2
move.l a2,a0
adda.w pd_CopperMirror1P5PtrOffset(a6),a0
move.l pd_CurrP5Xor6PlanePtr(a6),a1
lea (STENCIL_HEIGHT-1)*(KALEIDO_BUF_WIDTH/8)*KALEIDO_PLANES(a1),a1
move.l a1,d0
swap d0
move.w #bplpt+4*4,(a0)+
move.w d0,(a0)+
move.w #bplpt+4*4+2,(a0)+
move.w a1,(a0)+
move.l a2,a0
adda.w pd_CopperMirror2P56PtrOffset(a6),a0
move.w #bplpt+5*4,(a0)+
move.w pd_CurrP6Xor5PlanePtr(a6),(a0)+
move.w #bplpt+5*4+2,(a0)+
move.w pd_CurrP6Xor5PlanePtr+2(a6),(a0)+
move.w #$1fe,d0
move.w d0,(a0)
move.w d0,4(a0)
adda.w pd_CopperMirror3P5PtrOffset(a6),a2
move.l pd_CurrPlanesPtr(a6),a1
lea (STENCIL_HEIGHT-1)*(KALEIDO_BUF_WIDTH/8)*KALEIDO_PLANES+4*(KALEIDO_BUF_WIDTH/8)(a1),a1
move.l a1,d0
swap d0
move.w #bplpt+4*4,(a2)+
move.w d0,(a2)+
move.w #bplpt+4*4+2,(a2)+
move.w a1,(a2)+
rts
kds_setting5_coplist:
kds_setting6_coplist:
move.l pd_CurrCopListPtr(a6),a2
move.l a2,a0
adda.w pd_CopperMirror1P5PtrOffset(a6),a0
move.l pd_CurrP5Xor6PlanePtr(a6),a1
lea (STENCIL_HEIGHT-1)*(KALEIDO_BUF_WIDTH/8)*KALEIDO_PLANES(a1),a1
move.l a1,d0
swap d0
move.w #bplpt+4*4,(a0)+
move.w d0,(a0)+
move.w #bplpt+4*4+2,(a0)+
move.w a1,(a0)+
move.l a2,a0
adda.w pd_CopperMirror2P56PtrOffset(a6),a0
move.w #bplpt+4*4,(a0)+
move.w pd_CurrP5BonusPlanePtr(a6),(a0)+
move.w #bplpt+4*4+2,(a0)+
move.w pd_CurrP5BonusPlanePtr+2(a6),(a0)+
move.w #bplpt+5*4,(a0)+
move.w pd_CurrP6Xor5PlanePtr(a6),(a0)+
move.w #bplpt+5*4+2,(a0)+
move.w pd_CurrP6Xor5PlanePtr+2(a6),(a0)+
adda.w pd_CopperMirror3P5PtrOffset(a6),a2
move.l pd_CurrP5BottomPlanePtr(a6),a1
lea (STENCIL_HEIGHT-1)*(KALEIDO_BUF_WIDTH/8)*KALEIDO_PLANES(a1),a1
move.l a1,d0
swap d0
move.w #bplpt+4*4,(a2)+
move.w d0,(a2)+
move.w #bplpt+4*4+2,(a2)+
move.w a1,(a2)+
rts
kds_setting1_draw:
bsr kds_draw_stencils_col0000
bra kds_draw_stencils_copy_edges
kds_setting2_draw:
bsr kds_draw_stencils_col1010
bra kds_draw_stencils_copy_edges
kds_setting3_draw:
bsr kds_draw_stencils_col1010
bsr kds_draw_stencils_copy_edges
bra kds_draw_p5_flip13
kds_setting4_draw:
bsr kds_draw_stencils_col1010
bsr kds_draw_stencils_copy_edges
bsr kds_draw_p5_flip13
bra kds_draw_p6_flip24
kds_setting5_draw:
pea kds_draw_bonus_stuff_for_col2(pc)
pea kds_draw_p6_flip24(pc)
pea kds_draw_p5_flip4_to_bottom(pc)
pea kds_draw_p5_flip4_to_bonus(pc)
pea kds_draw_p5_flip134(pc)
