forked from chrisly42/Hamazing
205 lines
5.7 KiB
NASM
205 lines
5.7 KiB
NASM
;--------------------------------------------------------------------
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; Endlessly loops and indicate an error
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;
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; In : d0.w - errorcode
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; Out: never returns
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;
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fw_Error:
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ext.l d0
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PUTMSG 10,<"Error %x (%d)">,d0,d0
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.l0 move.w d0,color(a5)
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bra.s .l0
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;--------------------------------------------------------------------
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; Sets the base copperlist and irq (empty screen).
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;
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; Background colour is unchanged, sprites and display are disabled.
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;
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; Out: Trashes d0/a0
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;
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fw_SetBaseCopper:
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PUTMSG 10,<"%d: SetBaseCopper">,fw_FrameCounterLong(a6)
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moveq.l #0,d0
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IF FW_VBL_IRQ_SUPPORT
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move.l d0,fw_VBlankIRQ(a6)
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ENDC
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IF FW_COPPER_IRQ_SUPPORT
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move.l d0,fw_CopperIRQ(a6)
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ENDC
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move.w #DMAF_SPRITE|DMAF_RASTER|DMAF_COPPER,dmacon(a5) ; Disable sprite- and copper DMA to avoid race conditions overwriting cop1lc
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bsr.s .clrspr
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move.w #$0200,bplcon0(a5)
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move.l fw_BaseCopperlist(a6),a0
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move.l a0,cop1lc(a5)
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move.l fw_VBR(a6),a0
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move.l fw_DefaultIRQ(a6),$6c(a0)
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move.w #INTF_BLIT,intena(a5) ; disable blitter interrupt
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move.w #INTF_BLIT|INTF_COPER,intreq(a5)
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IF FW_COPPER_IRQ_SUPPORT
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move.w #INTF_SETCLR|INTF_INTEN|INTF_COPER|INTF_VERTB,intena(a5) ; enable vblank & copper interrupts
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ELSE
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move.w #INTF_SETCLR|INTF_INTEN|INTF_VERTB,intena(a5) ; enable vblank interrupt
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ENDC
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bsr.s fw_VSync
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move.w #DMAF_SETCLR|DMAF_MASTER|DMAF_BLITTER|DMAF_RASTER|DMAF_COPPER,dmacon(a5)
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.clrspr
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moveq.l #0,d0
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move.w d0,spr+0*8+sd_ctl(a5)
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move.w d0,spr+1*8+sd_ctl(a5)
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move.w d0,spr+2*8+sd_ctl(a5)
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move.w d0,spr+3*8+sd_ctl(a5)
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move.w d0,spr+4*8+sd_ctl(a5)
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move.w d0,spr+5*8+sd_ctl(a5)
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move.w d0,spr+6*8+sd_ctl(a5)
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move.w d0,spr+7*8+sd_ctl(a5)
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rts
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;--------------------------------------------------------------------
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; Sets a new copperlist (and waits for VBL)
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;
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; In: a0 = the new copperlist
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;
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fw_SetCopper:
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move.l a0,cop1lc(a5)
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IF FW_MULTITASKING_SUPPORT
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bra fw_VSyncWithTask
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ELSE
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;bra.s fw_VSync
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; fall through
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ENDC
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;--------------------------------------------------------------------
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; Waits for the next vertical blank.
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;
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; This version does not allow other tasks to run in the background!
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;
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; Note: Also checks left mouse button for exit if configured.
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;
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; In : -
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; Out: d0 is trashed
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;
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IFEQ FW_MULTITASKING_SUPPORT
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fw_VSyncWithTask:
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ENDC
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fw_VSync:
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IF FW_LMB_EXIT_SUPPORT
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btst #6,$bfe001
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beq .abortdemo
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ENDC
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.noabort
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IF 1
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move.w fw_FrameCounter(a6),d0
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BLTHOGON
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.loop cmp.w fw_FrameCounter(a6),d0
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beq.s .loop
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ELSE
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;btst #DMAB_BLTDONE-8,dmaconr(a5)
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;beq.s .vs1
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BLTHOGON
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.vs1 btst #0,vposr+1(a5)
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beq.s .vs1
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.vs0 btst #0,vposr+1(a5)
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bne.s .vs0
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ENDC
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rts
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IF FW_LMB_EXIT_SUPPORT
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.abortdemo
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move.l fw_DemoAbortStackPointer(a6),d0
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beq.s .noabort
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move.l d0,sp
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rts
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ENDC
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;--------------------------------------------------------------------
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; Waits until the global framecounter reaches the given frame
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;
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; In : d0.w - frame to wait for
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; Out: May trash all registers!
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;
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fw_WaitForFrame:
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PUTMSG 10,<"%d: Waiting for frame %d">,fw_FrameCounterLong(a6),d0
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.loop
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cmp.w fw_FrameCounter(a6),d0
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bmi.s .endwait
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PUSHM d0
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IF FW_MULTITASKING_SUPPORT
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bra fw_VSyncWithTask
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ELSE
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bra fw_VSync
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ENDC
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POPM
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bra.s .loop
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.endwait
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PUTMSG 10,<"%d: Waiting done">,fw_FrameCounterLong(a6)
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rts
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;--------------------------------------------------------------------
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; Flushes the cache on Kick 2.0 or higher to avoid problems with SMC.
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; (also after loading code).
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;
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fw_FlushCaches:
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PUSHM a6
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move.l 4.w,a6
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cmp.w #37,LIB_VERSION(a6)
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blo.s .lameos
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CALL CacheClearU
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.lameos
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POPM
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rts
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;--------------------------------------------------------------------
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IF FW_COPPER_IRQ_SUPPORT
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fw_copper_irq:
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PUSHM d0/a0/a5/a6
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lea $dff000,a5
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move.w #INTF_COPER,intreq(a5) ;acknowledge the copper-irq.
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move.w #INTF_COPER,intreq(a5) ;acknowledge the copper-irq.
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move.l fw_BasePtr(pc),a6
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move.l fw_CopperIRQ(a6),d0
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beq.s .nocop
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move.l d0,a0
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jsr (a0)
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.nocop POPM
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nop
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rte
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ENDC
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;--------------------------------------------------------------------
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fw_vblank_standard_irq:
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IF FW_COPPER_IRQ_SUPPORT
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btst #INTB_COPER,$dff000+intreqr+1
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bne.s fw_copper_irq
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ENDC
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IF FW_VBL_IRQ_SUPPORT|(FW_MUSIC_SUPPORT&FW_VBL_MUSIC_IRQ)
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PUSHM d0-d3/a0-a3/a5/a6
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ELSE
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PUSHM a5/a6
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ENDC
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lea $dff000,a5
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move.w #INTF_VERTB,intreq(a5) ;acknowledge the VBL-irq.
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move.w #INTF_VERTB,intreq(a5) ;acknowledge the VBL-irq.
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move.l fw_BasePtr(pc),a6
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addq.w #1,fw_FrameCounter(a6)
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IF (FW_MUSIC_SUPPORT&FW_VBL_MUSIC_IRQ)
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tst.w fw_MusicEnabled(a6)
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beq.s .skipmus
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bsr fw_MusicPlay
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.skipmus
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ENDC
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IF FW_VBL_IRQ_SUPPORT
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move.l fw_VBlankIRQ(a6),d0
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beq.s .novbl
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move.l d0,a0
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jsr (a0) ; IRQ must maintain d4-d7/a4
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.novbl
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ENDC
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POPM
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nop
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rte |