pea kds_draw_stencils_copy_edges(pc)
bra kds_draw_stencils_col1010
kds_setting6_draw:
pea kds_draw_bonus_stuff_for_col5(pc)
pea kds_draw_bonus_stuff_for_col2(pc)
pea kds_draw_p6_flip24(pc)
pea kds_draw_p5_flip5_to_bottom(pc)
pea kds_draw_p5_flip4_to_bonus(pc)
pea kds_draw_p5_flip134(pc)
pea kds_draw_stencils_copy_edges(pc)
bra kds_draw_stencils_col1010
kds_setting_nop:
rts
;--------------------------------------------------------------------
include "blitterline_sync.asm"
;********************************************************************
LCOLDEF MACRO
IF \1==0
dc.w (\2)*LCOLBUF_HEIGHT*2
dc.w (\3)*LCOLBUF_HEIGHT*2
dc.w (\4)*LCOLBUF_HEIGHT*2
dc.w (\5)*LCOLBUF_HEIGHT*2
dc.w (\6)*LCOLBUF_HEIGHT*2
dc.w (\7)*LCOLBUF_HEIGHT*2
dc.w (\8)*LCOLBUF_HEIGHT*2
dc.w (\2)*LCOLBUF_HEIGHT*2
dc.w (\3)*LCOLBUF_HEIGHT*2
dc.w (\4)*LCOLBUF_HEIGHT*2
ENDC
IF \1==1
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\2)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\3)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\4)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\5)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\6)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\7)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\8)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\2)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\3)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\4)*LCOLBUF_HEIGHT*2
ENDC
IF \1==2
dc.w 2+(\2)*LCOLBUF_HEIGHT*2
dc.w 2+(\3)*LCOLBUF_HEIGHT*2
dc.w 2+(\4)*LCOLBUF_HEIGHT*2
dc.w 2+(\5)*LCOLBUF_HEIGHT*2
dc.w 2+(\6)*LCOLBUF_HEIGHT*2
dc.w 2+(\7)*LCOLBUF_HEIGHT*2
dc.w 2+(\8)*LCOLBUF_HEIGHT*2
dc.w 2+(\2)*LCOLBUF_HEIGHT*2
dc.w 2+(\3)*LCOLBUF_HEIGHT*2
dc.w 2+(\4)*LCOLBUF_HEIGHT*2
ENDC
ENDM
LCOLDEX MACRO
IF \1==0
dc.w (\2)*LCOLBUF_HEIGHT*2
dc.w (\3)*LCOLBUF_HEIGHT*2
dc.w (\4)*LCOLBUF_HEIGHT*2
dc.w (\5)*LCOLBUF_HEIGHT*2
dc.w (\6)*LCOLBUF_HEIGHT*2
dc.w (\7)*LCOLBUF_HEIGHT*2
dc.w (\8)*LCOLBUF_HEIGHT*2
dc.w (\9)*LCOLBUF_HEIGHT*2
dc.w (\a)*LCOLBUF_HEIGHT*2
dc.w (\b)*LCOLBUF_HEIGHT*2
ENDC
IF \1==1
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\2)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\3)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\4)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\5)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\6)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\7)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\8)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\9)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\a)*LCOLBUF_HEIGHT*2
dc.w \1*((STENCIL_HEIGHT-1)*2-2)+(\b)*LCOLBUF_HEIGHT*2
ENDC
IF \1==2
dc.w 2+(\2)*LCOLBUF_HEIGHT*2
dc.w 2+(\3)*LCOLBUF_HEIGHT*2
dc.w 2+(\4)*LCOLBUF_HEIGHT*2
dc.w 2+(\5)*LCOLBUF_HEIGHT*2
dc.w 2+(\6)*LCOLBUF_HEIGHT*2
dc.w 2+(\7)*LCOLBUF_HEIGHT*2
dc.w 2+(\8)*LCOLBUF_HEIGHT*2
dc.w 2+(\9)*LCOLBUF_HEIGHT*2
dc.w 2+(\a)*LCOLBUF_HEIGHT*2
dc.w 2+(\b)*LCOLBUF_HEIGHT*2
ENDC
ENDM
kds_setting_1:
dc.l kds_setting1_coplist
dc.l kds_setting1_draw
dc.l kds_calc_stencil_fixup_lines_bonus
dc.l kds_setting_nop,kds_setting_nop,kds_setting_nop
dc.l kds_calc_stencil_positions1_std,kds_calc_stencil_positions2_std
LCOLDEF 0,0,4,8,12,16,20,24
LCOLDEF 1,0,4,8,12,16,20,24
LCOLDEF 2,0,4,8,12,16,20,24
LCOLDEF 1,0,4,8,12,16,20,24
kds_setting_2:
dc.l kds_setting2_coplist
dc.l kds_setting2_draw
dc.l kds_calc_stencil_fixup_lines_bonus
dc.l kds_setting_nop,kds_swap_rgb_to_bgr,kds_setting_nop
dc.l kds_calc_stencil_positions1_std,kds_calc_stencil_positions2_std
LCOLDEF 0,0,4,8,12,16,20,24
LCOLDEF 1,0,4,8,12,16,20,24
LCOLDEF 2,0,4,8,12,16,20,24
LCOLDEF 1,0,4,8,12,16,20,24
kds_setting_3:
dc.l kds_setting3_coplist
dc.l kds_setting3_draw
dc.l kds_calc_stencil_fixup_lines_bonus
dc.l kds_setting_nop,kds_swap_rgb_to_bgr_and_gbr,kds_setting_nop
dc.l kds_calc_stencil_positions1_std,kds_calc_stencil_positions2_std
LCOLDEF 0,0,4,8,12,16,20,24
LCOLDEF 1,0,4,8,13,17,21,25
LCOLDEF 2,0,4,8,13,17,21,25
LCOLDEF 1,0,4,8,12,16,20,24
kds_setting_4:
dc.l kds_setting4_coplist
dc.l kds_setting4_draw
dc.l kds_calc_stencil_fixup_lines_bonus
dc.l kds_swap_rgb_to_rbg,kds_swap_rgb_to_bgr_and_gbr,kds_setting_nop
dc.l kds_calc_stencil_positions1_std,kds_calc_stencil_positions2_std
LCOLDEF 0,0,4,8,12,16,20,24
LCOLDEF 1,0,4,8,13,17,21,25
LCOLDEF 2,1,5,9,13,17,21,25
LCOLDEF 1,1,5,9,12,16,20,24
kds_setting_5:
dc.l kds_setting5_coplist
dc.l kds_setting5_draw
dc.l kds_calc_stencil_fixup_lines_bonus
dc.l kds_swap_rgb_to_rbg_and_grb,kds_swap_rgb_to_bgr_and_gbr,kds_setting_nop
dc.l kds_calc_stencil_positions1_std,kds_calc_stencil_positions2_std
LCOLDEX 0,0,4,8,12,16,20,24,2,6,10
LCOLDEX 1,0,4,8,13,17,21,25,2,6,10
LCOLDEX 2,1,5,9,13,17,21,25,1,5,9
LCOLDEX 1,1,5,9,12,16,20,24,1,5,9
kds_setting_6:
dc.l kds_setting6_coplist
dc.l kds_setting6_draw
dc.l kds_calc_stencil_fixup_lines_bonus
dc.l kds_swap_rgb_to_rbg_and_grb_and_brg,kds_swap_rgb_to_bgr_and_gbr,kds_setting_nop
dc.l kds_calc_stencil_positions1_std,kds_calc_stencil_positions2_std
LCOLDEX 0,0,4,8,12,16,20,24,2,6,10
LCOLDEX 1,0,4,8,13,17,21,25,2,6,10
LCOLDEX 2,3,7,11,13,17,21,25,1,5,9
LCOLDEX 1,3,7,11,12,16,20,24,1,5,9
;********************************************************************
kds_intro_palette:
dc.w $346,$458,$89b,$89b,$bbe,$bbe,$9ac,$9ac
kds_bright_transition_palette:
dc.w $68c,$68c,$9f4,$9f4,$fff,$fff,$ffc,$ffc
kds_fairy_sprite_palette:
incbin "data/kaleidoscope/fairy1_48x51x16.PAL"
; Points
kds_fairy_points:
dc.w 129,239,183,208,225,103,203,117,181,131,317,140,308,161,299,182
dc.w 283,141,280,169,277,197,257,189,294,205,331,221,361,137,445,172
dc.w 529,207,635,136,577,184
; 16 X and 16 Y coords
kds_dust_pos:
dc.w 31,22,18,20,21,22,23,25,25,23,22,30,30,29,26,26
dc.w 6,8,7,12,15,18,22,24,29,33,38,35,39,44,51,54
kds_dust_twinkle:
dc.b 6*2,6*2,5*2,6*2,6*2,6*2,6*2,5*2,6*2,6*2,5*2 ;,4*2,6*2,6*2,5*2,4*2
dc.b 6*2,5*2,5*2,6*2,5*2,5*2,4*2,5*2,5*2,6*2,5*2 ;,4*2,4*2,5*2,5*2,5*2
dc.b 5*2,4*2,4*2,5*2,5*2,4*2,3*2,5*2,4*2,3*2,5*2 ;,4*2,3*2,4*2,3*2,3*2
dc.b 5*2,4*2,3*2,4*2,4*2,3*2,4*2,3*2,2*2,5*2,4*2 ;,3*2,3*2,4*2,4*2,3*2
dc.b 2*2,4*2,3*2,3*2,2*2,4*2,4*2,3*2,4*2,3*2,2*2 ;,4*2,3*2,2*2,1*2,1*2
dc.b 1*2,3*2,2*2,2*2,1*2,3*2,2*2,1*2,2*2,3*2,2*2 ;,1*2,2*2,3*2,2*2,1*2
kds_dust_burst:
dc.b 7*2,7*2,7*2,7*2,7*2,7*2,6*2,7*2
dc.b 6*2,6*2,7*2,6*2,6*2,6*2,5*2,6*2
dc.b 5*2,5*2,6*2,5*2,5*2,5*2,4*2,5*2
dc.b 4*2,4*2,5*2,4*2,4*2,4*2,3*2,4*2
dc.b 3*2,3*2,4*2,3*2,3*2,3*2,2*2,3*2
dc.b 2*2,2*2,3*2,2*2,2*2,2*2,1*2,2*2
dc.b 1*2,1*2,2*2,1*2,1*2,1*2,1*2,1*2
dc.b 1*2,1*2,2*2,1*2,1*2,1*2,1*2,1*2
dc.b 1*2,1*2,2*2,1*2,1*2,1*2,1*2,1*2
kds_bernstein0:
; Bernstein 0
dc.w $ffff,$fa0c,$f430,$ee6b,$e8be,$e328,$dda9,$d841,$d2f0,$cdb5,$c891,$c382,$be8a,$b9a7,$b4da,$b023
dc.w $ab80,$a6f2,$a27a,$9e16,$99c6,$958b,$9163,$8d50,$8950,$8564,$818b,$7dc5,$7a12,$7672,$72e4,$6f69
dc.w $6c00,$68a9,$6564,$6230,$5f0e,$5bfd,$58fd,$560e,$5330,$5062,$4da5,$4af7,$485a,$45cc,$434e,$40e0
dc.w $3e80,$3c2f,$39ee,$37bb,$3596,$3380,$3177,$2f7d,$2d90,$2bb1,$29df,$281a,$2662,$24b7,$2318,$2186
dc.w $2000,$1e86,$1d18,$1bb5,$1a5e,$1912,$17d1,$169b,$1570,$144f,$1339,$122c,$112a,$1031,$0f42,$0e5d
dc.w $0d80,$0cac,$0be2,$0b20,$0a66,$09b5,$090b,$086a,$07d0,$073e,$06b3,$062f,$05b2,$053c,$04cc,$0463
dc.w $0400,$03a3,$034c,$02fa,$02ae,$0267,$0225,$01e8,$01b0,$017c,$014d,$0121,$00fa,$00d6,$00b6,$009a
dc.w $0080,$0069,$0056,$0045,$0036,$002a,$001f,$0017,$0010,$000b,$0007,$0004,$0002,$0001,$0000,$0000
kds_bernstein1:
; Bernstein 1
dc.w $0000,$05e8,$0ba1,$112b,$1686,$1bb4,$20b4,$2588,$2a30,$2eac,$32fe,$3725,$3b22,$3ef6,$42a1,$4624
dc.w $4980,$4cb5,$4fc3,$52ab,$556e,$580c,$5a86,$5cdd,$5f10,$6121,$6310,$64dd,$668a,$6816,$6983,$6ad1
dc.w $6c00,$6d11,$6e05,$6edc,$6f96,$7035,$70b8,$7121,$7170,$71a5,$71c2,$71c6,$71b2,$7187,$7145,$70ed
dc.w $7080,$6ffe,$6f67,$6ebc,$6dfe,$6d2d,$6c4a,$6b56,$6a50,$693a,$6814,$66de,$659a,$6447,$62e7,$617a
dc.w $6000,$5e7a,$5ce9,$5b4d,$59a6,$57f6,$563c,$547a,$52b0,$50de,$4f06,$4d27,$4b42,$4958,$4769,$4576
dc.w $4380,$4187,$3f8b,$3d8d,$3b8e,$398e,$378e,$358f,$3390,$3193,$2f98,$2d9f,$2baa,$29b8,$27cb,$25e3
dc.w $2400,$2223,$204d,$1e7e,$1cb6,$1af7,$1940,$1793,$15f0,$1457,$12ca,$1148,$0fd2,$0e69,$0d0d,$0bbf
dc.w $0a80,$0950,$082f,$071e,$061e,$052f,$0452,$0388,$02d0,$022c,$019c,$0120,$00ba,$0069,$002f,$000c
kds_bernstein2:
; Bernstein 2
dc.w $0000,$000c,$002f,$0069,$00ba,$0120,$019c,$022c,$02d0,$0388,$0452,$052f,$061e,$071e,$082f,$0950
dc.w $0a80,$0bbf,$0d0d,$0e69,$0fd2,$1148,$12ca,$1457,$15f0,$1793,$1940,$1af7,$1cb6,$1e7e,$204d,$2223
dc.w $2400,$25e3,$27cb,$29b8,$2baa,$2d9f,$2f98,$3193,$3390,$358f,$378e,$398e,$3b8e,$3d8d,$3f8b,$4187
dc.w $4380,$4576,$4769,$4958,$4b42,$4d27,$4f06,$50de,$52b0,$547a,$563c,$57f6,$59a6,$5b4d,$5ce9,$5e7a
dc.w $6000,$617a,$62e7,$6447,$659a,$66de,$6814,$693a,$6a50,$6b56,$6c4a,$6d2d,$6dfe,$6ebc,$6f67,$6ffe
dc.w $7080,$70ed,$7145,$7187,$71b2,$71c6,$71c2,$71a5,$7170,$7121,$70b8,$7035,$6f96,$6edc,$6e05,$6d11
dc.w $6c00,$6ad1,$6983,$6816,$668a,$64dd,$6310,$6121,$5f10,$5cdd,$5a86,$580c,$556e,$52ab,$4fc3,$4cb5
dc.w $4980,$4624,$42a1,$3ef6,$3b22,$3725,$32fe,$2eac,$2a30,$2588,$20b4,$1bb4,$1686,$112b,$0ba1,$05e8
kds_bernstein3:
; Bernstein 3
dc.w $0000,$0000,$0000,$0001,$0002,$0004,$0007,$000b,$0010,$0017,$001f,$002a,$0036,$0045,$0056,$0069
dc.w $0080,$009a,$00b6,$00d6,$00fa,$0121,$014d,$017c,$01b0,$01e8,$0225,$0267,$02ae,$02fa,$034c,$03a3
dc.w $0400,$0463,$04cc,$053c,$05b2,$062f,$06b3,$073e,$07d0,$086a,$090b,$09b5,$0a66,$0b20,$0be2,$0cac
dc.w $0d80,$0e5d,$0f42,$1031,$112a,$122c,$1339,$144f,$1570,$169b,$17d1,$1912,$1a5e,$1bb5,$1d18,$1e86
dc.w $2000,$2186,$2318,$24b7,$2662,$281a,$29df,$2bb1,$2d90,$2f7d,$3177,$3380,$3596,$37bb,$39ee,$3c2f
dc.w $3e80,$40e0,$434e,$45cc,$485a,$4af7,$4da5,$5062,$5330,$560e,$58fd,$5bfd,$5f0e,$6230,$6564,$68a9
dc.w $6c00,$6f69,$72e4,$7672,$7a12,$7dc5,$818b,$8564,$8950,$8d50,$9163,$958b,$99c6,$9e16,$a27a,$a6f2
dc.w $ab80,$b023,$b4da,$b9a7,$be8a,$c382,$c891,$cdb5,$d2f0,$d841,$dda9,$e328,$e8be,$ee6b,$f430,$fa0c
;--------------------------------------------------------------------
section "kds_copper",data,chip
kds_copperlist:
COP_MOVE dmacon,DMAF_BLITHOG ; disable blitter hogging to avoid interrupt latency
COP_MOVE diwstrt,$5281 ; window start
COP_MOVE diwstop,$06c1 ; window stop
COP_MOVE ddfstrt,$0038 ; bitplane start
COP_MOVE ddfstop,$00d0 ; bitplane stop
COP_MOVE bplcon3,$0c00
COP_MOVE fmode,$0000 ; fixes the aga modulo problem
COP_MOVE bplcon0,$0200
COP_MOVE bplcon1,$0000
COP_MOVE bplcon2,$0024 ; turn off all bitplanes, set scroll values to 0, sprites in front
kds_extra_copperlist_ptr:
COP_MOVE cop2lc,0
COP_MOVE cop2lc+2,0
COP_MOVE $1fe,0
COP_END
kds_fairy_body1:
incbin "data/kaleidoscope/fairy1_48x51x16.BPL"
kds_fairy_body2:
incbin "data/kaleidoscope/fairy2_48x51x16.BPL"
kds_fairy_body3:
incbin "data/kaleidoscope/fairy3_48x51x16.BPL"
kds_puff_sprite1:
incbin "data/kaleidoscope/puff1_32x15x16.BPL"
kds_puff_sprite2:
incbin "data/kaleidoscope/puff2_32x15x16.BPL"
kds_puff_sprite3:
incbin "data/kaleidoscope/puff3_32x15x16.BPL"
kds_puff_sprite4:
incbin "data/kaleidoscope/puff4_32x15x16.BPL"
kds_kaleidoscope_pattern:
incbin "data/kaleidoscope/plt_neuro2_ham.raw"
blitter_temp_output_word:
dc.w 0
IFND FW_DEMO_PART
IFD ENABLE_PART_MUSIC
section "part_music_samples",data,chip ; section for music playback
part_music_smp:
incbin "data/music/desire_demo_68k_v6.lsbank"
section "part_music_data",data ; section for music playback
part_music_data:
incbin "data/music/desire_demo_68k_v6.lsmusic"
ENDC
ENDC
END